L L4D2node

CUtlRBTree<CIPRateLimit::iprate_s,int,bool(*)(CIPRateLimit::iprate_s_const&,CIPRateLimit::iprate_s_const&),CUtlMemory<UtlRBTreeNode_t<CIPRateLimit::iprate_s,int>,int>>::RotateLeft

0x001f63a0 · 1186 bytes · __thiscall

_ZN10CUtlRBTreeIN12CIPRateLimit8iprate_sEiPFbRKS1_S3_E10CUtlMemoryI15UtlRBTreeNode_tIS1_iEiEE10RotateLeftEi

Decompiled

undefined (2 params)

/* CUtlRBTree<CIPRateLimit::iprate_s, int, bool (*)(CIPRateLimit::iprate_s const&,
   CIPRateLimit::iprate_s const&), CUtlMemory<UtlRBTreeNode_t<CIPRateLimit::iprate_s, int>, int>
   >::RotateLeft(int) */

void __thiscall
CUtlRBTree<CIPRateLimit::iprate_s,int,bool(*)(CIPRateLimit::iprate_s_const&,CIPRateLimit::iprate_s_const&),CUtlMemory<UtlRBTreeNode_t<CIPRateLimit::iprate_s,int>,int>>
::RotateLeft(CUtlRBTree<CIPRateLimit::iprate_s,int,bool(*)(CIPRateLimit::iprate_s_const&,CIPRateLimit::iprate_s_const&),CUtlMemory<UtlRBTreeNode_t<CIPRateLimit::iprate_s,int>,int>>
             *this,int param_1)

{
  int *piVar1;
  int iVar2;
  int iVar3;
  int iVar4;
  undefined4 *puVar5;
  bool bVar6;
  int local_24;
  int local_20;
  
