CPureServerWhitelist::CheckEntry
0x001d7870 · 92 bytes · __thiscall
_ZN20CPureServerWhitelist10CheckEntryER8CUtlDictIPNS_8CCommandEiEPKcS2_
Decompiled
undefined (4 params)
/* CPureServerWhitelist::CheckEntry(CUtlDict<CPureServerWhitelist::CCommand*, int>&, char const*,
CPureServerWhitelist::CCommand*) */
CCommand * __thiscall
CPureServerWhitelist::CheckEntry
(CPureServerWhitelist *this,CUtlDict *param_1,char *param_2,CCommand *param_3)
{
CCommand *pCVar1;
int iVar2;
char *local_14 [2];
if (param_2 != (char *)0x0) {
local_14[0] = param_2;
iVar2 = CUtlRBTree<CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::Node_t,int,CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::Node_t,int>,int>>
::Find((CUtlRBTree<CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::Node_t,int,CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CPureServerWhitelist::CCommand*,int>::Node_t,int>,int>>
*)param_1,(Node_t *)local_14);
if (iVar2 != -1) {
iVar2 = *(int *)(param_1 + 4) + iVar2 * 0x18;
if (param_3 == (CCommand *)0x0) {
return *(CCommand **)(iVar2 + 0x14);
}
pCVar1 = *(CCommand **)(iVar2 + 0x14);
if (*(ushort *)(param_3 + 2) < *(ushort *)(pCVar1 + 2)) {
param_3 = pCVar1;
}
}
}
return param_3;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.