WriteRemoteVProfData
0x0022fcf0 · 563 bytes · unknown
_Z20WriteRemoteVProfDatav
Decompiled
undefined (0 params)
/* WARNING: Unknown calling convention -- yet parameter storage is locked */
/* WriteRemoteVProfData() */
void WriteRemoteVProfData(void)
{
float *pfVar1;
char *pcVar2;
undefined4 uVar3;
undefined4 uVar4;
int iVar5;
uint uVar6;
VProfListenInfo_t *pVVar7;
int iVar8;
int iVar9;
int iVar10;
int iVar11;
undefined **ppuVar12;
int *piVar13;
int in_GS_OFFSET;
longdouble lVar14;
undefined4 uVar15;
undefined4 uStack_70;
undefined *local_6c [7];
VProfListenInfo_t *local_50;
int local_4c;
int local_48;
float local_44;
int local_40;
int local_3c;
float local_38;
undefined8 local_34;
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
local_38 = *(float *)(rpt_vprof_time._28_4_ + 0x2c);
uStack_70 = 0x22fd18;
lVar14 = (longdouble)Plat_FloatTime();
local_34 = (double)lVar14;
local_44 = (float)lVar14;
local_48 = DAT_003f0074;
ppuVar12 = local_6c;
if (0 < DAT_003f0074) {
if (local_44 - *(float *)(s_VProfListeners + 4) < local_38) {
iVar5 = 0;
iVar9 = s_VProfListeners;
do {
iVar5 = iVar5 + 1;
ppuVar12 = local_6c;
if (iVar5 == DAT_003f0074) goto LAB_0022fd78;
pfVar1 = (float *)(iVar9 + 0x20);
iVar9 = iVar9 + 0x1c;
} while (local_44 - *pfVar1 < local_38);
}
local_6c[0] = g_pVProfileForDisplay;
uStack_70 = 0x22fd9d;
local_3c = CVProfile::GetNumBudgetGroups();
iVar9 = -((local_3c * 4 + 0xfU & 0xfffffff0) + 0x10);
*(undefined **)((int)local_6c + iVar9) = g_pVProfileForDisplay;
*(undefined4 *)((int)local_6c + iVar9 + -4) = 0x22fdc3;
iVar5 = CVProfile::GetNumBudgetGroups();
uVar4 = g_VProfExport._28_4_;
uVar3 = g_VProfExport._4_4_;
if (0 < iVar5) {
iVar11 = *(int *)(g_pVProfileForDisplay + 0x10a0);
iVar10 = 0;
do {
uVar15 = 0;
if ((*(uint *)(iVar11 + 4 + iVar10 * 8) & uVar4) != 0) {
uVar15 = *(undefined4 *)(uVar3 + iVar10 * 4);
}
*(undefined4 *)((int)&local_50 + iVar10 * 4 + iVar9) = uVar15;
iVar10 = iVar10 + 1;
} while (iVar10 != iVar5);
}
local_40 = 0;
piVar13 = (int *)((int)local_6c + iVar9);
do {
iVar5 = local_40 * 0x1c;
ppuVar12 = (undefined **)piVar13;
if (local_38 <= local_44 - *(float *)(s_VProfListeners + iVar5 + 4)) {
*piVar13 = s_VProfListeners + iVar5;
piVar13[-1] = 0x22fe53;
WriteRemoteVProfGroupData((VProfListenInfo_t *)*piVar13);
local_50 = (VProfListenInfo_t *)(s_VProfListeners + iVar5);
*(float *)(local_50 + 4) = local_44;
local_4c = *(int *)(local_50 + 0x14) * 4;
uVar6 = ((local_4c + 0xfU & 0xfffffff0) + 0x1e) / 0x10;
ppuVar12 = (undefined **)(piVar13 + uVar6 * -4);
piVar13[uVar6 * -4 + 2] = local_4c;
local_34 = (double)(CONCAT44(local_34._4_4_,(int)piVar13 + uVar6 * -0x10 + 0x23) &
0xfffffffffffffff0);
piVar13[uVar6 * -4 + 1] = 0;
piVar13[uVar6 * -4] = (int)local_34;
piVar13[uVar6 * -4 + -1] = 0x22fea7;
memset((void *)piVar13[uVar6 * -4],piVar13[uVar6 * -4 + 1],piVar13[uVar6 * -4 + 2]);
pVVar7 = local_50;
if (0 < local_3c) {
iVar11 = 0;
while( true ) {
pcVar2 = *(char **)(*(int *)(g_pVProfileForDisplay + 0x10a0) + iVar11 * 8);
piVar13[uVar6 * -4 + -1] = 0x22fedb;
iVar8 = FindSentGroupIndex(pVVar7,pcVar2);
iVar10 = iVar11 * 4;
iVar11 = iVar11 + 1;
*(undefined4 *)((int)local_34 + iVar8 * 4) =
*(undefined4 *)((int)&local_50 + iVar10 + iVar9);
if (iVar11 == local_3c) break;
pVVar7 = (VProfListenInfo_t *)(s_VProfListeners + iVar5);
}
pVVar7 = (VProfListenInfo_t *)(iVar5 + s_VProfListeners);
}
iVar5 = local_4c;
piVar13[uVar6 * -4 + 2] = 0;
piVar13[uVar6 * -4 + 4] = iVar5;
piVar13[uVar6 * -4 + 3] = (int)local_34;
iVar5 = *(int *)pVVar7;
piVar13[uVar6 * -4] = (int)g_ServerRemoteAccess;
piVar13[uVar6 * -4 + 1] = iVar5;
piVar13[uVar6 * -4 + -1] = 0x22ff24;
CServerRemoteAccess::SendVProfData
(piVar13[uVar6 * -4],SUB41(piVar13[uVar6 * -4 + 1],0),
(void *)piVar13[uVar6 * -4 + 2],piVar13[uVar6 * -4 + 3]);
}
local_40 = local_40 + 1;
piVar13 = (int *)ppuVar12;
} while (local_40 != local_48);
}
LAB_0022fd78:
if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
/* WARNING: Subroutine does not return */
*(undefined **)((int)ppuVar12 + -4) = &UNK_0022ff35;
__stack_chk_fail();
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.