  if (Links(int)::s_Sentinel == '\0') {
    iVar2 = __cxa_guard_acquire(&Links(int)::s_Sentinel);
    if (iVar2 != 0) {
      Links(int)::s_Sentinel = 0xffffffff;
      DAT_00341804 = -1;
      DAT_00341808 = -1;
      __cxa_guard_release(&Links(int)::s_Sentinel);
    }
    if (param_1 != -1) goto LAB_001f63ca;
LAB_001f657f:
    local_20 = -0x20;
    iVar2 = DAT_00341804;
    if (Links(int)::s_Sentinel != '\0') goto LAB_001f63e4;
LAB_001f65a0:
    iVar4 = __cxa_guard_acquire(&Links(int)::s_Sentinel);
    if (iVar4 != 0) {
      Links(int)::s_Sentinel = 0xffffffff;
      DAT_00341804 = -1;
      DAT_00341808 = -1;
      __cxa_guard_release(&Links(int)::s_Sentinel);
    }
    iVar4 = *(int *)(this + 4);
    if (iVar2 != -1) goto LAB_001f63f0;
LAB_001f65ca:
    local_24 = -0x20;
    puVar5 = &Links(int)::s_Sentinel;
  }
  else {
    if (param_1 == -1) goto LAB_001f657f;
LAB_001f63ca:
    local_20 = param_1 * 0x20;
    iVar2 = *(int *)(*(int *)(this + 4) + local_20 + 4);
    if (Links(int)::s_Sentinel == '\0') goto LAB_001f65a0;
LAB_001f63e4:
    iVar4 = *(int *)(this + 4);
    if (iVar2 == -1) goto LAB_001f65ca;
LAB_001f63f0:
    local_24 = iVar2 * 0x20;
    puVar5 = (undefined4 *)(local_24 + iVar4);
  }
  bVar6 = Links(int)::s_Sentinel == '\0';
  *(undefined4 *)(iVar4 + 4 + local_20) = *puVar5;
  if ((bVar6) && (iVar4 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar4 != 0)) {
    Links(int)::s_Sentinel = 0xffffffff;
    DAT_00341804 = -1;
    DAT_00341808 = -1;
    __cxa_guard_release(&Links(int)::s_Sentinel);
  }
  if (iVar2 == -1) {
    piVar1 = &Links(int)::s_Sentinel;
  }
  else {
    piVar1 = (int *)(local_24 + *(int *)(this + 4));
  }
  if (*piVar1 != -1) {
    if ((Links(int)::s_Sentinel == '\0') &&
       (iVar4 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar4 != 0)) {
      Links(int)::s_Sentinel = 0xffffffff;
      DAT_00341804 = -1;
      DAT_00341808 = -1;
      __cxa_guard_release(&Links(int)::s_Sentinel);
    }
    piVar1 = &Links(int)::s_Sentinel;
    if (iVar2 != -1) {
      piVar1 = (int *)(local_24 + *(int *)(this + 4));
    }
    *(int *)(*(int *)(this + 4) + 8 + *piVar1 * 0x20) = param_1;
  }
  if (iVar2 != -1) {
    if ((Links(int)::s_Sentinel == '\0') &&
       (iVar4 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar4 != 0)) {
      Links(int)::s_Sentinel = 0xffffffff;
      DAT_00341804 = -1;
      DAT_00341808 = -1;
      __cxa_guard_release(&Links(int)::s_Sentinel);
    }
    puVar5 = &Links(int)::s_Sentinel;
    if (param_1 != -1) {
      puVar5 = (undefined4 *)(local_20 + *(int *)(this + 4));
    }
    *(undefined4 *)(*(int *)(this + 4) + 8 + local_24) = puVar5[2];
  }
  if (param_1 == *(int *)(this + 0x10)) {
    *(int *)(this + 0x10) = iVar2;
    goto LAB_001f64e3;
  }
  if (Links(int)::s_Sentinel == '\0') {
    iVar4 = __cxa_guard_acquire(&Links(int)::s_Sentinel);
    if (iVar4 != 0) {
      Links(int)::s_Sentinel = 0xffffffff;
      DAT_00341804 = -1;
      DAT_00341808 = -1;
      __cxa_guard_release(&Links(int)::s_Sentinel);
    }
    if (param_1 != -1) goto LAB_001f6498;
LAB_001f66c4:
    iVar4 = DAT_00341808;
    if (Links(int)::s_Sentinel != '\0') goto LAB_001f64a9;
LAB_001f66d8:
    iVar3 = __cxa_guard_acquire(&Links(int)::s_Sentinel);
    if (iVar3 != 0) {
      Links(int)::s_Sentinel = 0xffffffff;
      DAT_00341804 = -1;
      DAT_00341808 = -1;
      __cxa_guard_release(&Links(int)::s_Sentinel);
      goto LAB_001f64a9;
    }
    if (iVar4 != -1) goto LAB_001f64b2;
LAB_001f6702:
    piVar1 = &Links(int)::s_Sentinel;
  }
  else {
    if (param_1 == -1) goto LAB_001f66c4;
LAB_001f6498:
    iVar4 = *(int *)(local_20 + *(int *)(this + 4) + 8);
    if (Links(int)::s_Sentinel == '\0') goto LAB_001f66d8;
LAB_001f64a9:
    if (iVar4 == -1) goto LAB_001f6702;
LAB_001f64b2:
    piVar1 = (int *)(iVar4 * 0x20 + *(int *)(this + 4));
  }
  if (param_1 == *piVar1) {
    if ((Links(int)::s_Sentinel == '\0') &&
       (iVar4 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar4 != 0)) {
      Links(int)::s_Sentinel = 0xffffffff;
      DAT_00341804 = -1;
      DAT_00341808 = -1;
      __cxa_guard_release(&Links(int)::s_Sentinel);
    }
    puVar5 = &Links(int)::s_Sentinel;
    if (param_1 != -1) {
      puVar5 = (undefined4 *)(local_20 + *(int *)(this + 4));
    }
    *(int *)(*(int *)(this + 4) + puVar5[2] * 0x20) = iVar2;
  }
  else {
    if ((Links(int)::s_Sentinel == '\0') &&
       (iVar4 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar4 != 0)) {
      Links(int)::s_Sentinel = 0xffffffff;
      DAT_00341804 = -1;
      DAT_00341808 = -1;
      __cxa_guard_release(&Links(int)::s_Sentinel);
    }
    puVar5 = &Links(int)::s_Sentinel;
    if (param_1 != -1) {
      puVar5 = (undefined4 *)(local_20 + *(int *)(this + 4));
    }
    *(int *)(*(int *)(this + 4) + 4 + puVar5[2] * 0x20) = iVar2;
  }
LAB_001f64e3:
  *(int *)(*(int *)(this + 4) + local_24) = param_1;
  if (param_1 != -1) {
    *(int *)(*(int *)(this + 4) + 8 + local_20) = iVar2;
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)