L L4D2node

SVC_BSPDecal::ReadFromBuffer

0x000b0ed0 · 1512 bytes · __thiscall

_ZN12SVC_BSPDecal14ReadFromBufferER7bf_read

Decompiled

undefined (2 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* SVC_BSPDecal::ReadFromBuffer(bf_read&) */

byte __thiscall SVC_BSPDecal::ReadFromBuffer(SVC_BSPDecal *this,bf_read *param_1)

{
  bf_read *pbVar1;
  bf_read bVar2;
  undefined4 *puVar3;
  uint *puVar4;
  uint uVar5;
  uint uVar6;
  byte bVar7;
  char cVar8;
  uint uVar9;
  int iVar10;
  int iVar11;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_28;
  undefined4 local_24;
  int local_20;
  
  local_34 = 0;
  local_30 = 0;
  if (_exit == 0) {
    local_20 = 0;
  }
  else {
    (**(code **)(_exit + 0x50))
              (_exit,&local_34,0,0,0,0,"/data/src/engine/../common/netmessages.cpp",0x341,
               &ReadFromBuffer(bf_read&)::tm_fmt,"(%s)%s","Unaccounted",
               "SVC_BSPDecal::ReadFromBuffer");
    local_20 = _exit;
  }
  iVar11 = _DAT_0040b9d4;
  local_28 = local_34;
  local_24 = local_30;
                    /* try { // try from 000b10a6 to 000b10f4 has its CatchHandler @ 000b1521 */
  if (((_DAT_0040b028 != 0) || (DAT_0040b02c == '\0')) &&
     (iVar10 = ThreadGetCurrentId(), iVar11 == iVar10)) {
    if ((char *)*_DAT_0040b030 != "SVC_BSPDecal::ReadFromBuffer") {
      _DAT_0040b030 =
           (int *)CVProfNode::GetSubNode((char *)_DAT_0040b030,0x2a063c,&DAT_00000001,0x2a054b);
    }
    CVProfNode::EnterScope();
    DAT_0040b02c = '\0';
  }
                    /* try { // try from 000b0f91 to 000b0f95 has its CatchHandler @ 000b1536 */
  CBitRead::ReadBitVec3Coord((CBitRead *)param_1,(Vector *)(this + 0x4c));
  iVar11 = *(int *)(param_1 + 0x14);
  if (iVar11 < 9) {
    uVar9 = *(uint *)(param_1 + 0x10);
    puVar4 = *(uint **)(param_1 + 0x18);
    if (puVar4 == *(uint **)(param_1 + 0x1c)) {
      *(undefined4 *)(param_1 + 0x14) = 1;
      *(uint **)(param_1 + 0x18) = puVar4 + 1;
      uVar9 = 0;
      *(undefined4 *)(param_1 + 0x10) = 0;
      param_1[4] = (bf_read)0x1;
    }
    else {
      if (*(uint **)(param_1 + 0x1c) < puVar4) {
        param_1[4] = (bf_read)0x1;
        *(undefined4 *)(param_1 + 0x10) = 0;
      }
      else {
        *(uint **)(param_1 + 0x18) = puVar4 + 1;
        uVar5 = *puVar4;
        *(uint *)(param_1 + 0x10) = uVar5;
        if (param_1[4] == (bf_read)0x0) {
          uVar6 = (&CBitBuffer::s_nMaskTable)[9 - iVar11];
          *(int *)(param_1 + 0x14) = iVar11 + 0x17;
          uVar9 = (uVar6 & uVar5) << ((byte)iVar11 & 0x1f) | uVar9;
          *(uint *)(param_1 + 0x10) = uVar5 >> ((byte)(9 - iVar11) & 0x1f);
          goto LAB_000b0fc0;
        }
      }
      uVar9 = 0;
    }
  }
  else {
    *(int *)(param_1 + 0x14) = iVar11 + -9;
    uVar9 = *(uint *)(param_1 + 0x10) & 0x1ff;
    if (iVar11 + -9 == 0) {
      puVar3 = *(undefined4 **)(param_1 + 0x18);
      *(undefined4 *)(param_1 + 0x14) = 0x20;
