L L4D2node

SVC_UpdateStringTable::ReadFromBuffer

0x000b2920 · 1487 bytes · __thiscall

_ZN21SVC_UpdateStringTable14ReadFromBufferER7bf_read

Decompiled

undefined (2 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* SVC_UpdateStringTable::ReadFromBuffer(bf_read&) */

undefined4 __thiscall
SVC_UpdateStringTable::ReadFromBuffer(SVC_UpdateStringTable *this,bf_read *param_1)

{
  bf_read *pbVar1;
  undefined4 *puVar2;
  uint *puVar3;
  uint uVar4;
  uint uVar5;
  char cVar6;
  int iVar7;
  undefined4 uVar8;
  int iVar9;
  uint uVar10;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_28;
  undefined4 local_24;
  int local_20;
  
  local_34 = 0;
  local_30 = 0;
  if (_exit == 0) {
    local_20 = 0;
  }
  else {
    (**(code **)(_exit + 0x50))
              (_exit,&local_34,0,0,0,0,"/data/src/engine/../common/netmessages.cpp",0x4ac,
               &ReadFromBuffer(bf_read&)::tm_fmt,"(%s)%s","Unaccounted",
               "SVC_UpdateStringTable::ReadFromBuffer");
    local_20 = _exit;
  }
  iVar9 = _DAT_0040b9d4;
  local_28 = local_34;
  local_24 = local_30;
                    /* try { // try from 000b2ae6 to 000b2b34 has its CatchHandler @ 000b2f83 */
  if (((_DAT_0040b028 != 0) || (DAT_0040b02c == '\0')) &&
     (iVar7 = ThreadGetCurrentId(), iVar9 == iVar7)) {
    if ((char *)*_DAT_0040b030 != "SVC_UpdateStringTable::ReadFromBuffer") {
      _DAT_0040b030 =
           (int *)CVProfNode::GetSubNode((char *)_DAT_0040b030,0x2a0a4c,&DAT_00000001,0x2a054b);
    }
    CVProfNode::EnterScope();
    DAT_0040b02c = '\0';
  }
                    /* try { // try from 000b29de to 000b29e2 has its CatchHandler @ 000b2f62 */
  iVar7 = Q_log2(0x20);
  iVar9 = *(int *)(param_1 + 0x14);
  if (iVar9 < iVar7) {
    puVar3 = *(uint **)(param_1 + 0x18);
    uVar10 = *(uint *)(param_1 + 0x10);
    if (puVar3 == *(uint **)(param_1 + 0x1c)) {
      *(undefined4 *)(param_1 + 0x14) = 1;
      uVar10 = 0;
      *(undefined4 *)(param_1 + 0x10) = 0;
      *(uint **)(param_1 + 0x18) = puVar3 + 1;
      param_1[4] = (bf_read)0x1;
    }
    else {
      if (*(uint **)(param_1 + 0x1c) < puVar3) {
        param_1[4] = (bf_read)0x1;
        *(undefined4 *)(param_1 + 0x10) = 0;
      }
      else {
        *(uint **)(param_1 + 0x18) = puVar3 + 1;
        uVar4 = *puVar3;
        *(uint *)(param_1 + 0x10) = uVar4;
        if (param_1[4] == (bf_read)0x0) {
          iVar7 = iVar7 - iVar9;
          uVar10 = ((&CBitBuffer::s_nMaskTable)[iVar7] & uVar4) << ((byte)iVar9 & 0x1f) | uVar10;
          *(int *)(param_1 + 0x14) = 0x20 - iVar7;
          *(uint *)(param_1 + 0x10) = uVar4 >> ((byte)iVar7 & 0x1f);
          goto LAB_000b2a0e;
        }
      }
      uVar10 = 0;
    }
  }
  else {
    uVar10 = (&CBitBuffer::s_nMaskTable)[iVar7];
    *(int *)(param_1 + 0x14) = iVar9 - iVar7;
    uVar10 = uVar10 & *(uint *)(param_1 + 0x10);
    if (iVar9 - iVar7 == 0) {
      puVar2 = *(undefined4 **)(param_1 + 0x18);
      *(undefined4 *)(param_1 + 0x14) = 0x20;
      if (puVar2 == *(undefined4 **)(param_1 + 0x1c)) {
        *(undefined4 *)(param_1 + 0x14) = 1;
        *(undefined4 *)(param_1 + 0x10) = 0;
        *(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
      }
      else if (*(undefined4 **)(param_1 + 0x1c) < puVar2) {
        param_1[4] = (bf_read)0x1;
        *(undefined4 *)(param_1 + 0x10) = 0;
      }
