L L4D2node

CVProfRecorder::Playback_Start

0x0023c3f0 · 1023 bytes · __thiscall

_ZN14CVProfRecorder14Playback_StartEPKc

Decompiled

undefined (2 params)

/* CVProfRecorder::Playback_Start(char const*) */

undefined4 __thiscall CVProfRecorder::Playback_Start(CVProfRecorder *this,char *param_1)

{
  char *pcVar1;
  int iVar2;
  undefined4 uVar3;
  char *pcVar4;
  int in_GS_OFFSET;
  int local_220;
  undefined4 local_21c;
  undefined1 local_218;
  undefined1 local_217;
  undefined1 local_216;
  undefined1 local_215;
  undefined1 local_214;
  undefined1 local_213;
  undefined1 local_212;
  undefined1 local_211;
  char local_210 [512];
  int local_10;
  
  local_10 = *(int *)(in_GS_OFFSET + 0x14);
  if ((*(int *)(this + 0x19e0) - 1U < 2) && (*(int *)(this + 0x19e4) != 0)) {
    if (*(int *)(this + 0x19e0) == 1) {
      *(int *)(this + 0x1a04) = *(int *)(this + 0x1a04) + 1;
    }
    (**(code **)(*(int *)(g_pFileSystem + 4) + 0xc))(g_pFileSystem + 4,*(int *)(this + 0x19e4));
  }
  *(undefined4 *)(this + 0x19e0) = 0;
  *(undefined4 *)(this + 0x19e4) = 0;
  *(undefined4 *)(this + 0x19ec) = 0xffffffff;
  this[0x19fc] = (CVProfRecorder)0x1;
  g_pVProfileForDisplay = &g_VProfCurrentProfile;
  CVProfile::Term();
  pcVar1 = strchr(param_1,0x2e);
  pcVar4 = param_1;
  if (pcVar1 == (char *)0x0) {
    pcVar4 = local_210;
    V_snprintf(pcVar4,0x200,"%s.vprof",param_1);
  }
  *(undefined4 *)(this + 0x19e8) = 0xffffffff;
  iVar2 = (**(code **)(*(int *)(g_pFileSystem + 4) + 8))(g_pFileSystem + 4,pcVar4,&DAT_002a3e98,0);
  this[0x1a08] = (CVProfRecorder)0x1;
  *(int *)(this + 0x19e4) = iVar2;
  *(undefined4 *)(this + 0x19e0) = 2;
  if (iVar2 == 0) {
    Warning("vprof_playback_start: Open( %s ) failed.\n",pcVar4);
    uVar3 = 0;
  }
  else {
    if (((byte)this[0x1a0c] & 1) == 0) {
      (*(code *)**(undefined4 **)(g_pFileSystem + 4))(g_pFileSystem + 4,&local_220);
    }
    else {
      (*(code *)**(undefined4 **)(g_pFileSystem + 4))(g_pFileSystem + 4,&local_218,4,iVar2);
      local_214 = local_215;
      local_213 = local_216;
      local_212 = local_217;
      local_211 = local_218;
      _V_memcpy(&local_220,&local_214,4);
    }
    if (local_220 == 1) {
      if (((byte)this[0x1a0c] & 1) == 0) {
        (*(code *)**(undefined4 **)(g_pFileSystem + 4))
                  (g_pFileSystem + 4,&local_21c,4,*(undefined4 *)(this + 0x19e4));
      }
      else {
        (*(code *)**(undefined4 **)(g_pFileSystem + 4))
                  (g_pFileSystem + 4,&local_218,4,*(undefined4 *)(this + 0x19e4));
        local_214 = local_215;
        local_213 = local_216;
        local_212 = local_217;
        local_211 = local_218;
        _V_memcpy(&local_21c,&local_214,4);
      }
      *(undefined4 *)(this + 0x1090) = local_21c;
      uVar3 = (**(code **)(*(int *)(g_pFileSystem + 4) + 0x14))
                        (g_pFileSystem + 4,*(undefined4 *)(this + 0x19e4));
      this[0x19f4] = (CVProfRecorder)0x0;
      *(undefined4 *)(this + 0x19f0) = uVar3;
      uVar3 = (**(code **)(*(int *)(g_pFileSystem + 4) + 0x18))
                        (g_pFileSystem + 4,*(undefined4 *)(this + 0x19e4));
      *(undefined4 *)(this + 0x100c) = 1;
      *(undefined4 *)(this + 0x19f8) = uVar3;
      Playback_ReadTick(this,-1,(bool *)0x0);
      uVar3 = 1;
      g_pVProfileForDisplay = this;
    }
    else {
      if ((*(int *)(this + 0x19e0) - 1U < 2) && (*(int *)(this + 0x19e4) != 0)) {
        if (*(int *)(this + 0x19e0) == 1) {
          *(int *)(this + 0x1a04) = *(int *)(this + 0x1a04) + 1;
        }
        (**(code **)(*(int *)(g_pFileSystem + 4) + 0xc))(g_pFileSystem + 4,*(int *)(this + 0x19e4));
      }
      *(undefined4 *)(this + 0x19e0) = 0;
      *(undefined4 *)(this + 0x19e4) = 0;
      *(undefined4 *)(this + 0x19ec) = 0xffffffff;
      this[0x19fc] = (CVProfRecorder)0x1;
      g_pVProfileForDisplay = &g_VProfCurrentProfile;
      CVProfile::Term();
      Warning("VPROF PLAYBACK ASSERT (%s, line %d) - stopping playback.\n",
              "/data/src/engine/./vprof_record.cpp",0x158);
      uVar3 = 0;
    }
  }
  if (local_10 != *(int *)(in_GS_OFFSET + 0x14)) {
                    /* WARNING: Subroutine does not return */
    __stack_chk_fail();
  }
  return uVar3;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)