CDispInfo::NotifyAddDecal
0x001384c0 · 387 bytes · __thiscall
_ZN9CDispInfo14NotifyAddDecalEP7decal_tf
Decompiled
undefined (3 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CDispInfo::NotifyAddDecal(decal_t*, float) */
uint __thiscall CDispInfo::NotifyAddDecal(CDispInfo *this,decal_t *param_1,float param_2)
{
ushort uVar1;
ushort uVar2;
int iVar3;
ushort uVar4;
uint uVar5;
undefined4 *puVar6;
int iVar7;
CDispDecalBase *pCVar8;
CDecalVert *local_20 [4];
uVar5 = CUtlLinkedList<CDispDecal,unsigned_short,true,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CDispDecal,unsigned_short>,unsigned_short>>
::AllocInternal((CUtlLinkedList<CDispDecal,unsigned_short,true,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CDispDecal,unsigned_short>,unsigned_short>>
*)&s_DispDecals,true);
uVar4 = (ushort)uVar5;
if (uVar4 != 0xffff) {
iVar7 = (uVar5 & 0xffff) * 0x50;
puVar6 = (undefined4 *)(iVar7 + s_DispDecals);
if (puVar6 != (undefined4 *)0x0) {
*puVar6 = 0;
puVar6[1] = 0;
puVar6[2] = 0;
*(undefined1 *)(puVar6 + 3) = 0;
}
uVar1 = *(ushort *)(this + 0x25e);
CUtlLinkedList<CDispDecal,unsigned_short,true,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CDispDecal,unsigned_short>,unsigned_short>>
::Unlink((CUtlLinkedList<CDispDecal,unsigned_short,true,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CDispDecal,unsigned_short>,unsigned_short>>
*)&s_DispDecals,uVar4);
iVar3 = s_DispDecals;
pCVar8 = (CDispDecalBase *)(iVar7 + s_DispDecals);
*(ushort *)(pCVar8 + 0x4e) = uVar1;
uVar2 = DAT_0039ec82;
if (uVar1 == 0xffff) {
uVar1 = uVar4;
*(ushort *)(pCVar8 + 0x4c) = DAT_0039ec82;
DAT_0039ec82 = uVar1;
}
else {
iVar7 = (uint)uVar1 * 0x50 + iVar3;
uVar2 = *(ushort *)(iVar7 + 0x4c);
*(ushort *)(pCVar8 + 0x4c) = uVar2;
*(ushort *)(iVar7 + 0x4c) = uVar4;
}
uVar1 = uVar4;
if (uVar2 != 0xffff) {
*(ushort *)(iVar3 + 0x4e + (uint)uVar2 * 0x50) = uVar4;
uVar1 = _DAT_0039ec80;
}
_DAT_0039ec80 = uVar1;
*(ushort *)(this + 0x25e) = uVar4;
local_20[0] = (CDecalVert *)0x0;
_DAT_0039ec86 = _DAT_0039ec86 + 1;
*(undefined2 *)(pCVar8 + 0xe) = 0;
*(undefined2 *)(pCVar8 + 0x10) = 0;
*(decal_t **)(pCVar8 + 0x14) = param_1;
*(undefined2 *)(pCVar8 + 0x48) = 0xffff;
*(float *)(pCVar8 + 0x44) = param_2;
R_SetupDecalClip(local_20,param_1,*(Vector **)(*(int *)(this + 0x16c) + 4),
*(IMaterial **)(param_1 + 0xc),(Vector *)(pCVar8 + 0x20),
(float *)(pCVar8 + 0x18));
SetupDecalNodeIntersect
(this,(CVertIndex *)(*(int *)(this + 0x1dc) + 0x20),0,pCVar8,(ShadowInfo_t *)0x0);
}
return uVar5;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.