CPooledVBAllocator_ColorMesh::Deallocate
0x00185aa0 · 171 bytes · __thiscall
_ZN28CPooledVBAllocator_ColorMesh10DeallocateEii
Decompiled
undefined (3 params)
/* CPooledVBAllocator_ColorMesh::Deallocate(int, int) */
void __thiscall
CPooledVBAllocator_ColorMesh::Deallocate(CPooledVBAllocator_ColorMesh *this,int param_1,int param_2)
{
int iVar1;
int iVar2;
if (*(int *)(this + 4) == 0) {
Warning();
return;
}
if (*(int *)(this + 0x14) != 0) {
if (*(int *)(this + 0x18) < param_2) {
Warning(
"ERROR: CPooledVBAllocator_ColorMesh::Deallocate called with too many verts, trying to free more than were allocated (bug in calling code)\n"
);
iVar1 = *(int *)(this + 0x14);
this[0x20] = (CPooledVBAllocator_ColorMesh)0x1;
*(undefined4 *)(this + 0x18) = 0;
*(undefined4 *)(this + 0x1c) = 0;
*(int *)(this + 0x14) = iVar1 + -1;
if (iVar1 + -1 != 0) {
return;
}
}
else {
iVar1 = *(int *)(this + 0x14) + -1;
iVar2 = *(int *)(this + 0x18) - param_2;
this[0x20] = (CPooledVBAllocator_ColorMesh)0x1;
*(int *)(this + 0x14) = iVar1;
*(int *)(this + 0x18) = iVar2;
*(undefined4 *)(this + 0x1c) = 0;
if (iVar1 != 0) {
return;
}
if (iVar2 != 0) {
Warning(
"ERROR: CPooledVBAllocator_ColorMesh::Deallocate, after all allocations have been freed too few verts total have been deallocated (bug in calling code)\n"
);
}
}
this[0x20] = (CPooledVBAllocator_ColorMesh)0x0;
return;
}
Warning();
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.