GetDispNodeTriVerts
0x000bdd70 · 767 bytes · __cdecl
_Z19GetDispNodeTriVertsP13CCoreDispInfoiiR6VectorS2_S2_
Decompiled
undefined (6 params)
/* GetDispNodeTriVerts(CCoreDispInfo*, int, int, Vector&, Vector&, Vector&) */
void GetDispNodeTriVerts(CCoreDispInfo *param_1,int param_2,int param_3,Vector *param_4,
Vector *param_5,Vector *param_6)
{
int iVar1;
int iVar2;
iVar1 = param_2 * 0x200 + *(int *)(param_1 + 4);
switch(param_3) {
case 0:
iVar2 = *(int *)(iVar1 + 0x30) * 0x90 + *(int *)(param_1 + 0x1b8);
*(undefined4 *)param_4 = *(undefined4 *)(iVar2 + 0x28);
*(undefined4 *)(param_4 + 4) = *(undefined4 *)(iVar2 + 0x2c);
*(undefined4 *)(param_4 + 8) = *(undefined4 *)(iVar2 + 0x30);
iVar2 = *(int *)(iVar1 + 0x20) * 0x90 + *(int *)(param_1 + 0x1b8);
*(undefined4 *)param_5 = *(undefined4 *)(iVar2 + 0x28);
*(undefined4 *)(param_5 + 4) = *(undefined4 *)(iVar2 + 0x2c);
*(undefined4 *)(param_5 + 8) = *(undefined4 *)(iVar2 + 0x30);
iVar1 = *(int *)(iVar1 + 0x2c);
break;
case 1:
iVar2 = *(int *)(iVar1 + 0x2c) * 0x90 + *(int *)(param_1 + 0x1b8);
*(undefined4 *)param_4 = *(undefined4 *)(iVar2 + 0x28);
*(undefined4 *)(param_4 + 4) = *(undefined4 *)(iVar2 + 0x2c);
*(undefined4 *)(param_4 + 8) = *(undefined4 *)(iVar2 + 0x30);
iVar2 = *(int *)(iVar1 + 0x20);
goto LAB_000bdf1f;
case 2:
iVar2 = *(int *)(iVar1 + 0x2c) * 0x90 + *(int *)(param_1 + 0x1b8);
*(undefined4 *)param_4 = *(undefined4 *)(iVar2 + 0x28);
*(undefined4 *)(param_4 + 4) = *(undefined4 *)(iVar2 + 0x2c);
*(undefined4 *)(param_4 + 8) = *(undefined4 *)(iVar2 + 0x30);
iVar2 = *(int *)(iVar1 + 0x1c) * 0x90 + *(int *)(param_1 + 0x1b8);
*(undefined4 *)param_5 = *(undefined4 *)(iVar2 + 0x28);
*(undefined4 *)(param_5 + 4) = *(undefined4 *)(iVar2 + 0x2c);
*(undefined4 *)(param_5 + 8) = *(undefined4 *)(iVar2 + 0x30);
iVar1 = *(int *)(iVar1 + 0x34);
break;
case 3:
iVar2 = *(int *)(iVar1 + 0x34) * 0x90 + *(int *)(param_1 + 0x1b8);
*(undefined4 *)param_4 = *(undefined4 *)(iVar2 + 0x28);
*(undefined4 *)(param_4 + 4) = *(undefined4 *)(iVar2 + 0x2c);
*(undefined4 *)(param_4 + 8) = *(undefined4 *)(iVar2 + 0x30);
iVar2 = *(int *)(iVar1 + 0x1c);
goto LAB_000bddcf;
case 4:
iVar2 = *(int *)(iVar1 + 0x20) * 0x90 + *(int *)(param_1 + 0x1b8);
*(undefined4 *)param_4 = *(undefined4 *)(iVar2 + 0x28);
*(undefined4 *)(param_4 + 4) = *(undefined4 *)(iVar2 + 0x2c);
