CNetChan::MergeSplitUserBuffers
0x001b3300 · 455 bytes · __thiscall
_ZN8CNetChan21MergeSplitUserBuffersENS_8EBufTypeER8bf_write
Decompiled
undefined (3 params)
/* CNetChan::MergeSplitUserBuffers(CNetChan::EBufType, bf_write&) */
void __thiscall CNetChan::MergeSplitUserBuffers(CNetChan *this,int param_2,bf_write *param_3)
{
ushort uVar1;
int iVar2;
short *psVar3;
int iVar4;
int iVar5;
uint uVar6;
ushort *puVar7;
int local_70;
NET_SplitScreenUser local_6c [92];
local_70 = 0;
uVar1 = *(ushort *)(this + 0x4250);
do {
uVar6 = (uint)uVar1;
if ((CUtlRBTree<CNetChan::SplitPlayer_t,unsigned_short,bool(*)(CNetChan::SplitPlayer_t_const&,CNetChan::SplitPlayer_t_const&),CUtlMemory<UtlRBTreeNode_t<CNetChan::SplitPlayer_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel == '\0') &&
(iVar2 = __cxa_guard_acquire(&CUtlRBTree<CNetChan::SplitPlayer_t,unsigned_short,bool(*)(CNetChan::SplitPlayer_t_const&,CNetChan::SplitPlayer_t_const&),CUtlMemory<UtlRBTreeNode_t<CNetChan::SplitPlayer_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel), iVar2 != 0)) {
CUtlRBTree<CNetChan::SplitPlayer_t,unsigned_short,bool(*)(CNetChan::SplitPlayer_t_const&,CNetChan::SplitPlayer_t_const&),CUtlMemory<UtlRBTreeNode_t<CNetChan::SplitPlayer_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_00341692 = 0xffff;
DAT_00341694 = 0xffff;
__cxa_guard_release(&CUtlRBTree<CNetChan::SplitPlayer_t,unsigned_short,bool(*)(CNetChan::SplitPlayer_t_const&,CNetChan::SplitPlayer_t_const&),CUtlMemory<UtlRBTreeNode_t<CNetChan::SplitPlayer_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
if (uVar1 == 0xffff) goto LAB_001b33d0;
LAB_001b3342:
psVar3 = (short *)(uVar6 * 0x10 + *(int *)(this + 0x4244));
}
else {
if (uVar1 != 0xffff) goto LAB_001b3342;
LAB_001b33d0:
psVar3 = &CUtlRBTree<CNetChan::SplitPlayer_t,unsigned_short,bool(*)(CNetChan::SplitPlayer_t_const&,CNetChan::SplitPlayer_t_const&),CUtlMemory<UtlRBTreeNode_t<CNetChan::SplitPlayer_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel;
}
if (*psVar3 == -1) {
for (; uVar6 != 0xffff; uVar6 = uVar6 & 0xffff) {
iVar5 = uVar6 * 0x10 + *(int *)(this + 0x4244);
iVar2 = *(int *)(iVar5 + 0xc);
if (iVar2 != 0) {
iVar4 = iVar2 + 0x44;
if (param_2 != 1) {
iVar4 = iVar2 + 0x20;
if (param_2 == 2) {
iVar4 = iVar2 + 0x68;
}
}
MaybeAppendBuffer(this,param_2,param_3,iVar5 + 8,iVar4,&local_70);
}
uVar6 = CUtlRBTree<CNetChan::SplitPlayer_t,unsigned_short,bool(*)(CNetChan::SplitPlayer_t_const&,CNetChan::SplitPlayer_t_const&),CUtlMemory<UtlRBTreeNode_t<CNetChan::SplitPlayer_t,unsigned_short>,unsigned_short>>
::NextInorder((CUtlRBTree<CNetChan::SplitPlayer_t,unsigned_short,bool(*)(CNetChan::SplitPlayer_t_const&,CNetChan::SplitPlayer_t_const&),CUtlMemory<UtlRBTreeNode_t<CNetChan::SplitPlayer_t,unsigned_short>,unsigned_short>>
*)(this + 0x4240),(ushort)uVar6);
}
if (local_70 != 0) {
NET_SplitScreenUser::NET_SplitScreenUser(local_6c,0);
NET_SplitScreenUser::WriteToBuffer(local_6c,param_3);
}
return;
}
if (CUtlRBTree<CNetChan::SplitPlayer_t,unsigned_short,bool(*)(CNetChan::SplitPlayer_t_const&,CNetChan::SplitPlayer_t_const&),CUtlMemory<UtlRBTreeNode_t<CNetChan::SplitPlayer_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel == '\0') {
iVar2 = __cxa_guard_acquire(&CUtlRBTree<CNetChan::SplitPlayer_t,unsigned_short,bool(*)(CNetChan::SplitPlayer_t_const&,CNetChan::SplitPlayer_t_const&),CUtlMemory<UtlRBTreeNode_t<CNetChan::SplitPlayer_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
if (iVar2 != 0) {
CUtlRBTree<CNetChan::SplitPlayer_t,unsigned_short,bool(*)(CNetChan::SplitPlayer_t_const&,CNetChan::SplitPlayer_t_const&),CUtlMemory<UtlRBTreeNode_t<CNetChan::SplitPlayer_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_00341692 = 0xffff;
DAT_00341694 = 0xffff;
__cxa_guard_release(&CUtlRBTree<CNetChan::SplitPlayer_t,unsigned_short,bool(*)(CNetChan::SplitPlayer_t_const&,CNetChan::SplitPlayer_t_const&),CUtlMemory<UtlRBTreeNode_t<CNetChan::SplitPlayer_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
}
if (uVar1 != 0xffff) goto LAB_001b3371;
LAB_001b34a1:
puVar7 = &CUtlRBTree<CNetChan::SplitPlayer_t,unsigned_short,bool(*)(CNetChan::SplitPlayer_t_const&,CNetChan::SplitPlayer_t_const&),CUtlMemory<UtlRBTreeNode_t<CNetChan::SplitPlayer_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel;
}
else {
if (uVar1 == 0xffff) goto LAB_001b34a1;
LAB_001b3371:
puVar7 = (ushort *)(uVar6 * 0x10 + *(int *)(this + 0x4244));
}
uVar1 = *puVar7;
} while( true );
}
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paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
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Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
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calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
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