L L4D2node

CDispCollTree::Cache

0x000ce9c0 · 706 bytes · __thiscall

_ZN13CDispCollTree5CacheEv

Decompiled

undefined (1 param)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CDispCollTree::Cache() */

void __thiscall CDispCollTree::Cache(CDispCollTree *this)

{
  int iVar1;
  char cVar2;
  int iVar3;
  CUtlMemory<DispCollPlaneIndex_t,int> *this_00;
  int iVar4;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_28;
  undefined4 local_24;
  int local_20;
  
  if (*(int *)(this + 0xbc) ==
      ((1 << ((byte)*(undefined4 *)(this + 0x28) & 0x1f)) <<
      ((byte)*(undefined4 *)(this + 0x28) & 0x1f)) * 2) {
    return;
  }
  local_34 = 0;
  local_30 = 0;
  if (_exit == 0) {
    local_20 = 0;
  }
  else {
    (**(code **)(_exit + 0x50))
              (_exit,&local_34,0,0,0,0,"/data/src/engine/../public/dispcoll_common.cpp",0x216,
               &Cache()::tm_fmt,"(%s)%s","Unaccounted","CDispCollTree::Cache");
    local_20 = _exit;
  }
  iVar1 = _DAT_0040b9d4;
  local_28 = local_34;
  local_24 = local_30;
                    /* try { // try from 000cea8c to 000cea90 has its CatchHandler @ 000cecb5 */
  if (((_DAT_0040b028 != 0) || (DAT_0040b02c == '\0')) &&
     (iVar3 = ThreadGetCurrentId(), iVar1 == iVar3)) {
    if ((char *)*_DAT_0040b030 != "CDispCollTree::Cache") {
                    /* try { // try from 000cec43 to 000cec54 has its CatchHandler @ 000cecb5 */
      _DAT_0040b030 =
           (int *)CVProfNode::GetSubNode((char *)_DAT_0040b030,0x2a28d9,&DAT_00000001,0x2a054b);
    }
    CVProfNode::EnterScope();
    DAT_0040b02c = '\0';
  }
  *(undefined4 *)(this + 0xbc) = 0;
  iVar3 = (1 << ((byte)*(undefined4 *)(this + 0x28) & 0x1f)) <<
          ((byte)*(undefined4 *)(this + 0x28) & 0x1f);
  iVar1 = iVar3 * 2;
  if (iVar1 != 0) {
    CUtlVector<CDispCollTriCache,CUtlMemory<CDispCollTriCache,int>>::GrowVector
              ((CUtlVector<CDispCollTriCache,CUtlMemory<CDispCollTriCache,int>> *)(this + 0xb0),
               iVar1);
    iVar4 = *(int *)(this + 0xbc) + iVar3 * -2;
    if (iVar4 < 1) {
      if (iVar1 < 1) goto LAB_000ceabc;
    }
    else {
      if (iVar1 < 1) goto LAB_000ceabc;
                    /* try { // try from 000cec8a to 000cec8e has its CatchHandler @ 000cec94 */
      _V_memmove((void *)((int)*(void **)(this + 0xb0) + iVar3 * 0x24),*(void **)(this + 0xb0),
                 iVar4 * 0x12);
    }
    iVar3 = 0;
    iVar4 = 0;
    do {
                    /* try { // try from 000ceba3 to 000ceba7 has its CatchHandler @ 000cec94 */
      Cache_Create(this,(CDispCollTri *)(*(int *)(this + 0x80) + iVar4),iVar3);
      iVar3 = iVar3 + 1;
      iVar4 = iVar4 + 0x18;
    } while (iVar3 != iVar1);
  }
LAB_000ceabc:
  iVar1 = DAT_00343acc;
  iVar3 = 0;
  if (0 < DAT_00343acc) {
    iVar4 = 0;
    do {
      iVar4 = iVar4 + 1;
      this_00 = (CUtlMemory<DispCollPlaneIndex_t,int> *)(g_DispCollPlaneIndexHash + iVar3);
      iVar3 = iVar3 + 0x14;
      *(undefined4 *)(this_00 + 0xc) = 0;
      CUtlMemory<DispCollPlaneIndex_t,int>::Purge(this_00);
      *(undefined4 *)(this_00 + 0x10) = *(undefined4 *)this_00;
    } while (iVar4 != iVar1);
  }
  iVar1 = _DAT_0040b9d4;
  if (((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) &&
     (iVar3 = ThreadGetCurrentId(), iVar1 == iVar3)) {
    cVar2 = CVProfNode::ExitScope();
    if (cVar2 != '\0') {
      _DAT_0040b030 = (int *)_DAT_0040b030[0x19];
    }
    DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
  }
  if (local_20 != 0) {
    (**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

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