L L4D2node

CLog::FireGameEvent

0x001fa330 · 1029 bytes · __thiscall

_ZN4CLog13FireGameEventEP10IGameEvent

Decompiled

undefined (2 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CLog::FireGameEvent(IGameEvent*) */

void __thiscall CLog::FireGameEvent(CLog *this,IGameEvent *param_1)

{
  char *pcVar1;
  int iVar2;
  undefined4 uVar3;
  undefined4 uVar4;
  undefined4 uVar5;
  undefined4 uVar6;
  int iVar7;
  char *pcVar8;
  
  if (((this[8] != (CLog)0x0) &&
      (pcVar1 = (char *)(**(code **)(*(int *)param_1 + 8))(param_1), pcVar1 != (char *)0x0)) &&
     (*pcVar1 != '\0')) {
    iVar2 = _V_strcmp(pcVar1,"server_spawn");
    if (iVar2 == 0) {
      Printf(this,"Started map \"%s\" (CRC \"%i\")\n",&DAT_003b7f70,_DAT_003b8010);
    }
    else {
      iVar2 = _V_strcmp(pcVar1,"server_shutdown");
      if (iVar2 == 0) {
        iVar2 = *(int *)param_1;
        pcVar1 = "reason";
      }
      else {
        iVar2 = _V_strcmp(pcVar1,"server_cvar");
        if (iVar2 == 0) {
          uVar3 = (**(code **)(*(int *)param_1 + 0x28))(param_1,"cvarvalue",&DAT_002c79d4);
          uVar4 = (**(code **)(*(int *)param_1 + 0x28))(param_1,"cvarname",&DAT_002c79d4);
          Printf(this,"server_cvar: \"%s\" \"%s\"\n",uVar4,uVar3);
          return;
        }
        iVar2 = _V_strcmp(pcVar1,"server_message");
        if (iVar2 != 0) {
          iVar2 = _V_strcmp(pcVar1,"server_addban");
          if (iVar2 != 0) {
            iVar2 = _V_strcmp(pcVar1,"server_removeban");
            if (iVar2 != 0) {
              return;
            }
            if (*(int *)(sv_logbans._28_4_ + 0x30) < 1) {
              return;
            }
            uVar3 = (**(code **)(*(int *)param_1 + 0x28))(param_1,"networkid",&DAT_002c79d4);
            pcVar1 = (char *)(**(code **)(*(int *)param_1 + 0x28))(param_1,"ip",&DAT_002c79d4);
            uVar4 = (**(code **)(*(int *)param_1 + 0x28))(param_1,"by",&DAT_002c79d4);
            iVar2 = _V_strlen(pcVar1);
            if (0 < iVar2) {
              Printf(this,"Removeip: \"<><><>\" was unbanned by \"%s\" (IP \"%s\")\n",uVar4,pcVar1);
              return;
            }
            Printf(this,"Removeid: \"<><%s><>\" was unbanned by \"%s\"\n",uVar3,uVar4);
            return;
          }
          if (*(int *)(sv_logbans._28_4_ + 0x30) < 1) {
            return;
          }
          iVar2 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"userid",0);
          uVar3 = (**(code **)(*(int *)param_1 + 0x28))(param_1,"name",&DAT_002c79d4);
          uVar4 = (**(code **)(*(int *)param_1 + 0x28))(param_1,"networkid",&DAT_002c79d4);
          pcVar1 = (char *)(**(code **)(*(int *)param_1 + 0x28))(param_1,"ip",&DAT_002c79d4);
          uVar5 = (**(code **)(*(int *)param_1 + 0x28))(param_1,"duration",&DAT_002c79d4);
          uVar6 = (**(code **)(*(int *)param_1 + 0x28))(param_1,"by",&DAT_002c79d4);
          iVar7 = _V_strlen(pcVar1);
          if (0 < iVar7) {
            iVar7 = (**(code **)(*(int *)param_1 + 0x1c))();
            pcVar8 = "was kicked and banned by IP";
            if (iVar7 < 1) {
              pcVar8 = "was banned by IP";
            }
            if (0 < iVar2) {
              Printf(this,"Addip: \"%s<%i><%s><>\" %s \"%s\" by \"%s\" (IP \"%s\")\n",uVar3,iVar2,
                     uVar4,pcVar8,uVar5,uVar6,pcVar1);
              return;
            }
            Printf(this,"Addip: \"<><><>\" %s \"%s\" by \"%s\" (IP \"%s\")\n",pcVar8,uVar5,uVar6,
                   pcVar1);
            return;
          }
          iVar7 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"kicked",0);
          pcVar1 = "was kicked and banned";
          if (iVar7 < 1) {
            pcVar1 = "was banned";
          }
          if (0 < iVar2) {
            Printf(this,"Banid: \"%s<%i><%s><>\" %s \"%s\" by \"%s\"\n",uVar3,iVar2,uVar4,pcVar1,
                   uVar5,uVar6);
            return;
          }
          Printf(this,"Banid: \"<><%s><>\" %s \"%s\" by \"%s\"\n",uVar4,pcVar1,uVar5,uVar6);
          return;
        }
        iVar2 = *(int *)param_1;
        pcVar1 = "text";
      }
      uVar3 = (**(code **)(iVar2 + 0x28))(param_1,pcVar1,&DAT_002c79d4);
      Printf(this,"server_message: \"%s\"\n",uVar3);
    }
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)