CDeltaBitsWriter::WritePropIndex
0x00140f30 · 1515 bytes · __thiscall
_ZN16CDeltaBitsWriter14WritePropIndexEi
Decompiled
undefined (2 params)
/* CDeltaBitsWriter::WritePropIndex(int) */
void __thiscall CDeltaBitsWriter::WritePropIndex(CDeltaBitsWriter *this,int param_1)
{
int *piVar1;
uint uVar2;
int iVar3;
uint uVar4;
int iVar5;
byte *pbVar6;
uint *puVar7;
iVar5 = *(int *)(this + 4);
*(int *)(this + 4) = param_1;
piVar1 = *(int **)this;
uVar4 = (param_1 - iVar5) - 1;
if (this[8] == (CDeltaBitsWriter)0x0) {
if (uVar4 < 0x20) {
uVar2 = piVar1[3];
iVar5 = piVar1[2];
if ((int)(uVar2 + 7) <= iVar5) {
iVar5 = ((int)uVar2 >> 5) * 4;
uVar2 = uVar2 & 0x1f;
puVar7 = (uint *)(iVar5 + *piVar1);
*puVar7 = *puVar7 & *(uint *)(&DAT_003f2dbc + uVar2 * 0x84) | uVar4 << (sbyte)uVar2;
iVar3 = 0x20 - uVar2;
if (iVar3 < 7) {
puVar7 = (uint *)(*piVar1 + 4 + iVar5);
*puVar7 = (&g_BitWriteMasks)[7 - iVar3] & *puVar7 | uVar4 >> ((byte)iVar3 & 0x1f);
}
goto LAB_001411f1;
}
}
else {
uVar2 = piVar1[3];
iVar5 = piVar1[2];
iVar3 = (int)uVar2 >> 5;
if (uVar4 < 0x80) {
if ((int)(uVar2 + 9) <= iVar5) {
uVar2 = uVar2 & 0x1f;
uVar4 = uVar4 & 0x1f | 0x20 | (uVar4 & 0x60) << 2;
puVar7 = (uint *)(*piVar1 + iVar3 * 4);
iVar5 = 0x20 - uVar2;
*puVar7 = uVar4 << (sbyte)uVar2 | *puVar7 & *(uint *)(&DAT_003f2dc4 + uVar2 * 0x84);
if (iVar5 < 9) {
puVar7 = (uint *)(*piVar1 + 4 + iVar3 * 4);
*puVar7 = uVar4 >> ((byte)iVar5 & 0x1f) | (&g_BitWriteMasks)[9 - iVar5] & *puVar7;
}
goto LAB_00141394;
}
}
else if (uVar4 < 0x200) {
if ((int)(uVar2 + 0xb) <= iVar5) {
uVar2 = uVar2 & 0x1f;
uVar4 = uVar4 & 0x1f | 0x40 | (uVar4 & 0x1e0) << 2;
puVar7 = (uint *)(*piVar1 + iVar3 * 4);
iVar5 = 0x20 - uVar2;
*puVar7 = uVar4 << (sbyte)uVar2 | *puVar7 & *(uint *)(&DAT_003f2dcc + uVar2 * 0x84);
if (iVar5 < 0xb) {
puVar7 = (uint *)(*piVar1 + 4 + iVar3 * 4);
*puVar7 = uVar4 >> ((byte)iVar5 & 0x1f) | (&g_BitWriteMasks)[0xb - iVar5] & *puVar7;
}
goto LAB_00141036;
}
}
else if ((int)(uVar2 + 0xe) <= iVar5) {
uVar2 = uVar2 & 0x1f;
uVar4 = uVar4 & 0x1f | 0x60 | (uVar4 & 0xfe0) << 2;
puVar7 = (uint *)(*piVar1 + iVar3 * 4);
iVar5 = 0x20 - uVar2;
*puVar7 = uVar4 << (sbyte)uVar2 | *puVar7 & *(uint *)(&DAT_003f2dd8 + uVar2 * 0x84);
if (iVar5 < 0xe) {
puVar7 = (uint *)(*piVar1 + 4 + iVar3 * 4);
*puVar7 = uVar4 >> ((byte)iVar5 & 0x1f) | (&g_BitWriteMasks)[0xe - iVar5] & *puVar7;
}
goto LAB_001410e3;
}
}
}
else {
iVar5 = piVar1[3];
if (uVar4 == 0) {
if (iVar5 < piVar1[2]) {
if ((char)piVar1[4] != '\0') {
return;
}
pbVar6 = (byte *)((iVar5 >> 3) + *piVar1);
*pbVar6 = *pbVar6 | (byte)(1 << ((byte)iVar5 & 7));
piVar1[3] = piVar1[3] + 1;
return;
}
goto LAB_00141293;
}
if (iVar5 < piVar1[2]) {
if ((char)piVar1[4] == '\0') {
pbVar6 = (byte *)((iVar5 >> 3) + *piVar1);
*pbVar6 = *pbVar6 & ~(byte)(1 << ((byte)iVar5 & 7));
piVar1[3] = piVar1[3] + 1;
piVar1 = *(int **)this;
if (this[8] == (CDeltaBitsWriter)0x0) goto LAB_00140f9b;
}
LAB_00141130:
if (uVar4 < 8) {
uVar2 = piVar1[3];
iVar5 = piVar1[2];
if ((int)uVar2 < iVar5) {
if ((char)piVar1[4] == '\0') {
pbVar6 = (byte *)(((int)uVar2 >> 3) + *piVar1);