*(undefined4 *)(param_4 + 8) = *(undefined4 *)(iVar2 + 0x30);
iVar2 = *(int *)(iVar1 + 0x38);
LAB_000bdf1f:
iVar2 = iVar2 * 0x90 + *(int *)(param_1 + 0x1b8);
*(undefined4 *)param_5 = *(undefined4 *)(iVar2 + 0x28);
*(undefined4 *)(param_5 + 4) = *(undefined4 *)(iVar2 + 0x2c);
*(undefined4 *)(param_5 + 8) = *(undefined4 *)(iVar2 + 0x30);
iVar1 = *(int *)(iVar1 + 0x1c);
break;
case 5:
iVar2 = *(int *)(iVar1 + 0x1c) * 0x90 + *(int *)(param_1 + 0x1b8);
*(undefined4 *)param_4 = *(undefined4 *)(iVar2 + 0x28);
*(undefined4 *)(param_4 + 4) = *(undefined4 *)(iVar2 + 0x2c);
*(undefined4 *)(param_4 + 8) = *(undefined4 *)(iVar2 + 0x30);
iVar2 = *(int *)(iVar1 + 0x38) * 0x90 + *(int *)(param_1 + 0x1b8);
*(undefined4 *)param_5 = *(undefined4 *)(iVar2 + 0x28);
*(undefined4 *)(param_5 + 4) = *(undefined4 *)(iVar2 + 0x2c);
*(undefined4 *)(param_5 + 8) = *(undefined4 *)(iVar2 + 0x30);
iVar1 = *(int *)(iVar1 + 0x24);
break;
case 6:
iVar2 = *(int *)(iVar1 + 0x1c) * 0x90 + *(int *)(param_1 + 0x1b8);
*(undefined4 *)param_4 = *(undefined4 *)(iVar2 + 0x28);
*(undefined4 *)(param_4 + 4) = *(undefined4 *)(iVar2 + 0x2c);
*(undefined4 *)(param_4 + 8) = *(undefined4 *)(iVar2 + 0x30);
iVar2 = *(int *)(iVar1 + 0x24);
LAB_000bddcf:
iVar2 = iVar2 * 0x90 + *(int *)(param_1 + 0x1b8);
*(undefined4 *)param_5 = *(undefined4 *)(iVar2 + 0x28);
*(undefined4 *)(param_5 + 4) = *(undefined4 *)(iVar2 + 0x2c);
*(undefined4 *)(param_5 + 8) = *(undefined4 *)(iVar2 + 0x30);
iVar1 = *(int *)(iVar1 + 0x28);
break;
case 7:
iVar2 = *(int *)(iVar1 + 0x28) * 0x90 + *(int *)(param_1 + 0x1b8);
*(undefined4 *)param_4 = *(undefined4 *)(iVar2 + 0x28);
*(undefined4 *)(param_4 + 4) = *(undefined4 *)(iVar2 + 0x2c);
*(undefined4 *)(param_4 + 8) = *(undefined4 *)(iVar2 + 0x30);
iVar2 = *(int *)(iVar1 + 0x24) * 0x90 + *(int *)(param_1 + 0x1b8);
*(undefined4 *)param_5 = *(undefined4 *)(iVar2 + 0x28);
*(undefined4 *)(param_5 + 4) = *(undefined4 *)(iVar2 + 0x2c);
*(undefined4 *)(param_5 + 8) = *(undefined4 *)(iVar2 + 0x30);
iVar1 = *(int *)(iVar1 + 0x3c);
break;
default:
goto switchD_000bdd97_default;
}
iVar1 = iVar1 * 0x90 + *(int *)(param_1 + 0x1b8);
*(undefined4 *)param_6 = *(undefined4 *)(iVar1 + 0x28);
*(undefined4 *)(param_6 + 4) = *(undefined4 *)(iVar1 + 0x2c);
*(undefined4 *)(param_6 + 8) = *(undefined4 *)(iVar1 + 0x30);
switchD_000bdd97_default:
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.