CBrushConvexInfo::GetContents
0x0015cf40 · 57 bytes · __thiscall
_ZN16CBrushConvexInfo11GetContentsEi
Decompiled
undefined (2 params)
/* CBrushConvexInfo::GetContents(int) */
undefined4 __thiscall CBrushConvexInfo::GetContents(CBrushConvexInfo *this,int param_1)
{
int iVar1;
iVar1 = *(int *)(this + 4);
if ((param_1 < 0) || (*(int *)(iVar1 + 200) <= param_1)) {
Error("Cannot load corrupted map.\n");
}
return *(undefined4 *)(*(int *)(iVar1 + 0xc4) + param_1 * 8);
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.