SetupMatrixProjection
0x0027cc60 · 333 bytes · __cdecl
_Z21SetupMatrixProjectionRK6VectorRK6VPlane
Decompiled
undefined (2 params)
/* SetupMatrixProjection(Vector const&, VPlane const&) */
void SetupMatrixProjection(Vector *param_1,VPlane *param_2)
{
float fVar1;
float fVar2;
float fVar3;
float fVar4;
float fVar5;
float fVar6;
float fVar7;
float fVar8;
float *in_stack_0000000c;
fVar1 = in_stack_0000000c[1];
fVar2 = *(float *)(param_2 + 4);
fVar3 = *in_stack_0000000c;
fVar4 = *(float *)param_2;
fVar5 = *(float *)(param_2 + 8);
fVar6 = in_stack_0000000c[2];
fVar7 = in_stack_0000000c[3];
fVar8 = ((fVar1 * fVar2 + fVar3 * fVar4) - fVar7) + fVar6 * fVar5;
*(float *)param_1 = fVar8 - fVar3 * fVar4;
*(float *)(param_1 + 4) = fVar1 * -fVar4;
*(float *)(param_1 + 8) = -fVar4 * fVar6;
*(float *)(param_1 + 0xc) = fVar4 * fVar7;
*(float *)(param_1 + 0x1c) = fVar2 * fVar7;
*(float *)(param_1 + 0x10) = fVar3 * -fVar2;
*(float *)(param_1 + 0x18) = -fVar2 * fVar6;
*(float *)(param_1 + 0x14) = fVar8 - fVar1 * fVar2;
*(float *)(param_1 + 0x20) = fVar3 * -fVar5;
*(float *)(param_1 + 0x24) = -fVar5 * fVar1;
*(float *)(param_1 + 0x34) = -fVar1;
*(float *)(param_1 + 0x28) = fVar8 - fVar6 * fVar5;
*(float *)(param_1 + 0x3c) = fVar7 + fVar8;
*(float *)(param_1 + 0x2c) = fVar5 * fVar7;
*(float *)(param_1 + 0x30) = -fVar3;
*(float *)(param_1 + 0x38) = -fVar6;
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.