BoxOnPlaneSide
0x00272e10 · 580 bytes · __cdecl
_Z14BoxOnPlaneSidePKfS0_PK8cplane_t
Decompiled
undefined (3 params)
/* BoxOnPlaneSide(float const*, float const*, cplane_t const*) */
uint BoxOnPlaneSide(float *param_1,float *param_2,cplane_t *param_3)
{
float fVar1;
float fVar2;
cplane_t cVar3;
uint uVar4;
float fVar5;
float fVar6;
cVar3 = param_3[0x10];
if ((byte)cVar3 < 3) {
fVar6 = *(float *)(param_3 + 0xc);
uVar4 = 1;
if (param_1[(byte)cVar3] <= fVar6 && fVar6 != param_1[(byte)cVar3]) {
uVar4 = ~-(uint)(fVar6 < param_2[(byte)cVar3]) + 3;
}
return uVar4;
}
if ((byte)param_3[0x11] < 8) {
fVar5 = *(float *)(param_3 + 4);
fVar1 = *(float *)param_3;
fVar2 = *(float *)(param_3 + 8);
switch(param_3[0x11]) {
case (cplane_t)0x0:
fVar6 = fVar5 * param_2[1] + *param_2 * fVar1 + param_2[2] * fVar2;
fVar5 = fVar5 * param_1[1] + fVar1 * *param_1 + fVar2 * param_1[2];
break;
case (cplane_t)0x1:
fVar6 = fVar5 * param_2[1] + *param_1 * fVar1 + param_2[2] * fVar2;
fVar5 = fVar5 * param_1[1] + fVar1 * *param_2 + fVar2 * param_1[2];
break;
case (cplane_t)0x2:
fVar6 = fVar5 * param_1[1] + *param_2 * fVar1 + param_2[2] * fVar2;
fVar5 = fVar5 * param_2[1] + fVar1 * *param_1 + fVar2 * param_1[2];
break;
case (cplane_t)0x3:
fVar6 = fVar5 * param_1[1] + *param_1 * fVar1 + param_2[2] * fVar2;
fVar5 = fVar5 * param_2[1] + fVar1 * *param_2 + fVar2 * param_1[2];
break;
case (cplane_t)0x4:
fVar6 = fVar5 * param_2[1] + *param_2 * fVar1 + param_1[2] * fVar2;
fVar5 = fVar5 * param_1[1] + fVar1 * *param_1 + fVar2 * param_2[2];
break;
case (cplane_t)0x5:
fVar6 = fVar5 * param_2[1] + *param_1 * fVar1 + param_1[2] * fVar2;
fVar5 = fVar5 * param_1[1] + fVar1 * *param_2 + fVar2 * param_2[2];
break;
case (cplane_t)0x6:
fVar6 = fVar5 * param_1[1] + *param_2 * fVar1 + param_1[2] * fVar2;
fVar5 = fVar5 * param_2[1] + fVar1 * *param_1 + fVar2 * param_2[2];
break;
case (cplane_t)0x7:
fVar6 = fVar5 * param_1[1] + *param_1 * fVar1 + param_1[2] * fVar2;
fVar5 = fVar5 * param_2[1] + fVar1 * *param_2 + fVar2 * param_2[2];
}
}
else {
fVar5 = 0.0;
fVar6 = fVar5;
}
uVar4 = (uint)(*(float *)(param_3 + 0xc) <= fVar6);
if (fVar5 < *(float *)(param_3 + 0xc)) {
uVar4 = uVar4 | 2;
}
return uVar4;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.