CStaticPropMgr::UnserializeModelDict
0x001e7b30 · 616 bytes · __thiscall
_ZN14CStaticPropMgr20UnserializeModelDictER10CUtlBuffer
Decompiled
undefined (2 params)
/* CStaticPropMgr::UnserializeModelDict(CUtlBuffer&) */
void __thiscall CStaticPropMgr::UnserializeModelDict(CStaticPropMgr *this,CUtlBuffer *param_1)
{
char cVar1;
int iVar2;
undefined4 uVar3;
int iVar4;
undefined1 **ppuVar5;
undefined1 *puVar6;
int in_GS_OFFSET;
undefined1 *puVar7;
undefined1 *local_b8;
undefined1 *local_a8;
undefined4 local_a4;
undefined1 local_a0 [128];
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
if (((byte)param_1[0x15] & 1) == 0) {
cVar1 = CUtlBuffer::CheckGet(param_1,4);
if (cVar1 != '\0') {
if (((byte)param_1[0x34] & 1) == 0) {
iVar4 = *(int *)(param_1 + 0xc);
local_b8 = *(undefined1 **)(*(int *)param_1 + (iVar4 - *(int *)(param_1 + 0x20)));
}
else {
ppuVar5 = (undefined1 **)
((*(int *)(param_1 + 0xc) - *(int *)(param_1 + 0x20)) + *(int *)param_1);
if (ppuVar5 == (undefined1 **)0x0) {
ppuVar5 = &local_a8;
}
local_a4 = local_a8;
local_a4 = (undefined1 *)
CONCAT31((int3)((uint)local_a8 >> 8),*(undefined1 *)((int)ppuVar5 + 3));
local_a4._2_2_ = (undefined2)((uint)local_a8 >> 0x10);
local_a4._0_2_ =
CONCAT11(*(undefined1 *)((int)ppuVar5 + 2),*(undefined1 *)((int)ppuVar5 + 3));
local_a4._3_1_ = (undefined1)((uint)local_a8 >> 0x18);
local_a4._0_3_ = CONCAT12(*(undefined1 *)((int)ppuVar5 + 1),(undefined2)local_a4);
local_a4 = (undefined1 *)CONCAT13(*(undefined1 *)ppuVar5,(undefined3)local_a4);
_V_memcpy(&local_a8,&local_a4,4);
iVar4 = *(int *)(param_1 + 0xc);
local_b8 = local_a8;
}
*(int *)(param_1 + 0xc) = iVar4 + 4;
goto LAB_001e7b94;
}
}
else {
local_a8 = (undefined1 *)0x0;
CUtlBuffer::Scanf(param_1,"%d",&local_a8);
local_b8 = local_a8;
LAB_001e7b94:
iVar4 = *(int *)(this + 0x18);
if (local_b8 != (undefined1 *)0x0) {
CUtlVector<CStaticPropMgr::StaticPropDict_t,CUtlMemory<CStaticPropMgr::StaticPropDict_t,int>>
::GrowVector((CUtlVector<CStaticPropMgr::StaticPropDict_t,CUtlMemory<CStaticPropMgr::StaticPropDict_t,int>>
*)(this + 0xc),(int)local_b8);
iVar2 = (*(int *)(this + 0x18) - iVar4) - (int)local_b8;
if ((iVar2 < 1) || ((int)local_b8 < 1)) {
puVar7 = local_b8;
COM_TimestampedLog("Starting UnserializeModelDict for %d models\n",local_b8);
if ((int)local_b8 < 1) goto LAB_001e7bb5;
}
else {
_V_memmove((void *)(*(int *)(this + 0xc) + (int)(local_b8 + iVar4) * 4),
(void *)(*(int *)(this + 0xc) + iVar4 * 4),iVar2 * 4);
COM_TimestampedLog("Starting UnserializeModelDict for %d models\n",local_b8);
}
puVar6 = (undefined1 *)0x0;
do {
CUtlBuffer::Get(param_1,local_a0,0x80);
iVar2 = *(int *)(this + 0xc);
iVar4 = (int)puVar6 * 4;
puVar6 = puVar6 + 1;
puVar7 = local_a0;
uVar3 = (**(code **)(*(int *)modelloader + 0x1c))(modelloader,local_a0,0x10);
*(undefined4 *)(iVar2 + iVar4) = uVar3;
} while (puVar6 != local_b8);
goto LAB_001e7bb5;
}
}
puVar7 = (undefined1 *)0x0;
COM_TimestampedLog("Starting UnserializeModelDict for %d models\n",0);
LAB_001e7bb5:
COM_TimestampedLog("Finished UnserializeModelDict\n",puVar7);
if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.