CServer::_GLOBAL__sub_I_CServer
0x00032ed0 · 831 bytes · __cdecl
Decompiled
undefined (0 params)
/* CServer::CServer() */
void CServer::_GLOBAL__sub_I_CServer(void)
{
::vec2_origin._0_4_ = 0;
::vec2_origin._4_4_ = 0;
::vec2_invalid._0_4_ = 0x7f7fffff;
::vec2_invalid._4_4_ = 0x7f7fffff;
::vec4_origin._0_4_ = 0;
::vec4_origin._4_4_ = 0;
::vec4_origin._8_4_ = 0;
::vec4_origin._12_4_ = 0;
::vec4_invalid._0_4_ = 0x7f7fffff;
::vec4_invalid._4_4_ = 0x7f7fffff;
::vec4_invalid._8_4_ = 0x7f7fffff;
::vec4_invalid._12_4_ = 0x7f7fffff;
::UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
ConVar::ConVar((ConVar *)mm_server_search_update_interval,"mm_server_search_update_interval","60",
2,"Interval between servers updates.");
__cxa_atexit(ConVar::~ConVar,mm_server_search_update_interval,&__dso_handle);
ConVar::ConVar((ConVar *)mm_server_search_inet_ping_interval,"mm_server_search_inet_ping_interval"
,"1.0",2,"How long to wait between pinging internet server details.");
__cxa_atexit(ConVar::~ConVar,mm_server_search_inet_ping_interval,&__dso_handle);
ConVar::ConVar((ConVar *)mm_server_search_inet_ping_timeout,"mm_server_search_inet_ping_timeout",
"3.0",2,"How long to wait for internet server details.");
__cxa_atexit(ConVar::~ConVar,mm_server_search_inet_ping_timeout,&__dso_handle);
ConVar::ConVar((ConVar *)mm_server_search_inet_ping_window,"mm_server_search_inet_ping_window",
"10",2,"How many servers can be pinged for server details in a batch.");
__cxa_atexit(ConVar::~ConVar,mm_server_search_inet_ping_window,&__dso_handle);
ConVar::ConVar((ConVar *)mm_server_search_inet_ping_refresh,"mm_server_search_inet_ping_refresh",
"15",2,"How often to refresh a listed server.");
__cxa_atexit(ConVar::~ConVar,mm_server_search_inet_ping_refresh,&__dso_handle);
ConVar::ConVar((ConVar *)mm_server_search_server_lifetime,"mm_server_search_server_lifetime","180"
,2,"How long until a server is no longer returned by the master till we remove it."
);
__cxa_atexit(ConVar::~ConVar,mm_server_search_server_lifetime,&__dso_handle);
ConVar::ConVar((ConVar *)mm_server_search_lan_ping_interval,"mm_server_search_lan_ping_interval",
"0.4",2,"Interval between LAN discovery pings.");
__cxa_atexit(ConVar::~ConVar,mm_server_search_lan_ping_interval,&__dso_handle);
ConVar::ConVar((ConVar *)mm_server_search_lan_ping_duration,"mm_server_search_lan_ping_duration",
"1.0",2,"Duration of LAN discovery ping phase.");
__cxa_atexit(ConVar::~ConVar,mm_server_search_lan_ping_duration,&__dso_handle);
ConVar::ConVar((ConVar *)mm_server_search_lan_ports,"mm_server_search_lan_ports",
"27015,27016,27017,27018,27019,27020",0x80080,
"Ports to scan during LAN games discovery. Also used to discover and correctly connect to dedicated LAN servers behind NATs."
);
__cxa_atexit(ConVar::~ConVar,mm_server_search_lan_ports,&__dso_handle);
CServerManager::CServerManager((CServerManager *)&g_ServerManager);
__cxa_atexit(CServerManager::~CServerManager,&g_ServerManager,&__dso_handle);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.