CM_GetCollideableTriggerTestBox
0x0023eba0 · 234 bytes · __regparm3
_ZL31CM_GetCollideableTriggerTestBoxP12ICollideableP6VectorS2_b
Decompiled
undefined (4 params)
/* CM_GetCollideableTriggerTestBox(ICollideable*, Vector*, Vector*, bool) */
void __regparm3
CM_GetCollideableTriggerTestBox(ICollideable *param_1,Vector *param_2,Vector *param_3,bool param_4)
{
float *pfVar1;
int iVar2;
undefined4 *puVar3;
if ((param_4) && (iVar2 = (**(code **)(*(int *)param_1 + 0x2c))(param_1), iVar2 == 2)) {
puVar3 = (undefined4 *)(**(code **)(*(int *)param_1 + 4))(param_1);
*(undefined4 *)param_2 = *puVar3;
*(undefined4 *)(param_2 + 4) = puVar3[1];
*(undefined4 *)(param_2 + 8) = puVar3[2];
puVar3 = (undefined4 *)(**(code **)(*(int *)param_1 + 8))(param_1);
*(undefined4 *)param_3 = *puVar3;
*(undefined4 *)(param_3 + 4) = puVar3[1];
*(undefined4 *)(param_3 + 8) = puVar3[2];
return;
}
pfVar1 = (float *)(**(code **)(*(int *)param_1 + 0x20))(param_1);
(**(code **)(*(int *)param_1 + 0x3c))(param_1,param_2,param_3);
*(float *)param_2 = *(float *)param_2 - *pfVar1;
*(float *)(param_2 + 4) = *(float *)(param_2 + 4) - pfVar1[1];
*(float *)(param_2 + 8) = *(float *)(param_2 + 8) - pfVar1[2];
*(float *)param_3 = *(float *)param_3 - *pfVar1;
*(float *)(param_3 + 4) = *(float *)(param_3 + 4) - pfVar1[1];
*(float *)(param_3 + 8) = *(float *)(param_3 + 8) - pfVar1[2];
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.