L L4D2node

Float_SkipProp

0x00148390 · 786 bytes · __cdecl

_Z14Float_SkipPropPK8SendPropP7bf_read

Decompiled

undefined (2 params)

/* Float_SkipProp(SendProp const*, bf_read*) */

void Float_SkipProp(SendProp *param_1,bf_read *param_2)

{
  int iVar1;
  undefined4 *puVar2;
  uint *puVar3;
  uint uVar4;
  int iVar5;
  uint uVar6;
  int iVar7;
  uint uVar8;
  
  uVar8 = *(uint *)(param_1 + 0x3c);
  if ((uVar8 & 2) == 0) {
    if ((uVar8 & 0x1000) != 0) {
      CBitRead::ReadBitCoordMP((CBitRead *)param_2,0);
      return;
    }
    if ((uVar8 & 0x2000) == 0) {
      if ((uVar8 & 0x4000) == 0) {
        if ((uVar8 & 4) == 0) {
          if ((uVar8 & 0x20) == 0) {
            if ((uVar8 & 0x8000) != 0) {
              CBitRead::ReadBitCellCoord((CBitRead *)param_2,*(undefined4 *)(param_1 + 0xc),0);
              return;
            }
            if ((uVar8 & 0x10000) != 0) {
              CBitRead::ReadBitCellCoord((CBitRead *)param_2,*(undefined4 *)(param_1 + 0xc),1);
              return;
            }
            if ((uVar8 & 0x20000) != 0) {
              CBitRead::ReadBitCellCoord((CBitRead *)param_2,*(undefined4 *)(param_1 + 0xc),2);
              return;
            }
            iVar7 = 0;
            if (*(int *)(param_2 + 0x20) != 0) {
              iVar5 = (((uint)(*(int *)(param_2 + 0x18) - *(int *)(param_2 + 0x20)) >> 2) * 0x20 -
                      *(int *)(param_2 + 0x14)) + (*(uint *)(param_2 + 0xc) & 3) * 8;
              iVar7 = *(int *)(param_2 + 8);
              if (iVar5 <= *(int *)(param_2 + 8)) {
                iVar7 = iVar5;
              }
            }
            iVar7 = iVar7 + *(int *)(param_1 + 0xc);
          }
          else if (*(int *)(param_2 + 0x20) == 0) {
            iVar7 = 0xc;
          }
          else {
            iVar5 = (((uint)(*(int *)(param_2 + 0x18) - *(int *)(param_2 + 0x20)) >> 2) * 0x20 -
                    *(int *)(param_2 + 0x14)) + (*(uint *)(param_2 + 0xc) & 3) * 8;
            iVar7 = *(int *)(param_2 + 8);
            if (iVar5 <= *(int *)(param_2 + 8)) {
              iVar7 = iVar5;
            }
            iVar7 = iVar7 + 0xc;
          }
        }
        else if (*(int *)(param_2 + 0x20) == 0) {
          iVar7 = 0x20;
        }
        else {
          iVar5 = (((uint)(*(int *)(param_2 + 0x18) - *(int *)(param_2 + 0x20)) >> 2) * 0x20 -
                  *(int *)(param_2 + 0x14)) + (*(uint *)(param_2 + 0xc) & 3) * 8;
          iVar7 = *(int *)(param_2 + 8);
          if (iVar5 <= *(int *)(param_2 + 8)) {
            iVar7 = iVar5;
          }
          iVar7 = iVar7 + 0x20;
        }
        goto LAB_00148445;
      }
      CBitRead::ReadBitCoordMP((CBitRead *)param_2,2);
    }
    else {
      CBitRead::ReadBitCoordMP((CBitRead *)param_2,1);
    }
  }
  else {
    iVar7 = *(int *)(param_2 + 0x14);
    if (iVar7 < 2) {
      puVar3 = *(uint **)(param_2 + 0x18);
      uVar8 = *(uint *)(param_2 + 0x10);
      if (puVar3 == *(uint **)(param_2 + 0x1c)) {
        *(undefined4 *)(param_2 + 0x14) = 1;
        *(undefined4 *)(param_2 + 0x10) = 0;
        *(uint **)(param_2 + 0x18) = puVar3 + 1;
        param_2[4] = (bf_read)0x1;
        return;
      }
      if (*(uint **)(param_2 + 0x1c) < puVar3) {
        param_2[4] = (bf_read)0x1;
        *(undefined4 *)(param_2 + 0x10) = 0;
        return;
      }
      *(uint **)(param_2 + 0x18) = puVar3 + 1;
      uVar6 = *puVar3;
      *(uint *)(param_2 + 0x10) = uVar6;
      if (param_2[4] != (bf_read)0x0) {
        return;
      }
      uVar4 = (&CBitBuffer::s_nMaskTable)[2 - iVar7];
      *(int *)(param_2 + 0x14) = iVar7 + 0x1e;
      uVar8 = (uVar4 & uVar6) << ((byte)iVar7 & 0x1f) | uVar8;
      *(uint *)(param_2 + 0x10) = uVar6 >> ((byte)(2 - iVar7) & 0x1f);
    }
    else {
      *(int *)(param_2 + 0x14) = iVar7 + -2;
      uVar8 = *(uint *)(param_2 + 0x10) & 3;
      if (iVar7 + -2 == 0) {
        puVar2 = *(undefined4 **)(param_2 + 0x18);
        *(undefined4 *)(param_2 + 0x14) = 0x20;
        if (puVar2 == *(undefined4 **)(param_2 + 0x1c)) {
          *(undefined4 *)(param_2 + 0x14) = 1;
          *(undefined4 *)(param_2 + 0x10) = 0;
          *(undefined4 **)(param_2 + 0x18) = puVar2 + 1;
        }
        else if (*(undefined4 **)(param_2 + 0x1c) < puVar2) {
          param_2[4] = (bf_read)0x1;
          *(undefined4 *)(param_2 + 0x10) = 0;
        }
        else {
          *(undefined4 **)(param_2 + 0x18) = puVar2 + 1;
          *(undefined4 *)(param_2 + 0x10) = *puVar2;
        }
      }
      else {
        *(uint *)(param_2 + 0x10) = *(uint *)(param_2 + 0x10) >> 2;
      }
    }
    if (uVar8 != 0) {
      uVar6 = -(uint)((uVar8 & 1) == 0) & 0xfffffff2;
      iVar7 = uVar6 + 0xf;
      if ((uVar8 & 2) != 0) {
        iVar7 = uVar6 + 0x14;
      }
      if (*(int *)(param_2 + 0x20) == 0) {
        iVar5 = 0;
      }
      else {
        iVar1 = (((uint)(*(int *)(param_2 + 0x18) - *(int *)(param_2 + 0x20)) >> 2) * 0x20 -
                *(int *)(param_2 + 0x14)) + (*(uint *)(param_2 + 0xc) & 3) * 8;
        iVar5 = *(int *)(param_2 + 8);
        if (iVar1 <= *(int *)(param_2 + 8)) {
          iVar5 = iVar1;
        }
      }
      iVar7 = iVar7 + iVar5;
LAB_00148445:
      CBitRead::Seek((CBitRead *)param_2,iVar7);
      return;
    }
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)