CHLTVClientState::SendClientInfo
0x0016a6f0 · 262 bytes · __thiscall
_ZN16CHLTVClientState14SendClientInfoEv
Decompiled
undefined (1 param)
/* CHLTVClientState::SendClientInfo() */
void __thiscall CHLTVClientState::SendClientInfo(CHLTVClientState *this)
{
int in_GS_OFFSET;
undefined **local_9c;
undefined1 local_98;
undefined4 local_94;
undefined4 local_90;
undefined4 local_8c;
undefined8 local_88;
undefined4 local_80;
undefined4 local_7c;
undefined8 local_78;
undefined4 local_70;
undefined4 local_6c;
undefined1 local_68;
undefined8 local_64;
undefined4 local_5c;
undefined4 local_58;
undefined4 local_50;
undefined4 local_4c;
undefined1 local_48;
undefined4 local_44;
undefined1 local_40;
undefined4 local_20;
undefined4 local_1c;
undefined4 local_18;
undefined4 local_14;
int local_10;
local_88 = 0;
local_10 = *(int *)(in_GS_OFFSET + 0x14);
local_78 = 0;
local_64 = 0;
local_90 = 0;
local_8c = 0;
local_80 = 0;
local_7c = 0;
local_70 = 0;
local_6c = 0;
local_68 = 0;
local_5c = 0;
local_58 = 0;
local_98 = 1;
local_94 = 0;
local_9c = &PTR__CLC_ClientInfo_002a13a8;
local_50 = SendTable_GetCRC();
local_48 = 1;
local_4c = *(undefined4 *)(this + 0x6c);
local_44 = 0;
local_40 = 0;
local_20 = 0;
local_1c = 0;
local_18 = 0;
local_14 = 0;
(**(code **)(**(int **)(this + 0x10) + 0xa8))(*(int **)(this + 0x10),&local_9c,0,0);
if (local_10 == *(int *)(in_GS_OFFSET + 0x14)) {
return;
}
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.