*pbVar6 = *pbVar6 | (byte)(1 << ((byte)uVar2 & 7));
iVar5 = piVar1[2];
uVar2 = piVar1[3] + 1;
piVar1[3] = uVar2;
}
}
else {
*(undefined1 *)(piVar1 + 4) = 1;
}
if ((int)(uVar2 + 3) <= iVar5) {
iVar5 = ((int)uVar2 >> 5) * 4;
uVar2 = uVar2 & 0x1f;
puVar7 = (uint *)(iVar5 + *piVar1);
iVar3 = 0x20 - uVar2;
*puVar7 = *puVar7 & *(uint *)(&DAT_003f2dac + uVar2 * 0x84) | uVar4 << (sbyte)uVar2;
if (iVar3 < 3) {
puVar7 = (uint *)(*piVar1 + 4 + iVar5);
*puVar7 = (&g_BitWriteMasks)[3 - iVar3] & *puVar7 | uVar4 >> ((byte)iVar3 & 0x1f);
}
piVar1[3] = piVar1[3] + 3;
return;
}
goto LAB_00141290;
}
uVar2 = piVar1[3];
iVar5 = piVar1[2];
if ((int)uVar2 < iVar5) {
if ((char)piVar1[4] == '\0') {
pbVar6 = (byte *)(((int)uVar2 >> 3) + *piVar1);
*pbVar6 = *pbVar6 & ~(byte)(1 << ((byte)uVar2 & 7));
iVar5 = piVar1[2];
uVar2 = piVar1[3] + 1;
piVar1[3] = uVar2;
}
}
else {
*(undefined1 *)(piVar1 + 4) = 1;
}
}
else {
*(undefined1 *)(piVar1 + 4) = 1;
piVar1 = *(int **)this;
if (this[8] != (CDeltaBitsWriter)0x0) goto LAB_00141130;
LAB_00140f9b:
uVar2 = piVar1[3];
iVar5 = piVar1[2];
}
iVar3 = (int)uVar2 >> 5;
if (uVar4 < 0x20) {
if ((int)(uVar2 + 7) <= iVar5) {
uVar2 = uVar2 & 0x1f;
puVar7 = (uint *)(*piVar1 + iVar3 * 4);
*puVar7 = *puVar7 & *(uint *)(&DAT_003f2dbc + uVar2 * 0x84) | uVar4 << (sbyte)uVar2;
iVar5 = 0x20 - uVar2;
if (iVar5 < 7) {
puVar7 = (uint *)(*piVar1 + 4 + iVar3 * 4);
*puVar7 = (&g_BitWriteMasks)[7 - iVar5] & *puVar7 | uVar4 >> ((byte)iVar5 & 0x1f);
}
LAB_001411f1:
piVar1[3] = piVar1[3] + 7;
return;
}
}
else if (uVar4 < 0x80) {
if ((int)(uVar2 + 9) <= iVar5) {
uVar2 = uVar2 & 0x1f;
uVar4 = uVar4 & 0x1f | 0x20 | (uVar4 & 0x60) << 2;
puVar7 = (uint *)(*piVar1 + iVar3 * 4);
*puVar7 = *puVar7 & *(uint *)(&DAT_003f2dc4 + uVar2 * 0x84) | uVar4 << (sbyte)uVar2;
iVar5 = 0x20 - uVar2;
if (iVar5 < 9) {
puVar7 = (uint *)(*piVar1 + 4 + iVar3 * 4);
*puVar7 = (&g_BitWriteMasks)[9 - iVar5] & *puVar7 | uVar4 >> ((byte)iVar5 & 0x1f);
}
LAB_00141394:
piVar1[3] = piVar1[3] + 9;
return;
}
}
else if (uVar4 < 0x200) {
if ((int)(uVar2 + 0xb) <= iVar5) {
uVar2 = uVar2 & 0x1f;
uVar4 = uVar4 & 0x1f | 0x40 | (uVar4 & 0x1e0) << 2;
puVar7 = (uint *)(*piVar1 + iVar3 * 4);
*puVar7 = *puVar7 & *(uint *)(&DAT_003f2dcc + uVar2 * 0x84) | uVar4 << (sbyte)uVar2;
iVar5 = 0x20 - uVar2;
if (iVar5 < 0xb) {
puVar7 = (uint *)(*piVar1 + 4 + iVar3 * 4);
*puVar7 = (&g_BitWriteMasks)[0xb - iVar5] & *puVar7 | uVar4 >> ((byte)iVar5 & 0x1f);
}
LAB_00141036:
piVar1[3] = piVar1[3] + 0xb;
return;
}
}
else if ((int)(uVar2 + 0xe) <= iVar5) {
uVar2 = uVar2 & 0x1f;
uVar4 = uVar4 & 0x1f | 0x60 | (uVar4 & 0xfe0) << 2;
puVar7 = (uint *)(*piVar1 + iVar3 * 4);
*puVar7 = *puVar7 & *(uint *)(&DAT_003f2dd8 + uVar2 * 0x84) | uVar4 << (sbyte)uVar2;
iVar5 = 0x20 - uVar2;
if (iVar5 < 0xe) {
puVar7 = (uint *)(*piVar1 + 4 + iVar3 * 4);
*puVar7 = (&g_BitWriteMasks)[0xe - iVar5] & *puVar7 | uVar4 >> ((byte)iVar5 & 0x1f);
}
LAB_001410e3:
piVar1[3] = piVar1[3] + 0xe;
return;
}
}
LAB_00141290:
piVar1[3] = iVar5;
LAB_00141293:
*(undefined1 *)(piVar1 + 4) = 1;
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.