CCoreDispInfo::CalcBoundingBoxAtNode
0x000bee70 · 803 bytes · __thiscall
_ZN13CCoreDispInfo21CalcBoundingBoxAtNodeEi
Decompiled
undefined (2 params)
/* CCoreDispInfo::CalcBoundingBoxAtNode(int) */
void __thiscall CCoreDispInfo::CalcBoundingBoxAtNode(CCoreDispInfo *this,int param_1)
{
float fVar1;
float fVar2;
float fVar3;
int iVar4;
int iVar5;
float *pfVar6;
int iVar7;
float local_44;
float local_3c;
float local_38;
float local_34;
float local_28;
float local_24;
float local_20;
float local_1c;
float local_18;
float local_14;
iVar7 = 1;
if (((param_1 != 0) && (iVar7 = 2, 4 < param_1)) && (iVar7 = 3, 0x14 < param_1)) {
iVar7 = (uint)(param_1 < 0x55) * 5 + -1;
}
iVar5 = param_1 * 0x200;
pfVar6 = (float *)(*(int *)(this + 4) + iVar5);
fVar3 = pfVar6[7];
if (*(int *)(this + 0xc) == iVar7) {
iVar7 = *(int *)(this + 0x1b8);
iVar5 = (int)fVar3 * 0x90 + iVar7;
local_44 = *(float *)(iVar5 + 0x30);
local_28 = *(float *)(iVar5 + 0x28);
local_24 = *(float *)(iVar5 + 0x2c);
local_1c = local_28;
local_3c = local_44;
local_38 = local_24;
}
else {
CalcMinMaxBoundingBoxAtNode(this,param_1,(Vector *)&local_28,(Vector *)&local_1c);
iVar7 = *(int *)(this + 0x1b8);
iVar4 = (int)fVar3 * 0x90 + iVar7;
fVar3 = *(float *)(iVar4 + 0x28);
local_3c = *(float *)(iVar4 + 0x30);
if (fVar3 <= local_28) {
local_28 = fVar3;
}
local_38 = *(float *)(iVar4 + 0x2c);
if (local_38 <= local_24) {
local_24 = local_38;
}
local_44 = local_20;
if (local_3c <= local_20) {
local_44 = local_3c;
}
if (local_1c < fVar3) {
local_1c = fVar3;
}
if (local_38 <= local_18) {
local_38 = local_18;
}
if (local_14 < local_3c) {
pfVar6 = (float *)(iVar5 + *(int *)(this + 4));
}
else {
pfVar6 = (float *)(iVar5 + *(int *)(this + 4));
local_3c = local_14;
}
}
iVar5 = 0;
local_34 = local_38;
do {
iVar4 = iVar5 + 8;
iVar5 = iVar5 + 1;
iVar4 = (int)pfVar6[iVar4] * 0x90 + iVar7;
fVar3 = *(float *)(iVar4 + 0x28);
if (fVar3 <= local_28) {
local_28 = fVar3;
}
fVar1 = *(float *)(iVar4 + 0x2c);
fVar2 = *(float *)(iVar4 + 0x30);
local_24 = (float)(~-(uint)(local_24 <= fVar1) & (uint)fVar1 |
(uint)local_24 & -(uint)(local_24 <= fVar1));
local_44 = (float)(~-(uint)(local_44 <= fVar2) & (uint)fVar2 |
(uint)local_44 & -(uint)(local_44 <= fVar2));
local_1c = (float)(~-(uint)(fVar3 <= local_1c) & (uint)fVar3 |
(uint)local_1c & -(uint)(fVar3 <= local_1c));
local_34 = (float)(~-(uint)(fVar1 <= local_34) & (uint)fVar1 |
(uint)local_34 & -(uint)(fVar1 <= local_34));
local_3c = (float)(~-(uint)(fVar2 <= local_3c) & (uint)fVar2 |
(uint)local_3c & -(uint)(fVar2 <= local_3c));
} while (iVar5 != 8);
*pfVar6 = local_28;
pfVar6[1] = local_24;
pfVar6[2] = local_44;
pfVar6[3] = local_1c;
pfVar6[4] = local_34;
pfVar6[5] = local_3c;
return;
}
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paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
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