L L4D2node

CBaseClientState::ProcessUpdateStringTable

0x000ff190 · 630 bytes · __thiscall

_ZN16CBaseClientState24ProcessUpdateStringTableEP21SVC_UpdateStringTable

Decompiled

undefined (2 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CBaseClientState::ProcessUpdateStringTable(SVC_UpdateStringTable*) */

bool __thiscall
CBaseClientState::ProcessUpdateStringTable(CBaseClientState *this,SVC_UpdateStringTable *param_1)

{
  int iVar1;
  int *piVar2;
  char cVar3;
  CNetworkStringTable *this_00;
  int iVar4;
  int iVar5;
  bool bVar6;
  undefined4 local_24;
  undefined4 local_20;
  undefined4 local_18;
  undefined4 local_14;
  int local_10;
  
  local_24 = 0;
  local_20 = 0;
  if (_exit == 0) {
    local_10 = 0;
  }
  else {
    (**(code **)(_exit + 0x50))
              (_exit,&local_24,0,0,0,0,"/data/src/engine/./baseclientstate.cpp",0x7aa,
               &ProcessUpdateStringTable(SVC_UpdateStringTable*)::tm_fmt,"(%s)%s","Unaccounted",
               "ProcessUpdateStringTable");
    local_10 = _exit;
  }
  iVar5 = _DAT_0040b9d4;
  local_18 = local_24;
  local_14 = local_20;
                    /* try { // try from 000ff36e to 000ff3bc has its CatchHandler @ 000ff417 */
  if (((_DAT_0040b028 == 0) && (DAT_0040b02c != '\0')) ||
     (iVar4 = ThreadGetCurrentId(), iVar5 != iVar4)) {
    iVar5 = *(int *)(param_1 + 0x78);
  }
  else {
    if ((char *)*_DAT_0040b030 != "ProcessUpdateStringTable") {
      _DAT_0040b030 =
           (int *)CVProfNode::GetSubNode((char *)_DAT_0040b030,0x2a6d62,&DAT_00000001,0x2a054b);
    }
    CVProfNode::EnterScope();
    DAT_0040b02c = '\0';
    iVar5 = *(int *)(param_1 + 0x78);
  }
  if (iVar5 == 0) {
    iVar5 = 0;
    piVar2 = *(int **)(this + 0x49d4);
  }
  else {
    iVar5 = (((uint)(*(int *)(param_1 + 0x70) - iVar5) >> 2) * 0x20 - *(int *)(param_1 + 0x6c)) +
            (*(uint *)(param_1 + 100) & 3) * 8;
    if (*(int *)(param_1 + 0x60) < iVar5) {
      iVar5 = *(int *)(param_1 + 0x60);
    }
    piVar2 = *(int **)(this + 0x49d4);
  }
  if (piVar2 == (int *)0x0) {
                    /* try { // try from 000ff3ef to 000ff3f3 has its CatchHandler @ 000ff42c */
    Warning("m_StringTableContainer is NULL in CBaseClientState::ProcessUpdateStringTable\n");
    bVar6 = true;
  }
  else {
                    /* try { // try from 000ff28a to 000ff2a2 has its CatchHandler @ 000ff42c */
    this_00 = (CNetworkStringTable *)
              (**(code **)(*piVar2 + 0x14))(piVar2,*(undefined4 *)(param_1 + 0x4c));
    CNetworkStringTable::ParseUpdate(this_00,(bf_read *)(param_1 + 0x58),*(int *)(param_1 + 0x50));
    if (*(int *)(param_1 + 0x78) == 0) {
      iVar4 = 0;
    }
    else {
      iVar1 = (((uint)(*(int *)(param_1 + 0x70) - *(int *)(param_1 + 0x78)) >> 2) * 0x20 -
              *(int *)(param_1 + 0x6c)) + (*(uint *)(param_1 + 100) & 3) * 8;
      iVar4 = *(int *)(param_1 + 0x60);
      if (iVar1 <= *(int *)(param_1 + 0x60)) {
        iVar4 = iVar1;
      }
    }
    bVar6 = iVar4 - iVar5 == *(int *)(param_1 + 0x54);
  }
  iVar5 = _DAT_0040b9d4;
  if (((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) &&
     (iVar4 = ThreadGetCurrentId(), iVar5 == iVar4)) {
    cVar3 = CVProfNode::ExitScope();
    if (cVar3 != '\0') {
      _DAT_0040b030 = (int *)_DAT_0040b030[0x19];
    }
    DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
  }
  if (local_10 != 0) {
    (**(code **)(local_10 + 0x54))(local_10,local_18,local_14,0,0,0);
  }
  return bVar6;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)