L L4D2node

GCSDK::CJobMgr::ProfileJobs

0x000608a0 · 940 bytes · __thiscall

_ZN5GCSDK7CJobMgr11ProfileJobsENS_17EJobProfileActionENS_20EJobProfileSortOrderE

Decompiled

undefined (3 params)

/* GCSDK::CJobMgr::ProfileJobs(GCSDK::EJobProfileAction, GCSDK::EJobProfileSortOrder) */

void __thiscall GCSDK::CJobMgr::ProfileJobs(CJobMgr *this,int param_2,undefined4 param_3)

{
  uint uVar1;
  int iVar2;
  int iVar3;
  int *piVar4;
  int iVar5;
  int iVar6;
  byte bVar7;
  int *local_30;
  undefined4 local_2c;
  undefined4 local_28;
  int local_24;
  int *local_20;
  
  *(undefined4 *)(this + 0xf4) = param_3;
  if (param_2 == 0) {
    if (*(int *)(this + 0xf0) == 0) {
      return;
    }
    *(undefined4 *)(this + 0xf0) = 0;
    bVar7 = (byte)this[0xec] ^ 1;
  }
  else {
    if (param_2 == 1) {
      this[0xec] = (CJobMgr)0x1;
      return;
    }
    bVar7 = param_2 == 4;
    if (param_2 == 2) {
      this[0xec] = (CJobMgr)0x0;
      return;
    }
  }
  local_30 = (int *)0x0;
  local_2c = 0;
  local_28 = 0;
  local_24 = 0;
  local_20 = (int *)0x0;
                    /* try { // try from 00060925 to 00060929 has its CatchHandler @ 00060c77 */
  CUtlVector<int,CUtlMemory<int,int>>::EnsureCount
            ((CUtlVector<int,CUtlMemory<int,int>> *)&local_30,*(int *)(this + 0x10c));
  iVar6 = 0;
  iVar3 = 0;
  if (0 < *(int *)(this + 0x100)) {
    iVar5 = 0;
    do {
      if (iVar6 <= *(int *)(this + 0x114)) {
        if ((CUtlRBTree<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int,CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int>,int>>
             ::Links(int)::s_Sentinel == '\0') &&
           (iVar2 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int,CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int>,int>>
                                         ::Links(int)::s_Sentinel), iVar2 != 0)) {
          CUtlRBTree<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int,CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int>,int>>
          ::Links(int)::s_Sentinel = 0xffffffff;
          DAT_000d2844 = 0xffffffff;
          DAT_000d2848 = 0xffffffff;
          __cxa_guard_release(&CUtlRBTree<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int,CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,GCSDK::JobStatsBucket_t,int>::Node_t,int>,int>>
                               ::Links(int)::s_Sentinel);
        }
        if (*(int *)(*(int *)(this + 0xfc) + iVar5) != iVar6) {
          local_30[iVar3] = iVar6;
          iVar3 = iVar3 + 1;
        }
      }
      iVar6 = iVar6 + 1;
      iVar5 = iVar5 + 0xec;
    } while (iVar6 < *(int *)(this + 0x100));
  }
  if (0 < local_24) {
    piVar4 = local_30;
    do {
      iVar3 = *(int *)(this + 0xfc);
      if (bVar7 != 0) {
        iVar6 = *piVar4 * 0xec;
        *(undefined4 *)(iVar3 + 0x54 + iVar6) = 0;
        *(undefined4 *)(iVar3 + 0x58 + iVar6) = 0;
        iVar3 = *(int *)(this + 0xfc);
        *(undefined4 *)(iVar3 + 0x74 + iVar6) = 0;
        *(undefined4 *)(iVar3 + 0x78 + iVar6) = 0;
        iVar3 = *(int *)(this + 0xfc);
        *(undefined4 *)(iVar3 + 0x7c + iVar6) = 0;
        *(undefined4 *)(iVar3 + 0x80 + iVar6) = 0;
        iVar3 = *(int *)(this + 0xfc);
        *(undefined4 *)(iVar3 + 0xbc + iVar6) = 0;
        *(undefined4 *)(iVar3 + 0xc0 + iVar6) = 0;
        iVar3 = *(int *)(this + 0xfc);
        *(undefined4 *)(iVar3 + 0x5c + iVar6) = 0;
        *(undefined4 *)(iVar3 + 0x60 + iVar6) = 0;
        iVar3 = *(int *)(this + 0xfc);
        *(undefined4 *)(iVar3 + 0x84 + iVar6) = 0;
        *(undefined4 *)(iVar3 + 0x88 + iVar6) = 0;
        iVar3 = *(int *)(this + 0xfc);
        *(undefined4 *)(iVar3 + 0xa4 + iVar6) = 0;
        *(undefined4 *)(iVar3 + 0xa8 + iVar6) = 0;
        iVar3 = *(int *)(this + 0xfc);
        *(undefined4 *)(iVar3 + 0xac + iVar6) = 0;
        *(undefined4 *)(iVar3 + 0xb0 + iVar6) = 0;
        iVar3 = *(int *)(this + 0xfc);
        *(undefined4 *)(iVar3 + 0xb4 + iVar6) = 0;
        *(undefined4 *)(iVar3 + 0xb8 + iVar6) = 0;
        iVar3 = *(int *)(this + 0xfc);
        *(undefined4 *)(iVar3 + 0x8c + iVar6) = 0;
        *(undefined4 *)(iVar3 + 0x90 + iVar6) = 0;
        iVar3 = *(int *)(this + 0xfc);
        *(undefined4 *)(iVar3 + 0x94 + iVar6) = 0;
        *(undefined4 *)(iVar3 + 0x98 + iVar6) = 0;
        iVar3 = *(int *)(this + 0xfc);
        *(undefined4 *)(iVar3 + 0x9c + iVar6) = 0;
        *(undefined4 *)(iVar3 + 0xa0 + iVar6) = 0;
      }
      piVar4 = piVar4 + 1;
    } while (piVar4 != local_30 + local_24);
  }
  if (*(short *)(this + 0x12e) != 0) {
    uVar1 = *(uint *)(this + 0x124);
    iVar3 = 0;
    if ((short)uVar1 != 0) {
      do {
        while ((((int)uVar1 <= iVar3 || (*(ushort *)(this + 0x132) < (ushort)iVar3)) ||
               (CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                ::Links(unsigned_short)::s_Sentinel != '\0'))) {
          iVar3 = iVar3 + 1;
          if ((int)(uVar1 & 0xffff) <= iVar3) goto LAB_00060b88;
        }
        iVar6 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                                     ::Links(unsigned_short)::s_Sentinel);
        if (iVar6 != 0) {
          CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
          ::Links(unsigned_short)::s_Sentinel = 0xffff;
          DAT_000d2852 = 0xffff;
          DAT_000d2854 = 0xffff;
          __cxa_guard_release(&CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                               ::Links(unsigned_short)::s_Sentinel);
        }
        uVar1 = *(uint *)(this + 0x124);
        iVar3 = iVar3 + 1;
      } while (iVar3 < (int)(uVar1 & 0xffff));
    }
LAB_00060b88:
    CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
    ::RemoveAll((CUtlRBTree<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,int,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,int,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                 *)(this + 0x11c));
  }
  local_24 = 0;
  CUtlMemory<int,int>::Purge((CUtlMemory<int,int> *)&local_30);
  local_20 = local_30;
  CUtlMemory<int,int>::Purge((CUtlMemory<int,int> *)&local_30);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)