CVProfRecorder::Playback_ReadAddBudgetGroup
0x00235f80 · 546 bytes · __thiscall
_ZN14CVProfRecorder27Playback_ReadAddBudgetGroupEv
Decompiled
undefined (1 param)
/* CVProfRecorder::Playback_ReadAddBudgetGroup() */
undefined4 __thiscall CVProfRecorder::Playback_ReadAddBudgetGroup(CVProfRecorder *this)
{
CVProfRecorder CVar1;
int iVar2;
undefined4 uVar3;
int iVar4;
int in_GS_OFFSET;
char *pcVar5;
char *pcVar6;
undefined4 uVar7;
undefined4 local_22c;
undefined1 local_228;
undefined1 local_227;
undefined1 local_226;
char local_225;
char local_224;
undefined1 local_223;
undefined1 local_222;
undefined1 local_221;
char local_220 [512];
int local_20;
iVar4 = 0;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
do {
iVar2 = (*(code *)**(undefined4 **)(g_pFileSystem + 4))
(g_pFileSystem + 4,&local_224,1,*(undefined4 *)(this + 0x19e4));
if (iVar2 == 0) {
if ((*(int *)(this + 0x19e0) - 1U < 2) && (*(int *)(this + 0x19e4) != 0)) {
if (*(int *)(this + 0x19e0) == 1) {
*(int *)(this + 0x1a04) = *(int *)(this + 0x1a04) + 1;
}
(**(code **)(*(int *)(g_pFileSystem + 4) + 0xc))(g_pFileSystem + 4,*(int *)(this + 0x19e4));
}
*(undefined4 *)(this + 0x19e0) = 0;
*(undefined4 *)(this + 0x19e4) = 0;
*(undefined4 *)(this + 0x19ec) = 0xffffffff;
this[0x19fc] = (CVProfRecorder)0x1;
g_pVProfileForDisplay = &g_VProfCurrentProfile;
CVProfile::Term();
uVar7 = 0x193;
pcVar6 = "/data/src/engine/./vprof_record.cpp";
pcVar5 = "VPROF PLAYBACK ASSERT (%s, line %d) - stopping playback.\n";
Warning("VPROF PLAYBACK ASSERT (%s, line %d) - stopping playback.\n",
"/data/src/engine/./vprof_record.cpp",0x193);
uVar3 = 0;
this = (CVProfRecorder *)pcVar5;
LAB_0023605f:
if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
return uVar3;
}
/* WARNING: Subroutine does not return */
__stack_chk_fail(this,pcVar6,uVar7);
}
if (local_224 == '\0') {
CVar1 = this[0x1a0c];
local_220[iVar4] = '\0';
local_22c = 0;
if (((byte)CVar1 & 1) == 0) {
(*(code *)**(undefined4 **)(g_pFileSystem + 4))
(g_pFileSystem + 4,&local_22c,4,*(undefined4 *)(this + 0x19e4));
}
else {
(*(code *)**(undefined4 **)(g_pFileSystem + 4))
(g_pFileSystem + 4,&local_228,4,*(undefined4 *)(this + 0x19e4));
local_224 = local_225;
local_223 = local_226;
local_222 = local_227;
local_221 = local_228;
_V_memcpy(&local_22c,&local_224,4);
}
pcVar6 = local_220;
uVar7 = local_22c;
CVProfile::AddBudgetGroupName((char *)this,(int)pcVar6);
uVar3 = 1;
goto LAB_0023605f;
}
if (iVar4 < 0x1ff) {
local_220[iVar4] = local_224;
iVar4 = iVar4 + 1;
}
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.