L L4D2node

CMatchNetworkMsgControllerBase::PackageGameDetailsForQOS

0x00059900 · 595 bytes · __thiscall

_ZN30CMatchNetworkMsgControllerBase24PackageGameDetailsForQOSEP9KeyValuesR10CUtlBuffer

Decompiled

undefined (3 params)

/* CMatchNetworkMsgControllerBase::PackageGameDetailsForQOS(KeyValues*, CUtlBuffer&) */

void __thiscall
CMatchNetworkMsgControllerBase::PackageGameDetailsForQOS
          (CMatchNetworkMsgControllerBase *this,KeyValues *param_1,CUtlBuffer *param_2)

{
  char cVar1;
  KeyValues *this_00;
  undefined4 uVar2;
  int iVar3;
  void *pvVar4;
  undefined1 local_2c;
  undefined1 uStack_2b;
  undefined1 uStack_2a;
  undefined1 uStack_29;
  undefined1 local_28;
  undefined1 local_27;
  undefined1 local_26;
  undefined1 local_25;
  undefined1 local_24;
  undefined1 local_23;
  undefined1 local_22;
  undefined1 local_21;
  undefined1 local_20;
  undefined1 local_1f;
  undefined1 local_1e;
  undefined1 local_1d;
  
  this_00 = (KeyValues *)GetLobbyDetailsTemplate("qos",param_1);
                    /* try { // try from 0005992c to 000599ac has its CatchHandler @ 00059b71 */
  KeyValues::MergeFrom(this_00,param_1,3);
  uVar2 = (**(code **)(**(int **)(g_pMatchExtensions + 0x54) + 0x14))
                    (*(int **)(g_pMatchExtensions + 0x54));
  if (((byte)param_2[0x15] & 1) == 0) {
                    /* try { // try from 000599d6 to 00059b6b has its CatchHandler @ 00059b71 */
    cVar1 = CUtlBuffer::CheckPut(param_2,4);
    if (cVar1 != '\0') {
      if (((byte)param_2[0x34] & 1) == 0) {
        *(undefined4 *)(*(int *)param_2 + (*(int *)(param_2 + 0x10) - *(int *)(param_2 + 0x20))) =
             uVar2;
        iVar3 = *(int *)(param_2 + 0x10);
      }
      else {
        iVar3 = *(int *)(param_2 + 0x10);
        pvVar4 = (void *)((iVar3 - *(int *)(param_2 + 0x20)) + *(int *)param_2);
        if (pvVar4 != (void *)0x0) {
          uStack_29 = (undefined1)((uint)uVar2 >> 0x18);
          local_28 = uStack_29;
          uStack_2a = (undefined1)((uint)uVar2 >> 0x10);
          local_27 = uStack_2a;
          uStack_2b = (undefined1)((uint)uVar2 >> 8);
          local_26 = uStack_2b;
          local_2c = (undefined1)uVar2;
          local_25 = local_2c;
          _V_memcpy(pvVar4,&local_28,4);
          iVar3 = *(int *)(param_2 + 0x10);
        }
      }
      *(int *)(param_2 + 0x10) = iVar3 + 4;
      CUtlBuffer::AddNullTermination(param_2);
    }
  }
  else {
    CUtlBuffer::Printf(param_2,"%d",uVar2);
  }
  if (((byte)param_2[0x15] & 1) == 0) {
    cVar1 = CUtlBuffer::CheckPut(param_2,4);
    if (cVar1 != '\0') {
      if (((byte)param_2[0x34] & 1) == 0) {
        *(undefined4 *)(*(int *)param_2 + (*(int *)(param_2 + 0x10) - *(int *)(param_2 + 0x20))) = 0
        ;
        iVar3 = *(int *)(param_2 + 0x10);
      }
      else {
        iVar3 = *(int *)(param_2 + 0x10);
        pvVar4 = (void *)((iVar3 - *(int *)(param_2 + 0x20)) + *(int *)param_2);
        if (pvVar4 != (void *)0x0) {
          local_24 = 0;
          local_23 = 0;
          local_22 = 0;
          local_21 = 0;
          _V_memcpy(pvVar4,&local_24,4);
          iVar3 = *(int *)(param_2 + 0x10);
        }
      }
      *(int *)(param_2 + 0x10) = iVar3 + 4;
      CUtlBuffer::AddNullTermination(param_2);
    }
  }
  else {
    CUtlBuffer::Printf(param_2,"%d",0);
  }
  KeyValues::WriteAsBinary(this_00,param_2);
  if (((byte)param_2[0x15] & 1) == 0) {
    cVar1 = CUtlBuffer::CheckPut(param_2,4);
    if (cVar1 != '\0') {
      if (((byte)param_2[0x34] & 1) == 0) {
        *(undefined4 *)(*(int *)param_2 + (*(int *)(param_2 + 0x10) - *(int *)(param_2 + 0x20))) = 0
        ;
        iVar3 = *(int *)(param_2 + 0x10);
      }
      else {
        iVar3 = *(int *)(param_2 + 0x10);
        pvVar4 = (void *)((iVar3 - *(int *)(param_2 + 0x20)) + *(int *)param_2);
        if (pvVar4 != (void *)0x0) {
          local_20 = 0;
          local_1f = 0;
          local_1e = 0;
          local_1d = 0;
          _V_memcpy(pvVar4,&local_20,4);
          iVar3 = *(int *)(param_2 + 0x10);
        }
      }
      *(int *)(param_2 + 0x10) = iVar3 + 4;
      CUtlBuffer::AddNullTermination(param_2);
    }
  }
  else {
    CUtlBuffer::Printf(param_2,"%d",0);
  }
  if (this_00 != (KeyValues *)0x0) {
    KeyValues::deleteThis();
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)