      if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
        *(undefined4 *)(param_1 + 0x14) = 1;
        *(undefined4 *)(param_1 + 0x10) = 0;
        *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
      }
      else if (*(undefined4 **)(param_1 + 0x1c) < puVar3) {
        param_1[4] = (bf_read)0x1;
        *(undefined4 *)(param_1 + 0x10) = 0;
      }
      else {
        *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
        *(undefined4 *)(param_1 + 0x10) = *puVar3;
      }
    }
    else {
      *(uint *)(param_1 + 0x10) = *(uint *)(param_1 + 0x10) >> 9;
    }
  }
LAB_000b0fc0:
  *(uint *)(this + 0x58) = uVar9;
  uVar9 = *(uint *)(param_1 + 0x10);
  pbVar1 = param_1 + 0x14;
  *(int *)pbVar1 = *(int *)pbVar1 + -1;
  if (*(int *)pbVar1 == 0) {
    puVar3 = *(undefined4 **)(param_1 + 0x18);
    *(undefined4 *)(param_1 + 0x14) = 0x20;
    if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
      *(undefined4 *)(param_1 + 0x14) = 1;
      *(undefined4 *)(param_1 + 0x10) = 0;
      *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
    }
    else if (*(undefined4 **)(param_1 + 0x1c) < puVar3) {
      param_1[4] = (bf_read)0x1;
      *(undefined4 *)(param_1 + 0x10) = 0;
    }
    else {
      *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
      *(undefined4 *)(param_1 + 0x10) = *puVar3;
    }
  }
  else {
    *(uint *)(param_1 + 0x10) = uVar9 >> 1;
  }
  if ((uVar9 & 1) == 0) {
    *(undefined4 *)(this + 0x5c) = 0;
    *(undefined4 *)(this + 0x60) = 0;
    uVar9 = *(uint *)(param_1 + 0x10);
    bVar7 = (byte)uVar9;
    pbVar1 = param_1 + 0x14;
    *(int *)pbVar1 = *(int *)pbVar1 + -1;
    iVar11 = *(int *)pbVar1;
    goto joined_r0x000b1182;
  }
  iVar11 = *(int *)(param_1 + 0x14);
  if (iVar11 < 0xb) {
    uVar9 = *(uint *)(param_1 + 0x10);
    puVar4 = *(uint **)(param_1 + 0x18);
    if (puVar4 == *(uint **)(param_1 + 0x1c)) {
      *(undefined4 *)(param_1 + 0x14) = 1;
      *(uint **)(param_1 + 0x18) = puVar4 + 1;
      uVar9 = 0;
      *(undefined4 *)(param_1 + 0x10) = 0;
      param_1[4] = (bf_read)0x1;
      goto LAB_000b1050;
    }
    if (*(uint **)(param_1 + 0x1c) <= puVar4) {
      param_1[4] = (bf_read)0x1;
      *(undefined4 *)(param_1 + 0x10) = 0;
LAB_000b135b:
      uVar9 = 0;
      goto LAB_000b1050;
    }
    *(uint **)(param_1 + 0x18) = puVar4 + 1;
    uVar5 = *puVar4;
    *(uint *)(param_1 + 0x10) = uVar5;
    if (param_1[4] != (bf_read)0x0) goto LAB_000b135b;
    uVar6 = (&CBitBuffer::s_nMaskTable)[0xb - iVar11];
    *(int *)(param_1 + 0x14) = iVar11 + 0x15;
    *(uint *)(param_1 + 0x10) = uVar5 >> ((byte)(0xb - iVar11) & 0x1f);
    *(uint *)(this + 0x5c) = (uVar6 & uVar5) << ((byte)iVar11 & 0x1f) | uVar9;
    iVar11 = *(int *)(param_1 + 0x14);
    if (0xb < iVar11) goto LAB_000b105f;
LAB_000b129e:
    uVar9 = *(uint *)(param_1 + 0x10);
    puVar4 = *(uint **)(param_1 + 0x18);
    if (puVar4 == *(uint **)(param_1 + 0x1c)) {
