CNetworkStringDict::Find
0x001a88a0 · 501 bytes · __thiscall
_ZN18CNetworkStringDict4FindEPKc
Decompiled
undefined (2 params)
/* CNetworkStringDict::Find(char const*) */
uint __thiscall CNetworkStringDict::Find(CNetworkStringDict *this,char *param_1)
{
ushort uVar1;
char cVar2;
int iVar3;
int iVar4;
uint uVar5;
undefined4 local_60;
CUtlString local_5c [16];
undefined4 local_4c;
undefined4 local_48;
CUtlString local_44 [16];
undefined4 local_34;
CNetworkStringTableItem local_30 [32];
local_60 = 0xffffffff;
CUtlString::CUtlString(local_5c);
local_4c = 0;
/* try { // try from 001a88d2 to 001a88fa has its CatchHandler @ 001a8ae1 */
CUtlString::operator=(local_5c,param_1);
local_60 = 0xffffffff;
CTableItem::ComputeHash((CTableItem *)&local_60);
local_48 = 0xffffffff;
CUtlString::CUtlString(local_44);
local_34 = 0;
/* try { // try from 001a8908 to 001a890c has its CatchHandler @ 001a8ad2 */
CNetworkStringTableItem::CNetworkStringTableItem(local_30);
local_48 = local_60;
/* try { // try from 001a8920 to 001a898d has its CatchHandler @ 001a8aa7 */
CUtlString::operator=(local_44,local_5c);
uVar5 = (uint)*(ushort *)(this + 0x18);
local_34 = local_4c;
if (*(ushort *)(this + 0x18) != 0xffff) {
iVar3 = *(int *)(this + 0xc);
do {
while( true ) {
iVar4 = uVar5 * 0x34;
cVar2 = (**(code **)(this + 8))(&local_48,iVar3 + 8 + iVar4);
if (cVar2 != '\0') break;
cVar2 = (**(code **)(this + 8))(*(int *)(this + 0xc) + iVar4 + 8,&local_48);
if (cVar2 == '\0') {
CNetworkStringTableItem::~CNetworkStringTableItem(local_30);
CUtlMemory<unsigned_char,int>::Purge((CUtlMemory<unsigned_char,int> *)local_44);
if (uVar5 == 0xffff) goto LAB_001a89c7;
goto LAB_001a89d0;
}
if ((CUtlRBTree<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short,CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel == '\0') &&
(iVar3 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short,CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel), iVar3 != 0)) {
CUtlRBTree<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short,CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_003415e6 = 0xffff;
DAT_003415e8 = 0xffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short,CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
}
iVar3 = *(int *)(this + 0xc);
uVar1 = *(ushort *)(iVar3 + 2 + iVar4);
uVar5 = (uint)uVar1;
if (uVar1 == 0xffff) goto LAB_001a89b1;
}
if ((CUtlRBTree<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short,CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel == '\0') &&
(iVar3 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short,CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel), iVar3 != 0)) {
DAT_003415e6 = 0xffff;
CUtlRBTree<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short,CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_003415e8 = 0xffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short,CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkStringDict::CTableItem,CNetworkStringTableItem,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
}
iVar3 = *(int *)(this + 0xc);
uVar5 = (uint)*(ushort *)(iVar3 + iVar4);
} while (*(ushort *)(iVar3 + iVar4) != 0xffff);
}
LAB_001a89b1:
CNetworkStringTableItem::~CNetworkStringTableItem(local_30);
CUtlMemory<unsigned_char,int>::Purge((CUtlMemory<unsigned_char,int> *)local_44);
LAB_001a89c7:
uVar5 = 0xffffffff;
LAB_001a89d0:
CUtlMemory<unsigned_char,int>::Purge((CUtlMemory<unsigned_char,int> *)local_5c);
return uVar5;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.