CSentence::ParseCloseCaption
0x000db640 · 653 bytes · __thiscall
_ZN9CSentence17ParseCloseCaptionER10CUtlBuffer
Decompiled
undefined (2 params)
/* CSentence::ParseCloseCaption(CUtlBuffer&) */
void __thiscall CSentence::ParseCloseCaption(CSentence *this,CUtlBuffer *param_1)
{
CUtlBuffer CVar1;
char cVar2;
int iVar3;
uint uVar4;
undefined4 *puVar5;
int in_GS_OFFSET;
byte bVar6;
undefined1 local_2041;
char local_2040 [32];
char local_2020 [4096];
undefined4 local_1020 [1024];
int local_20;
bVar6 = 0;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
do {
CUtlBuffer::GetString(param_1,local_2020,0x1000);
iVar3 = _V_stricmp(local_2020,"}");
if (iVar3 == 0) {
LAB_000db8cd:
if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
return;
}
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
CUtlBuffer::GetString(param_1,local_2020,0x1000);
iVar3 = _V_stricmp(local_2020,"{");
if (iVar3 != 0) goto LAB_000db8cd;
CUtlBuffer::GetString(param_1,local_2020,0x1000);
while( true ) {
iVar3 = _V_stricmp(local_2020,"}");
if (iVar3 == 0) break;
iVar3 = _V_stricmp(local_2020,"PHRASE");
if (iVar3 != 0) break;
puVar5 = local_1020;
for (iVar3 = 0x400; iVar3 != 0; iVar3 = iVar3 + -1) {
*puVar5 = 0;
puVar5 = puVar5 + (uint)bVar6 * -2 + 1;
}
CUtlBuffer::GetString(param_1,local_2020,0x1000);
V_strncpy(local_2040,local_2020,0x20);
iVar3 = _V_stricmp(local_2040,"unicode");
if (iVar3 != 0) {
_V_stricmp(local_2040,"char");
}
CUtlBuffer::GetString(param_1,local_2020,0x1000);
uVar4 = strtol(local_2020,(char **)0x0,10);
if (0xfff < uVar4) {
Warning("Invalid CloseCaption data - segment length %d is out of bounds\n",uVar4);
break;
}
if (((byte)param_1[0x15] & 1) == 0) {
cVar2 = CUtlBuffer::CheckGet(param_1,1);
if (cVar2 != '\0') {
*(int *)(param_1 + 0xc) = *(int *)(param_1 + 0xc) + 1;
}
}
else {
local_2041 = 0;
CUtlBuffer::Scanf(param_1,"%c",&local_2041);
}
CUtlBuffer::Get(param_1,local_1020,uVar4);
CVar1 = param_1[0x15];
*(undefined1 *)((int)local_1020 + uVar4) = 0;
if (((byte)CVar1 & 1) == 0) {
cVar2 = CUtlBuffer::CheckGet(param_1,1);
if (cVar2 != '\0') {
*(int *)(param_1 + 0xc) = *(int *)(param_1 + 0xc) + 1;
}
}
else {
local_2041 = 0;
CUtlBuffer::Scanf(param_1,"%c",&local_2041);
}
CUtlBuffer::GetString(param_1,local_2020,0x1000);
CUtlBuffer::GetString(param_1,local_2020,0x1000);
CUtlBuffer::GetString(param_1,local_2020,0x1000);
}
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.