L L4D2node

removeip

0x001f04a0 · 851 bytes · __cdecl

_ZL8removeipRK8CCommand

Decompiled

undefined (1 param)

/* removeip(CCommand const&) */

void removeip(CCommand *param_1)

{
  uint uVar1;
  char cVar2;
  int iVar3;
  undefined1 *puVar4;
  int *piVar5;
  char *pcVar6;
  int in_GS_OFFSET;
  int local_50;
  int local_4c;
  char local_40 [32];
  int local_20;
  
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  if (*(int *)param_1 < 1) {
    ConMsg("Usage:  removeip < slot | ipaddress >\n");
  }
  else {
    pcVar6 = "";
    if (*(int *)param_1 != 1) {
      pcVar6 = *(char **)(param_1 + 0x40c);
    }
    iVar3 = _V_strstr(pcVar6,".");
    pcVar6 = "";
    if (iVar3 == 0) {
      if (1 < *(int *)param_1) {
        pcVar6 = *(char **)(param_1 + 0x40c);
      }
      iVar3 = V_atoi(pcVar6);
      if ((iVar3 < 1) || (DAT_003b2460 < iVar3)) {
        ConMsg("removeip:  invalid slot %i\n",iVar3);
      }
      else {
        uVar1 = g_IPFilters[(iVar3 + -1) * 4 + 1];
        V_snprintf(local_40,0x20,"%3i.%3i.%3i.%3i",uVar1 & 0xff,uVar1 >> 8 & 0xff,
                   uVar1 >> 0x10 & 0xff,uVar1 >> 0x18);
        CUtlVector<ipfilter_t,CUtlMemory<ipfilter_t,int>>::ShiftElementsLeft
                  ((CUtlVector<ipfilter_t,CUtlMemory<ipfilter_t,int>> *)&g_IPFilters,iVar3 + -1,1);
        puVar4 = &DAT_002c79d4;
        DAT_003b2460 = DAT_003b2460 + -1;
        if (1 < *(int *)param_1) {
          puVar4 = *(undefined1 **)(param_1 + 0x40c);
        }
        ConMsg("removeip:  filter removed for %s, IP %s\n",puVar4,local_40);
        piVar5 = (int *)(**(code **)(s_GameEventManager + 0x1c))
                                  (&s_GameEventManager,"server_removeban",0,0);
        if (piVar5 != (int *)0x0) {
          (**(code **)(*piVar5 + 0x3c))(piVar5,"networkid",&DAT_002c79d4);
          (**(code **)(*piVar5 + 0x3c))(piVar5,"ip",local_40);
          pcVar6 = "Console";
          if (cmd_source != 1) {
            pcVar6 = (char *)(host_client + 0x3c);
          }
          (**(code **)(*piVar5 + 0x3c))(piVar5,"by",pcVar6);
          (**(code **)(s_GameEventManager + 0x20))(&s_GameEventManager,piVar5,0);
        }
      }
    }
    else {
      if (1 < *(int *)param_1) {
        pcVar6 = *(char **)(param_1 + 0x40c);
      }
      cVar2 = Filter_ConvertString(pcVar6,(ipfilter_t *)&local_50);
      if (cVar2 != '\0') {
        if (0 < DAT_003b2460) {
          iVar3 = 0;
          piVar5 = g_IPFilters;
          do {
            if ((*piVar5 == local_50) && (piVar5[1] == local_4c)) {
              CUtlVector<ipfilter_t,CUtlMemory<ipfilter_t,int>>::ShiftElementsLeft
                        ((CUtlVector<ipfilter_t,CUtlMemory<ipfilter_t,int>> *)&g_IPFilters,iVar3,1);
              puVar4 = &DAT_002c79d4;
              DAT_003b2460 = DAT_003b2460 + -1;
              if (1 < *(int *)param_1) {
                puVar4 = *(undefined1 **)(param_1 + 0x40c);
              }
              ConMsg("removeip:  filter removed for %s\n",puVar4);
              piVar5 = (int *)(**(code **)(s_GameEventManager + 0x1c))
                                        (&s_GameEventManager,"server_removeban",0,0);
              if (piVar5 != (int *)0x0) {
                (**(code **)(*piVar5 + 0x3c))(piVar5,"networkid",&DAT_002c79d4);
                puVar4 = &DAT_002c79d4;
                if (1 < *(int *)param_1) {
                  puVar4 = *(undefined1 **)(param_1 + 0x40c);
                }
                (**(code **)(*piVar5 + 0x3c))(piVar5,"ip",puVar4);
                pcVar6 = "Console";
                if (cmd_source != 1) {
                  pcVar6 = (char *)(host_client + 0x3c);
                }
                (**(code **)(*piVar5 + 0x3c))(piVar5,"by",pcVar6);
                (**(code **)(s_GameEventManager + 0x20))(&s_GameEventManager,piVar5,0);
              }
              goto LAB_001f0630;
            }
            iVar3 = iVar3 + 1;
            piVar5 = piVar5 + 4;
          } while (iVar3 != DAT_003b2460);
        }
        if (*(int *)param_1 < 2) {
          puVar4 = &DAT_002c79d4;
        }
        else {
          puVar4 = *(undefined1 **)(param_1 + 0x40c);
        }
        ConMsg("removeip:  couldn\'t find %s\n",puVar4);
      }
    }
  }
LAB_001f0630:
  if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
    return;
  }
                    /* WARNING: Subroutine does not return */
  __stack_chk_fail();
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)