NET_SetConVar::ReadFromBuffer
0x000b7690 · 972 bytes · __thiscall
_ZN13NET_SetConVar14ReadFromBufferER7bf_read
Decompiled
undefined (2 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* NET_SetConVar::ReadFromBuffer(bf_read&) */
byte __thiscall NET_SetConVar::ReadFromBuffer(NET_SetConVar *this,bf_read *param_1)
{
int iVar1;
uint *puVar2;
undefined4 *puVar3;
uint uVar4;
uint uVar5;
bf_read bVar6;
char cVar7;
int iVar8;
uint uVar9;
int in_GS_OFFSET;
uint local_240;
undefined4 local_23c;
undefined4 local_238;
undefined4 local_234;
undefined4 local_230;
int local_22c;
NetMessageCvar_t local_228 [260];
char local_124 [260];
int local_20;
local_23c = 0;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
local_238 = 0;
if (_exit == 0) {
local_22c = 0;
}
else {
(**(code **)(_exit + 0x50))
(_exit,&local_23c,0,0,0,0,"/data/src/engine/../common/netmessages.cpp",0x473,
&ReadFromBuffer(bf_read&)::tm_fmt,"(%s)%s","Unaccounted",
"NET_SetConVar::ReadFromBuffer");
local_22c = _exit;
}
iVar1 = _DAT_0040b9d4;
local_234 = local_23c;
local_230 = local_238;
if ((_DAT_0040b028 != 0) || (DAT_0040b02c == '\0')) {
/* try { // try from 000b776b to 000b776f has its CatchHandler @ 000b7a60 */
iVar8 = ThreadGetCurrentId();
if (iVar1 == iVar8) {
if ((char *)*_DAT_0040b030 != "NET_SetConVar::ReadFromBuffer") {
/* try { // try from 000b79bc to 000b79cd has its CatchHandler @ 000b7a60 */
_DAT_0040b030 =
(int *)CVProfNode::GetSubNode((char *)_DAT_0040b030,0x2a0727,&DAT_00000001,0x2a054b);
}
CVProfNode::EnterScope();
DAT_0040b02c = '\0';
}
}
iVar1 = *(int *)(param_1 + 0x14);
uVar9 = *(uint *)(param_1 + 0x10);
if (iVar1 < 8) {
puVar2 = *(uint **)(param_1 + 0x18);
if (puVar2 == *(uint **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(undefined4 *)(param_1 + 0x10) = 0;
*(uint **)(param_1 + 0x18) = puVar2 + 1;
param_1[4] = (bf_read)0x1;
}
else if (*(uint **)(param_1 + 0x1c) < puVar2) {
param_1[4] = (bf_read)0x1;
*(undefined4 *)(param_1 + 0x10) = 0;
}
else {
*(uint **)(param_1 + 0x18) = puVar2 + 1;
uVar4 = *puVar2;
*(uint *)(param_1 + 0x10) = uVar4;
if (param_1[4] == (bf_read)0x0) {
uVar5 = (&CBitBuffer::s_nMaskTable)[8 - iVar1];
*(int *)(param_1 + 0x14) = iVar1 + 0x18;
*(uint *)(param_1 + 0x10) = uVar4 >> ((byte)(8 - iVar1) & 0x1f);
local_240 = (uVar5 & uVar4) << ((byte)iVar1 & 0x1f) | uVar9;
goto LAB_000b77a9;
}
}
bVar6 = (bf_read)0x1;
}
else {
*(int *)(param_1 + 0x14) = iVar1 + -8;
local_240 = uVar9 & 0xff;
if (iVar1 + -8 == 0) {
puVar3 = *(undefined4 **)(param_1 + 0x18);
*(undefined4 *)(param_1 + 0x14) = 0x20;
if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(undefined4 *)(param_1 + 0x10) = 0;
*(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
}
else if (*(undefined4 **)(param_1 + 0x1c) < puVar3) {
param_1[4] = (bf_read)0x1;
*(undefined4 *)(param_1 + 0x10) = 0;
}
else {
*(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
*(undefined4 *)(param_1 + 0x10) = *puVar3;
}
}
else {
*(uint *)(param_1 + 0x10) = uVar9 >> 8;
}
LAB_000b77a9:
if (0 < (int)local_240) {
*(undefined4 *)(this + 0x58) = 0;
uVar9 = 0;
do {
/* try { // try from 000b77f5 to 000b7842 has its CatchHandler @ 000b7a78 */
CBitRead::ReadString((CBitRead *)param_1,(char *)local_228,0x104,false,(int *)0x0);
CBitRead::ReadString((CBitRead *)param_1,local_124,0x104,false,(int *)0x0);
CUtlVector<NetMessageCvar_t,CUtlMemory<NetMessageCvar_t,int>>::InsertBefore
((CUtlVector<NetMessageCvar_t,CUtlMemory<NetMessageCvar_t,int>> *)(this + 0x4c),
*(int *)(this + 0x58),local_228);
uVar9 = uVar9 + 1;
} while (uVar9 != local_240);
}
bVar6 = param_1[4];
}
iVar1 = _DAT_0040b9d4;
if ((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) {
iVar8 = ThreadGetCurrentId();
if (iVar1 == iVar8) {
cVar7 = CVProfNode::ExitScope();
if (cVar7 != '\0') {
_DAT_0040b030 = (int *)_DAT_0040b030[0x19];
}
DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
}
}
if (local_22c != 0) {
(**(code **)(local_22c + 0x54))(local_22c,local_234,local_230,0,0,0);
}
if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
return (byte)bVar6 ^ 1;
}
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
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paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
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file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
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calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
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