V_atoi64
0x0025cc30 · 503 bytes · __cdecl
_Z8V_atoi64PKc
Decompiled
undefined (1 param)
/* V_atoi64(char const*) */
undefined8 V_atoi64(char *param_1)
{
char *pcVar1;
char cVar2;
ulonglong uVar3;
uint uVar4;
undefined4 uVar5;
uint uVar6;
uint uVar7;
uint uVar8;
int iVar9;
uint uVar10;
int iVar11;
int local_20;
uint local_1c;
char *local_18;
cVar2 = *param_1;
uVar4 = (uint)cVar2;
if (cVar2 == '-') {
uVar4 = (uint)param_1[1];
local_1c = 0xffffffff;
param_1 = param_1 + 1;
local_20 = -1;
}
else if (cVar2 == '+') {
uVar4 = (uint)param_1[1];
local_1c = 1;
param_1 = param_1 + 1;
local_20 = 0;
}
else {
local_1c = 1;
local_20 = 0;
}
if ((char)uVar4 == '0') {
if ((param_1[1] & 0xdfU) == 0x58) {
iVar11 = 0;
uVar4 = 0;
local_18 = param_1 + 2;
while( true ) {
while( true ) {
while( true ) {
pcVar1 = local_18 + 1;
uVar6 = (uint)*local_18;
iVar9 = (int)uVar6 >> 0x1f;
local_18 = pcVar1;
if ((iVar9 + -1 + (uint)(0x2f < uVar6) != 0) || (9 < uVar6 - 0x30)) break;
uVar7 = uVar4 >> 0x1c;
uVar8 = uVar4 * 0x10;
uVar10 = uVar8 + uVar6;
uVar4 = uVar10 - 0x30;
iVar11 = (iVar11 << 4 | uVar7) + iVar9 + (uint)CARRY4(uVar8,uVar6) + -1 +
(uint)(0x2f < uVar10);
}
if ((iVar9 + -1 + (uint)(0x60 < uVar6) != 0) || (5 < uVar6 - 0x61)) break;
uVar7 = uVar4 >> 0x1c;
uVar8 = uVar4 * 0x10;
uVar10 = uVar8 + uVar6;
uVar4 = uVar10 - 0x57;
iVar11 = (iVar11 << 4 | uVar7) + iVar9 + (uint)CARRY4(uVar8,uVar6) + -1 +
(uint)(0x56 < uVar10);
}
if ((iVar9 + -1 + (uint)(0x40 < uVar6) != 0) || (5 < uVar6 - 0x41)) break;
uVar7 = uVar4 >> 0x1c;
uVar8 = uVar4 * 0x10;
uVar10 = uVar8 + uVar6;
uVar4 = uVar10 - 0x37;
iVar11 = (iVar11 << 4 | uVar7) + iVar9 + (uint)CARRY4(uVar8,uVar6) + -1 +
(uint)(0x36 < uVar10);
}
return CONCAT44((int)((ulonglong)local_1c * (ulonglong)uVar4 >> 0x20) +
local_1c * iVar11 + local_20 * uVar4,
(int)((ulonglong)local_1c * (ulonglong)uVar4));
}
iVar11 = 0;
uVar4 = 0x30;
}
else {
if ((char)uVar4 == '\'') {
uVar4 = (uint)param_1[1];
return CONCAT44((int)((ulonglong)uVar4 * (ulonglong)local_1c >> 0x20) +
((int)uVar4 >> 0x1f) * local_1c + local_20 * uVar4,
(int)((ulonglong)uVar4 * (ulonglong)local_1c));
}
iVar11 = (int)uVar4 >> 0x1f;
if ((iVar11 + -1 + (uint)(0x2f < uVar4) != 0) || (9 < uVar4 - 0x30)) {
uVar5 = 0;
iVar11 = 0;
goto LAB_0025cce7;
}
}
uVar6 = 0;
iVar9 = 0;
do {
local_18 = param_1 + 1;
uVar3 = (ulonglong)uVar6;
uVar7 = (uint)(uVar3 * 10);
uVar8 = uVar7 + uVar4;
uVar6 = uVar8 - 0x30;
iVar9 = (int)(uVar3 * 10 >> 0x20) + iVar9 * 10 + iVar11 + (uint)CARRY4(uVar7,uVar4) + -1 +
(uint)(0x2f < uVar8);
uVar4 = (uint)*local_18;
iVar11 = (int)uVar4 >> 0x1f;
if (iVar11 + -1 + (uint)(0x2f < uVar4) != 0) break;
param_1 = local_18;
} while (uVar4 - 0x30 < 10);
uVar5 = (undefined4)((ulonglong)uVar6 * (ulonglong)local_1c);
iVar11 = (int)((ulonglong)uVar6 * (ulonglong)local_1c >> 0x20) +
local_20 * uVar6 + iVar9 * local_1c;
LAB_0025cce7:
return CONCAT44(iVar11,uVar5);
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.