      else {
        *(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
        *(undefined4 *)(param_1 + 0x10) = *puVar2;
      }
    }
    else {
      *(uint *)(param_1 + 0x10) = *(uint *)(param_1 + 0x10) >> ((byte)iVar7 & 0x1f);
    }
  }
LAB_000b2a0e:
  *(uint *)(this + 0x4c) = uVar10;
  uVar10 = *(uint *)(param_1 + 0x10);
  pbVar1 = param_1 + 0x14;
  *(int *)pbVar1 = *(int *)pbVar1 + -1;
  if (*(int *)pbVar1 == 0) {
    puVar2 = *(undefined4 **)(param_1 + 0x18);
    *(undefined4 *)(param_1 + 0x14) = 0x20;
    if (puVar2 == *(undefined4 **)(param_1 + 0x1c)) {
      *(undefined4 *)(param_1 + 0x14) = 1;
      *(undefined4 *)(param_1 + 0x10) = 0;
      *(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
    }
    else if (*(undefined4 **)(param_1 + 0x1c) < puVar2) {
      param_1[4] = (bf_read)0x1;
      *(undefined4 *)(param_1 + 0x10) = 0;
    }
    else {
      *(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
      *(undefined4 *)(param_1 + 0x10) = *puVar2;
    }
  }
  else {
    *(uint *)(param_1 + 0x10) = uVar10 >> 1;
  }
  if ((uVar10 & 1) == 0) {
    *(undefined4 *)(this + 0x50) = 1;
    iVar9 = *(int *)(param_1 + 0x14);
  }
  else {
    iVar9 = *(int *)(param_1 + 0x14);
    if (iVar9 < 0x10) {
      uVar10 = *(uint *)(param_1 + 0x10);
      puVar3 = *(uint **)(param_1 + 0x18);
      if (puVar3 == *(uint **)(param_1 + 0x1c)) {
        *(undefined4 *)(param_1 + 0x14) = 1;
        *(uint **)(param_1 + 0x18) = puVar3 + 1;
        uVar10 = 0;
        *(undefined4 *)(param_1 + 0x10) = 0;
        param_1[4] = (bf_read)0x1;
      }
      else {
        if (puVar3 < *(uint **)(param_1 + 0x1c)) {
          *(uint **)(param_1 + 0x18) = puVar3 + 1;
          uVar4 = *puVar3;
          *(uint *)(param_1 + 0x10) = uVar4;
          if (param_1[4] == (bf_read)0x0) {
            uVar5 = (&CBitBuffer::s_nMaskTable)[0x10 - iVar9];
            *(int *)(param_1 + 0x14) = iVar9 + 0x10;
            uVar10 = (uVar5 & uVar4) << ((byte)iVar9 & 0x1f) | uVar10;
            *(uint *)(param_1 + 0x10) = uVar4 >> ((byte)(0x10 - iVar9) & 0x1f);
            goto LAB_000b2aa0;
          }
        }
        else {
          param_1[4] = (bf_read)0x1;
          *(undefined4 *)(param_1 + 0x10) = 0;
        }
        uVar10 = 0;
      }
    }
    else {
      *(int *)(param_1 + 0x14) = iVar9 + -0x10;
      uVar10 = *(uint *)(param_1 + 0x10) & 0xffff;
      if (iVar9 + -0x10 == 0) {
        puVar2 = *(undefined4 **)(param_1 + 0x18);
        *(undefined4 *)(param_1 + 0x14) = 0x20;
        if (puVar2 == *(undefined4 **)(param_1 + 0x1c)) {
          *(undefined4 *)(param_1 + 0x14) = 1;
          *(undefined4 *)(param_1 + 0x10) = 0;
          *(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
        }
        else if (*(undefined4 **)(param_1 + 0x1c) < puVar2) {
          param_1[4] = (bf_read)0x1;
          *(undefined4 *)(param_1 + 0x10) = 0;
        }
        else {
          *(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
          *(undefined4 *)(param_1 + 0x10) = *puVar2;
        }
      }
      else {
        *(uint *)(param_1 + 0x10) = *(uint *)(param_1 + 0x10) >> 0x10;
      }
    }
LAB_000b2aa0:
    *(uint *)(this + 0x50) = uVar10;
    iVar9 = *(int *)(param_1 + 0x14);
  }
  if (iVar9 < 0x14) {
    uVar10 = *(uint *)(param_1 + 0x10);
    puVar3 = *(uint **)(param_1 + 0x18);
