L L4D2node

CSendTablePrecalc::~CSendTablePrecalc

0x00142770 · 491 bytes · __thiscall

_ZN17CSendTablePrecalcD1Ev

Decompiled

undefined (1 param)

/* CSendTablePrecalc::~CSendTablePrecalc() */

void __thiscall CSendTablePrecalc::~CSendTablePrecalc(CSendTablePrecalc *this)

{
  *(undefined ***)this = &PTR__CSendTablePrecalc_002ad608;
  if (*(int *)(this + 0x8c) != 0) {
    *(undefined4 *)(*(int *)(this + 0x8c) + 0xc) = 0;
  }
  CUtlRBTree<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_short,unsigned_short,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
  ::RemoveAll((CUtlRBTree<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_short,unsigned_short,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
               *)(this + 0xfc));
  *(undefined2 *)(this + 0x110) = 0xffff;
  CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
  ::Purge((CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
           *)(this + 0x100));
  *(undefined2 *)(this + 0x112) = 0xffff;
  CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
  ::Purge((CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_short,unsigned_short,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
           *)(this + 0x100));
  *(undefined4 *)(this + 0xf0) = 0;
  CUtlMemory<CFastLocalTransferPropInfo,int>::Purge
            ((CUtlMemory<CFastLocalTransferPropInfo,int> *)(this + 0xe4));
  *(undefined4 *)(this + 0xf4) = *(undefined4 *)(this + 0xe4);
  CUtlMemory<CFastLocalTransferPropInfo,int>::Purge
            ((CUtlMemory<CFastLocalTransferPropInfo,int> *)(this + 0xe4));
  *(undefined4 *)(this + 0xdc) = 0;
  CUtlMemory<CFastLocalTransferPropInfo,int>::Purge
            ((CUtlMemory<CFastLocalTransferPropInfo,int> *)(this + 0xd0));
  *(undefined4 *)(this + 0xe0) = *(undefined4 *)(this + 0xd0);
  CUtlMemory<CFastLocalTransferPropInfo,int>::Purge
            ((CUtlMemory<CFastLocalTransferPropInfo,int> *)(this + 0xd0));
  *(undefined4 *)(this + 200) = 0;
  CUtlMemory<CFastLocalTransferPropInfo,int>::Purge
            ((CUtlMemory<CFastLocalTransferPropInfo,int> *)(this + 0xbc));
  *(undefined4 *)(this + 0xcc) = *(undefined4 *)(this + 0xbc);
  CUtlMemory<CFastLocalTransferPropInfo,int>::Purge
            ((CUtlMemory<CFastLocalTransferPropInfo,int> *)(this + 0xbc));
  *(undefined4 *)(this + 0xb4) = 0;
  CUtlMemory<CFastLocalTransferPropInfo,int>::Purge
            ((CUtlMemory<CFastLocalTransferPropInfo,int> *)(this + 0xa8));
  *(undefined4 *)(this + 0xb8) = *(undefined4 *)(this + 0xa8);
  CUtlMemory<CFastLocalTransferPropInfo,int>::Purge
            ((CUtlMemory<CFastLocalTransferPropInfo,int> *)(this + 0xa8));
  *(undefined4 *)(this + 0xa0) = 0;
  CUtlMemory<CFastLocalTransferPropInfo,int>::Purge
            ((CUtlMemory<CFastLocalTransferPropInfo,int> *)(this + 0x94));
  *(undefined4 *)(this + 0xa4) = *(undefined4 *)(this + 0x94);
  CUtlMemory<CFastLocalTransferPropInfo,int>::Purge
            ((CUtlMemory<CFastLocalTransferPropInfo,int> *)(this + 0x94));
  CSendNode::~CSendNode((CSendNode *)(this + 0x68));
  *(undefined4 *)(this + 0x60) = 0;
  CUtlMemory<SendProp_const*,int>::Purge((CUtlMemory<SendProp_const*,int> *)(this + 0x54));
  *(undefined4 *)(this + 100) = *(undefined4 *)(this + 0x54);
  CUtlMemory<SendProp_const*,int>::Purge((CUtlMemory<SendProp_const*,int> *)(this + 0x54));
  *(undefined4 *)(this + 0x4c) = 0;
  CUtlMemory<unsigned_char,int>::Purge((CUtlMemory<unsigned_char,int> *)(this + 0x40));
  *(undefined4 *)(this + 0x50) = *(undefined4 *)(this + 0x40);
  CUtlMemory<unsigned_char,int>::Purge((CUtlMemory<unsigned_char,int> *)(this + 0x40));
  *(undefined4 *)(this + 0x38) = 0;
  CUtlMemory<SendProp_const*,int>::Purge((CUtlMemory<SendProp_const*,int> *)(this + 0x2c));
  *(undefined4 *)(this + 0x3c) = *(undefined4 *)(this + 0x2c);
  CUtlMemory<SendProp_const*,int>::Purge((CUtlMemory<SendProp_const*,int> *)(this + 0x2c));
  *(undefined4 *)(this + 0x24) = 0;
  CUtlMemory<CSendTablePrecalc::CProxyPath,int>::Purge
            ((CUtlMemory<CSendTablePrecalc::CProxyPath,int> *)(this + 0x18));
  *(undefined4 *)(this + 0x28) = *(undefined4 *)(this + 0x18);
  CUtlMemory<CSendTablePrecalc::CProxyPath,int>::Purge
            ((CUtlMemory<CSendTablePrecalc::CProxyPath,int> *)(this + 0x18));
  *(undefined4 *)(this + 0x10) = 0;
  CUtlMemory<CSendTablePrecalc::CProxyPathEntry,int>::Purge
            ((CUtlMemory<CSendTablePrecalc::CProxyPathEntry,int> *)(this + 4));
  *(undefined4 *)(this + 0x14) = *(undefined4 *)(this + 4);
  CUtlMemory<CSendTablePrecalc::CProxyPathEntry,int>::Purge
            ((CUtlMemory<CSendTablePrecalc::CProxyPathEntry,int> *)(this + 4));
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)