CDemoFile::ReadCmdHeader
0x00130890 · 561 bytes · __thiscall
_ZN9CDemoFile13ReadCmdHeaderERhRiS1_
Decompiled
undefined (4 params)
/* CDemoFile::ReadCmdHeader(unsigned char&, int&, int&) */
void __thiscall CDemoFile::ReadCmdHeader(CDemoFile *this,uchar *param_1,int *param_2,int *param_3)
{
CUtlBuffer *this_00;
CDemoFile CVar1;
byte bVar2;
char cVar3;
int *piVar4;
int iVar5;
uint uVar6;
int iVar7;
int local_24;
undefined4 local_20;
this_00 = (CUtlBuffer *)(this + 0x534);
uVar6 = (byte)this[0x549] & 1;
if (((byte)this[0x549] & 1) == 0) {
cVar3 = CUtlBuffer::CheckGet(this_00,1);
if (cVar3 != '\0') {
bVar2 = *(byte *)(*(int *)(this + 0x534) + (*(int *)(this + 0x540) - *(int *)(this + 0x554)));
uVar6 = (uint)bVar2;
*(int *)(this + 0x540) = *(int *)(this + 0x540) + 1;
*param_1 = bVar2;
CVar1 = this[0x548];
goto joined_r0x001309c8;
}
}
else {
local_20 = local_20 & 0xffffff00;
CUtlBuffer::Scanf(this_00,"%u",&local_20);
uVar6 = local_20 & 0xff;
}
*param_1 = (uchar)uVar6;
CVar1 = this[0x548];
joined_r0x001309c8:
if (CVar1 != (CDemoFile)0x0) {
ConDMsg("Missing end tag in demo file.\n");
*param_1 = '\a';
return;
}
if (8 < (byte)((char)uVar6 - 1U)) {
ConDMsg("Unexepcted command token [%d] in .demo file\n",uVar6);
*param_1 = '\a';
return;
}
if (((byte)this[0x549] & 1) == 0) {
cVar3 = CUtlBuffer::CheckGet(this_00,4);
iVar7 = 0;
if (cVar3 != '\0') {
if (((byte)this[0x568] & 1) == 0) {
iVar5 = *(int *)(this + 0x540);
iVar7 = *(int *)(*(int *)(this + 0x534) + (iVar5 - *(int *)(this + 0x554)));
}
else {
piVar4 = (int *)((*(int *)(this + 0x540) - *(int *)(this + 0x554)) + *(int *)(this + 0x534))
;
if (piVar4 == (int *)0x0) {
piVar4 = &local_24;
}
local_20 = local_24;
local_20 = CONCAT31((int3)((uint)local_24 >> 8),*(undefined1 *)((int)piVar4 + 3));
local_20._2_2_ = (undefined2)((uint)local_24 >> 0x10);
local_20._0_2_ = CONCAT11(*(undefined1 *)((int)piVar4 + 2),*(undefined1 *)((int)piVar4 + 3))
;
local_20._3_1_ = (undefined1)((uint)local_24 >> 0x18);
local_20._0_3_ = CONCAT12(*(undefined1 *)((int)piVar4 + 1),(undefined2)local_20);
local_20 = CONCAT13((char)*piVar4,(undefined3)local_20);
_V_memcpy(&local_24,&local_20,4);
iVar5 = *(int *)(this + 0x540);
iVar7 = local_24;
}
*(int *)(this + 0x540) = iVar5 + 4;
}
}
else {
local_24 = 0;
CUtlBuffer::Scanf(this_00,"%d",&local_24);
iVar7 = local_24;
}
*param_2 = iVar7;
if (((byte)this[0x549] & 1) == 0) {
cVar3 = CUtlBuffer::CheckGet(this_00,1);
iVar7 = 0;
if (cVar3 != '\0') {
iVar7 = (int)*(char *)(*(int *)(this + 0x534) +
(*(int *)(this + 0x540) - *(int *)(this + 0x554)));
*(int *)(this + 0x540) = *(int *)(this + 0x540) + 1;
}
}
else {
local_20 = local_20 & 0xffffff00;
CUtlBuffer::Scanf(this_00,"%c",&local_20);
iVar7 = (int)(char)local_20;
}
*param_3 = iVar7;
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.