CHLTVClientState::ReadEnterPVS
0x0016a9a0 · 799 bytes · __thiscall
_ZN16CHLTVClientState12ReadEnterPVSER15CEntityReadInfo
Decompiled
undefined (2 params)
/* CHLTVClientState::ReadEnterPVS(CEntityReadInfo&) */
void __thiscall CHLTVClientState::ReadEnterPVS(CHLTVClientState *this,CEntityReadInfo *param_1)
{
uint *puVar1;
int iVar2;
undefined4 *puVar3;
uint uVar4;
int iVar5;
int iVar6;
uint uVar7;
uint uVar8;
uint uVar9;
byte local_20;
iVar6 = *(int *)(this + 0x41cc);
iVar5 = *(int *)(param_1 + 0x2c);
iVar2 = *(int *)(iVar5 + 0x14);
if (iVar2 < iVar6) {
puVar1 = *(uint **)(iVar5 + 0x18);
uVar9 = *(uint *)(iVar5 + 0x10);
if (puVar1 == *(uint **)(iVar5 + 0x1c)) {
*(undefined4 *)(iVar5 + 0x14) = 1;
*(undefined4 *)(iVar5 + 0x10) = 0;
*(uint **)(iVar5 + 0x18) = puVar1 + 1;
*(undefined1 *)(iVar5 + 4) = 1;
}
else if (*(uint **)(iVar5 + 0x1c) < puVar1) {
*(undefined1 *)(iVar5 + 4) = 1;
*(undefined4 *)(iVar5 + 0x10) = 0;
}
else {
*(uint **)(iVar5 + 0x18) = puVar1 + 1;
uVar7 = *puVar1;
*(uint *)(iVar5 + 0x10) = uVar7;
if (*(char *)(iVar5 + 4) == '\0') {
iVar6 = iVar6 - iVar2;
uVar9 = ((&CBitBuffer::s_nMaskTable)[iVar6] & uVar7) << ((byte)iVar2 & 0x1f) | uVar9;
*(int *)(iVar5 + 0x14) = 0x20 - iVar6;
*(uint *)(iVar5 + 0x10) = uVar7 >> ((byte)iVar6 & 0x1f);
goto LAB_0016a9df;
}
}
uVar9 = 0;
iVar6 = *(int *)(param_1 + 0x2c);
iVar5 = *(int *)(iVar6 + 0x14);
uVar7 = *(uint *)(iVar6 + 0x10);
if (iVar5 < 10) goto LAB_0016aa6b;
LAB_0016a9ed:
*(int *)(iVar6 + 0x14) = iVar5 + -10;
uVar8 = uVar7 & 0x3ff;
if (iVar5 + -10 == 0) {
puVar3 = *(undefined4 **)(iVar6 + 0x18);
*(undefined4 *)(iVar6 + 0x14) = 0x20;
if (puVar3 == *(undefined4 **)(iVar6 + 0x1c)) {
*(undefined4 *)(iVar6 + 0x14) = 1;
*(undefined4 *)(iVar6 + 0x10) = 0;
*(undefined4 **)(iVar6 + 0x18) = puVar3 + 1;
}
else if (*(undefined4 **)(iVar6 + 0x1c) < puVar3) {
*(undefined1 *)(iVar6 + 4) = 1;
*(undefined4 *)(iVar6 + 0x10) = 0;
}
else {
*(undefined4 **)(iVar6 + 0x18) = puVar3 + 1;
*(undefined4 *)(iVar6 + 0x10) = *puVar3;
}
}
else {
*(uint *)(iVar6 + 0x10) = uVar7 >> 10;
}
}
else {
uVar9 = (&CBitBuffer::s_nMaskTable)[iVar6];
*(int *)(iVar5 + 0x14) = iVar2 - iVar6;
uVar9 = uVar9 & *(uint *)(iVar5 + 0x10);
if (iVar2 - iVar6 == 0) {
puVar3 = *(undefined4 **)(iVar5 + 0x18);
*(undefined4 *)(iVar5 + 0x14) = 0x20;
if (puVar3 == *(undefined4 **)(iVar5 + 0x1c)) {
*(undefined4 *)(iVar5 + 0x14) = 1;
*(undefined4 *)(iVar5 + 0x10) = 0;
*(undefined4 **)(iVar5 + 0x18) = puVar3 + 1;
}
else if (*(undefined4 **)(iVar5 + 0x1c) < puVar3) {
*(undefined1 *)(iVar5 + 4) = 1;
