CNetChan::BeginSocketProcessingFrame
0x001b4820 · 530 bytes · __thiscall
_ZN8CNetChan26BeginSocketProcessingFrameEv
Decompiled
undefined (1 param)
/* CNetChan::BeginSocketProcessingFrame() */
void __thiscall CNetChan::BeginSocketProcessingFrame(CNetChan *this)
{
uint uVar1;
uint uVar2;
void *pvVar3;
int iVar4;
int iVar5;
int iVar6;
SocketProcessingStats_t *pSVar7;
int iVar8;
int iVar9;
SocketProcessingStats_t *local_20 [4];
iVar9 = *(int *)(this + 0x427c);
iVar8 = 0;
if (-1 < *(int *)(net_chan_stats_lru._28_4_ + 0x30)) {
iVar8 = *(int *)(net_chan_stats_lru._28_4_ + 0x30);
}
iVar5 = *(int *)(this + 17000);
if (iVar8 < iVar5) {
do {
iVar5 = iVar5 + -1;
pSVar7 = *(SocketProcessingStats_t **)(*(int *)(this + 0x425c) + iVar5 * 4);
*(int *)(this + 17000) = iVar5;
local_20[0] = pSVar7;
if (iVar9 < 1) {
LAB_001b48a6:
iVar6 = 0;
if (iVar8 < 1) goto LAB_001b48b8;
LAB_001b49c4:
CUtlVector<CNetChan::SocketProcessingStats_t*,CUtlMemory<CNetChan::SocketProcessingStats_t*,int>>
::InsertBefore((CUtlVector<CNetChan::SocketProcessingStats_t*,CUtlMemory<CNetChan::SocketProcessingStats_t*,int>>
*)(this + 0x4270),iVar6,local_20);
iVar5 = *(int *)(this + 17000);
iVar9 = *(int *)(this + 0x427c);
}
else {
uVar2 = *(uint *)(pSVar7 + 0x18);
iVar6 = **(int **)(this + 0x4270);
uVar1 = *(uint *)(iVar6 + 0x18);
if ((uVar1 < uVar2) ||
((uVar1 <= uVar2 && (*(uint *)(iVar6 + 0x14) < *(uint *)(pSVar7 + 0x14)))))
goto LAB_001b48a6;
iVar6 = 0;
while (iVar6 = iVar6 + 1, iVar6 != iVar9) {
iVar4 = (*(int **)(this + 0x4270))[iVar6];
uVar1 = *(uint *)(iVar4 + 0x18);
if ((uVar1 < uVar2) ||
((uVar1 == uVar2 && (*(uint *)(iVar4 + 0x14) < *(uint *)(pSVar7 + 0x14))))) break;
}
if (iVar6 < iVar8) goto LAB_001b49c4;
LAB_001b48b8:
if (pSVar7 != (SocketProcessingStats_t *)0x0) {
CUtlRBTree<CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::Node_t,int,CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::Node_t,int>,int>>
::RemoveAll((CUtlRBTree<CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::Node_t,int,CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::Node_t,int>,int>>
*)(pSVar7 + 0x24));
*(undefined4 *)(pSVar7 + 0x3c) = 0xffffffff;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::Node_t,int>,int>
::Purge((CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::Node_t,int>,int>
*)(pSVar7 + 0x28));
*(undefined4 *)(pSVar7 + 0x40) = 0xffffffff;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::Node_t,int>,int>
::Purge((CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::Node_t,int>,int>
*)(pSVar7 + 0x28));
operator_delete(pSVar7);
iVar5 = *(int *)(this + 17000);
iVar9 = *(int *)(this + 0x427c);
}
}
} while (iVar8 < iVar5);
}
do {
iVar5 = iVar9 * 4;
do {
iVar5 = iVar5 + -4;
if (iVar9 <= iVar8) {
pSVar7 = operator_new(0x48);
/* try { // try from 001b4952 to 001b4956 has its CatchHandler @ 001b4a36 */
SocketProcessingStats_t::SocketProcessingStats_t(pSVar7);
local_20[0] = pSVar7;
CUtlVector<CNetChan::SocketProcessingStats_t*,CUtlMemory<CNetChan::SocketProcessingStats_t*,int>>
::InsertBefore((CUtlVector<CNetChan::SocketProcessingStats_t*,CUtlMemory<CNetChan::SocketProcessingStats_t*,int>>
*)(this + 0x425c),0,local_20);
return;
}
iVar9 = iVar9 + -1;
pvVar3 = *(void **)(*(int *)(this + 0x4270) + iVar5);
*(int *)(this + 0x427c) = iVar9;
} while (pvVar3 == (void *)0x0);
CUtlRBTree<CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::Node_t,int,CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::Node_t,int>,int>>
::RemoveAll((CUtlRBTree<CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::Node_t,int,CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::Node_t,int>,int>>
*)((int)pvVar3 + 0x24));
*(undefined4 *)((int)pvVar3 + 0x3c) = 0xffffffff;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::Node_t,int>,int>
::Purge((CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::Node_t,int>,int>
*)((int)pvVar3 + 0x28));
*(undefined4 *)((int)pvVar3 + 0x40) = 0xffffffff;
CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::Node_t,int>,int>
::Purge((CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,CNetChan::MessageProcessingStats_t,int>::Node_t,int>,int>
*)((int)pvVar3 + 0x28));
operator_delete(pvVar3);
iVar9 = *(int *)(this + 0x427c);
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.