L L4D2node

CUtlRBTree<CIPRateLimit::iprate_s,int,bool(*)(CIPRateLimit::iprate_s_const&,CIPRateLimit::iprate_s_const&),CUtlMemory<UtlRBTreeNode_t<CIPRateLimit::iprate_s,int>,int>>::PrevInorder

0x001f5d40 · 963 bytes · __thiscall

_ZNK10CUtlRBTreeIN12CIPRateLimit8iprate_sEiPFbRKS1_S3_E10CUtlMemoryI15UtlRBTreeNode_tIS1_iEiEE11PrevInorderEi

Decompiled

undefined (2 params)

/* CUtlRBTree<CIPRateLimit::iprate_s, int, bool (*)(CIPRateLimit::iprate_s const&,
   CIPRateLimit::iprate_s const&), CUtlMemory<UtlRBTreeNode_t<CIPRateLimit::iprate_s, int>, int>
   >::PrevInorder(int) const */

int __thiscall
CUtlRBTree<CIPRateLimit::iprate_s,int,bool(*)(CIPRateLimit::iprate_s_const&,CIPRateLimit::iprate_s_const&),CUtlMemory<UtlRBTreeNode_t<CIPRateLimit::iprate_s,int>,int>>
::PrevInorder(CUtlRBTree<CIPRateLimit::iprate_s,int,bool(*)(CIPRateLimit::iprate_s_const&,CIPRateLimit::iprate_s_const&),CUtlMemory<UtlRBTreeNode_t<CIPRateLimit::iprate_s,int>,int>>
              *this,int param_1)

{
  int iVar1;
  int iVar2;
  int iVar3;
  undefined4 *puVar4;
  int *piVar5;
  
  if ((Links(int)::s_Sentinel == '\0') &&
     (iVar3 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar3 != 0)) {
    Links(int)::s_Sentinel = -1;
    DAT_00341804 = -1;
    DAT_00341808 = -1;
    __cxa_guard_release(&Links(int)::s_Sentinel);
  }
  iVar3 = Links(int)::s_Sentinel;
  if (param_1 != -1) {
    iVar3 = *(int *)(param_1 * 0x20 + *(int *)(this + 4));
  }
  if (iVar3 == -1) {
    if ((Links(int)::s_Sentinel == '\0') &&
       (iVar3 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar3 != 0)) {
      Links(int)::s_Sentinel = -1;
      DAT_00341804 = -1;
      DAT_00341808 = -1;
      __cxa_guard_release(&Links(int)::s_Sentinel);
    }
    if (param_1 == -1) {
      puVar4 = &Links(int)::s_Sentinel;
    }
    else {
      puVar4 = (undefined4 *)(param_1 * 0x20 + *(int *)(this + 4));
    }
    do {
      iVar3 = puVar4[2];
      if (Links(int)::s_Sentinel == '\0') {
        iVar1 = __cxa_guard_acquire(&Links(int)::s_Sentinel);
        if (iVar1 != 0) {
          Links(int)::s_Sentinel = -1;
          DAT_00341804 = -1;
          DAT_00341808 = -1;
          __cxa_guard_release(&Links(int)::s_Sentinel);
        }
        if (param_1 == -1) goto LAB_001f5f56;
LAB_001f5ee5:
        iVar1 = *(int *)(param_1 * 0x20 + *(int *)(this + 4) + 8);
        if (Links(int)::s_Sentinel == '\0') goto LAB_001f5f68;
LAB_001f5ef4:
        if (iVar1 == -1) goto LAB_001f5fc0;
LAB_001f5efd:
        piVar5 = (int *)(iVar1 * 0x20 + *(int *)(this + 4));
      }
      else {
        if (param_1 != -1) goto LAB_001f5ee5;
LAB_001f5f56:
        iVar1 = DAT_00341808;
        if (Links(int)::s_Sentinel != '\0') goto LAB_001f5ef4;
LAB_001f5f68:
        iVar2 = __cxa_guard_acquire(&Links(int)::s_Sentinel);
        if (iVar2 == 0) goto LAB_001f5ef4;
        Links(int)::s_Sentinel = -1;
        DAT_00341804 = -1;
        DAT_00341808 = -1;
        __cxa_guard_release(&Links(int)::s_Sentinel);
        if (iVar1 != -1) goto LAB_001f5efd;
LAB_001f5fc0:
        piVar5 = &Links(int)::s_Sentinel;
      }
      if (param_1 != *piVar5) {
        return iVar3;
      }
      if (iVar3 == -1) {
        return -1;
      }
      if ((Links(int)::s_Sentinel == '\0') &&
         (iVar1 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar1 != 0)) {
        Links(int)::s_Sentinel = -1;
        DAT_00341804 = -1;
        DAT_00341808 = -1;
        __cxa_guard_release(&Links(int)::s_Sentinel);
      }
      puVar4 = (undefined4 *)(iVar3 * 0x20 + *(int *)(this + 4));
      param_1 = iVar3;
    } while( true );
  }
  if ((Links(int)::s_Sentinel == '\0') &&
     (iVar3 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar3 != 0)) {
    Links(int)::s_Sentinel = -1;
    DAT_00341804 = -1;
    DAT_00341808 = -1;
    __cxa_guard_release(&Links(int)::s_Sentinel);
  }
  if (param_1 == -1) {
    piVar5 = &Links(int)::s_Sentinel;
  }
  else {
    piVar5 = (int *)(param_1 * 0x20 + *(int *)(this + 4));
  }
  iVar3 = *piVar5;
  do {
    if ((Links(int)::s_Sentinel == '\0') &&
       (iVar1 = __cxa_guard_acquire(&Links(int)::s_Sentinel), iVar1 != 0)) {
      Links(int)::s_Sentinel = -1;
      DAT_00341804 = -1;
      DAT_00341808 = -1;
      __cxa_guard_release(&Links(int)::s_Sentinel);
    }
    iVar1 = DAT_00341804;
    if (iVar3 != -1) {
      iVar1 = *(int *)(iVar3 * 0x20 + *(int *)(this + 4) + 4);
    }
    if (iVar1 == -1) {
      return iVar3;
    }
    if (Links(int)::s_Sentinel == '\0') {
      iVar1 = __cxa_guard_acquire(&Links(int)::s_Sentinel);
      if (iVar1 != 0) {
        Links(int)::s_Sentinel = -1;
        DAT_00341804 = -1;
        DAT_00341808 = -1;
        __cxa_guard_release(&Links(int)::s_Sentinel);
      }
      if (iVar3 == -1) goto LAB_001f5e50;
LAB_001f5dbf:
      puVar4 = (undefined4 *)(iVar3 * 0x20 + *(int *)(this + 4));
    }
    else {
      if (iVar3 != -1) goto LAB_001f5dbf;
LAB_001f5e50:
      puVar4 = &Links(int)::s_Sentinel;
    }
    iVar3 = puVar4[1];
  } while( true );
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)