*(undefined4 *)(iVar5 + 0x10) = 0;
}
else {
*(undefined4 **)(iVar5 + 0x18) = puVar3 + 1;
*(undefined4 *)(iVar5 + 0x10) = *puVar3;
}
}
else {
*(uint *)(iVar5 + 0x10) = *(uint *)(iVar5 + 0x10) >> ((byte)iVar6 & 0x1f);
}
LAB_0016a9df:
iVar6 = *(int *)(param_1 + 0x2c);
iVar5 = *(int *)(iVar6 + 0x14);
uVar7 = *(uint *)(iVar6 + 0x10);
if (9 < iVar5) goto LAB_0016a9ed;
LAB_0016aa6b:
puVar1 = *(uint **)(iVar6 + 0x18);
if (puVar1 == *(uint **)(iVar6 + 0x1c)) {
*(undefined4 *)(iVar6 + 0x14) = 1;
*(uint **)(iVar6 + 0x18) = puVar1 + 1;
uVar8 = 0;
*(undefined4 *)(iVar6 + 0x10) = 0;
*(undefined1 *)(iVar6 + 4) = 1;
}
else {
if (*(uint **)(iVar6 + 0x1c) < puVar1) {
*(undefined1 *)(iVar6 + 4) = 1;
*(undefined4 *)(iVar6 + 0x10) = 0;
}
else {
*(uint **)(iVar6 + 0x18) = puVar1 + 1;
uVar4 = *puVar1;
*(uint *)(iVar6 + 0x10) = uVar4;
if (*(char *)(iVar6 + 4) == '\0') {
uVar8 = (&CBitBuffer::s_nMaskTable)[10 - iVar5];
*(int *)(iVar6 + 0x14) = iVar5 + 0x16;
local_20 = (byte)(10 - iVar5);
uVar8 = (uVar4 & uVar8) << ((byte)iVar5 & 0x1f) | uVar7;
*(uint *)(iVar6 + 0x10) = uVar4 >> (local_20 & 0x1f);
goto LAB_0016aa09;
}
}
uVar8 = 0;
}
}
LAB_0016aa09:
CopyNewEntity(this,param_1,uVar9,uVar8);
if (*(int *)(param_1 + 0x18) != *(int *)(param_1 + 0x14)) {
return;
}
if ((*(int *)(param_1 + 8) != 0) && (uVar9 = *(int *)(param_1 + 0x18) + 1, (int)uVar9 < 0x800)) {
iVar5 = (int)uVar9 >> 5;
puVar1 = (uint *)(*(int *)(param_1 + 8) + 0xc + iVar5 * 4);
uVar9 = *puVar1 & (&GetStartBitMask(int)::g_StartMask)[uVar9 & 0x1f];
iVar6 = iVar5;
if (uVar9 == 0) {
uVar9 = puVar1[1];
iVar2 = iVar5;
while (iVar6 = iVar2 + 1, iVar6 != 0x40) {
if (uVar9 != 0) goto LAB_0016ac18;
uVar9 = puVar1[(iVar2 + 2) - iVar5];
iVar2 = iVar6;
}
}
else {
LAB_0016ac18:
iVar6 = iVar6 * 0x20;
if ((uVar9 & 0xff) == 0) {
uVar7 = uVar9 >> 8 & 0xff;
if (uVar7 == 0) {
uVar7 = uVar9 >> 0x10 & 0xff;
if (uVar7 == 0) {
if (uVar9 >> 0x18 == 0) goto LAB_0016ac60;
iVar6 = iVar6 + 0x18 +
*(int *)(FirstBitInWord(unsigned_int,int)::firstBitLUT + (uVar9 >> 0x18) * 4);
}
else {
iVar6 = iVar6 + 0x10 +
*(int *)(FirstBitInWord(unsigned_int,int)::firstBitLUT + uVar7 * 4);
}
}
else {
iVar6 = iVar6 + 8 + *(int *)(FirstBitInWord(unsigned_int,int)::firstBitLUT + uVar7 * 4);
}
}
else {
iVar6 = iVar6 + *(int *)(FirstBitInWord(unsigned_int,int)::firstBitLUT + (uVar9 & 0xff) * 4)
;
}
*(int *)(param_1 + 0x14) = iVar6;
if (-1 < iVar6) {
return;
}
}
}
LAB_0016ac60:
*(undefined4 *)(param_1 + 0x14) = 9999;
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.