    if (puVar3 == *(uint **)(param_1 + 0x1c)) {
      *(undefined4 *)(param_1 + 0x14) = 1;
      *(uint **)(param_1 + 0x18) = puVar3 + 1;
      uVar10 = 0;
      *(undefined4 *)(param_1 + 0x10) = 0;
      param_1[4] = (bf_read)0x1;
    }
    else {
      if (*(uint **)(param_1 + 0x1c) < puVar3) {
        param_1[4] = (bf_read)0x1;
        *(undefined4 *)(param_1 + 0x10) = 0;
      }
      else {
        *(uint **)(param_1 + 0x18) = puVar3 + 1;
        uVar4 = *puVar3;
        *(uint *)(param_1 + 0x10) = uVar4;
        if (param_1[4] == (bf_read)0x0) {
          uVar5 = (&CBitBuffer::s_nMaskTable)[0x14 - iVar9];
          *(int *)(param_1 + 0x14) = iVar9 + 0xc;
          uVar10 = (uVar5 & uVar4) << ((byte)iVar9 & 0x1f) | uVar10;
          *(uint *)(param_1 + 0x10) = uVar4 >> ((byte)(0x14 - iVar9) & 0x1f);
          goto LAB_000b2bd9;
        }
      }
      uVar10 = 0;
    }
  }
  else {
    *(int *)(param_1 + 0x14) = iVar9 + -0x14;
    uVar10 = *(uint *)(param_1 + 0x10) & 0xfffff;
    if (iVar9 + -0x14 == 0) {
      puVar2 = *(undefined4 **)(param_1 + 0x18);
      *(undefined4 *)(param_1 + 0x14) = 0x20;
      if (puVar2 == *(undefined4 **)(param_1 + 0x1c)) {
        *(undefined4 *)(param_1 + 0x14) = 1;
        *(undefined4 *)(param_1 + 0x10) = 0;
        *(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
      }
      else if (*(undefined4 **)(param_1 + 0x1c) < puVar2) {
        param_1[4] = (bf_read)0x1;
        *(undefined4 *)(param_1 + 0x10) = 0;
      }
      else {
        *(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
        *(undefined4 *)(param_1 + 0x10) = *puVar2;
      }
    }
    else {
      *(uint *)(param_1 + 0x10) = *(uint *)(param_1 + 0x10) >> 0x14;
    }
  }
LAB_000b2bd9:
  *(uint *)(this + 0x54) = uVar10;
  *(undefined4 *)(this + 0x58) = *(undefined4 *)param_1;
  *(undefined4 *)(this + 0x5c) = *(undefined4 *)(param_1 + 4);
  *(undefined4 *)(this + 0x60) = *(undefined4 *)(param_1 + 8);
  *(undefined4 *)(this + 100) = *(undefined4 *)(param_1 + 0xc);
  *(undefined4 *)(this + 0x68) = *(undefined4 *)(param_1 + 0x10);
  *(undefined4 *)(this + 0x6c) = *(undefined4 *)(param_1 + 0x14);
  *(undefined4 *)(this + 0x70) = *(undefined4 *)(param_1 + 0x18);
  *(undefined4 *)(this + 0x74) = *(undefined4 *)(param_1 + 0x1c);
  *(undefined4 *)(this + 0x78) = *(undefined4 *)(param_1 + 0x20);
  if (*(int *)(param_1 + 0x20) == 0) {
    iVar9 = 0;
  }
  else {
    iVar7 = (((uint)(*(int *)(param_1 + 0x18) - *(int *)(param_1 + 0x20)) >> 2) * 0x20 -
            *(int *)(param_1 + 0x14)) + (*(uint *)(param_1 + 0xc) & 3) * 8;
    iVar9 = *(int *)(param_1 + 8);
    if (iVar7 <= *(int *)(param_1 + 8)) {
      iVar9 = iVar7;
    }
  }
                    /* try { // try from 000b2c44 to 000b2c48 has its CatchHandler @ 000b2f62 */
  uVar8 = CBitRead::Seek((CBitRead *)param_1,uVar10 + iVar9);
  iVar9 = _DAT_0040b9d4;
  if (((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) &&
     (iVar7 = ThreadGetCurrentId(), iVar9 == iVar7)) {
    cVar6 = CVProfNode::ExitScope();
    if (cVar6 != '\0') {
      _DAT_0040b030 = (int *)_DAT_0040b030[0x19];
    }
    DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
  }
  if (local_20 != 0) {
    (**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
  }
  return uVar8;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)