      *(undefined4 *)(param_1 + 0x14) = 1;
      *(uint **)(param_1 + 0x18) = puVar4 + 1;
      uVar9 = 0;
      *(undefined4 *)(param_1 + 0x10) = 0;
      param_1[4] = (bf_read)0x1;
    }
    else {
      if (*(uint **)(param_1 + 0x1c) < puVar4) {
        param_1[4] = (bf_read)0x1;
        *(undefined4 *)(param_1 + 0x10) = 0;
      }
      else {
        *(uint **)(param_1 + 0x18) = puVar4 + 1;
        uVar5 = *puVar4;
        *(uint *)(param_1 + 0x10) = uVar5;
        if (param_1[4] == (bf_read)0x0) {
          uVar6 = (&CBitBuffer::s_nMaskTable)[0xc - iVar11];
          *(int *)(param_1 + 0x14) = iVar11 + 0x14;
          uVar9 = (uVar6 & uVar5) << ((byte)iVar11 & 0x1f) | uVar9;
          *(uint *)(param_1 + 0x10) = uVar5 >> ((byte)(0xc - iVar11) & 0x1f);
          goto LAB_000b107d;
        }
      }
      uVar9 = 0;
    }
  }
  else {
    *(int *)(param_1 + 0x14) = iVar11 + -0xb;
    uVar9 = *(uint *)(param_1 + 0x10) & 0x7ff;
    if (iVar11 + -0xb == 0) {
      puVar3 = *(undefined4 **)(param_1 + 0x18);
      *(undefined4 *)(param_1 + 0x14) = 0x20;
      if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
        *(undefined4 *)(param_1 + 0x14) = 1;
        *(undefined4 *)(param_1 + 0x10) = 0;
        *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
      }
      else if (*(undefined4 **)(param_1 + 0x1c) < puVar3) {
        param_1[4] = (bf_read)0x1;
        *(undefined4 *)(param_1 + 0x10) = 0;
      }
      else {
        *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
        *(undefined4 *)(param_1 + 0x10) = *puVar3;
      }
    }
    else {
      *(uint *)(param_1 + 0x10) = *(uint *)(param_1 + 0x10) >> 0xb;
    }
LAB_000b1050:
    *(uint *)(this + 0x5c) = uVar9;
    iVar11 = *(int *)(param_1 + 0x14);
    if (iVar11 < 0xc) goto LAB_000b129e;
LAB_000b105f:
    *(int *)(param_1 + 0x14) = iVar11 + -0xc;
    uVar9 = *(uint *)(param_1 + 0x10) & 0xfff;
    if (iVar11 + -0xc == 0) {
      puVar3 = *(undefined4 **)(param_1 + 0x18);
      *(undefined4 *)(param_1 + 0x14) = 0x20;
      if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
        *(undefined4 *)(param_1 + 0x14) = 1;
        *(undefined4 *)(param_1 + 0x10) = 0;
        *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
      }
      else if (*(undefined4 **)(param_1 + 0x1c) < puVar3) {
        param_1[4] = (bf_read)0x1;
        *(undefined4 *)(param_1 + 0x10) = 0;
      }
      else {
        *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
        *(undefined4 *)(param_1 + 0x10) = *puVar3;
      }
    }
    else {
      *(uint *)(param_1 + 0x10) = *(uint *)(param_1 + 0x10) >> 0xc;
    }
  }
LAB_000b107d:
  *(uint *)(this + 0x60) = uVar9;
  uVar9 = *(uint *)(param_1 + 0x10);
  bVar7 = (byte)uVar9;
  pbVar1 = param_1 + 0x14;
  *(int *)pbVar1 = *(int *)pbVar1 + -1;
  iVar11 = *(int *)pbVar1;
joined_r0x000b1182:
  if (iVar11 == 0) {
    puVar3 = *(undefined4 **)(param_1 + 0x18);
    *(undefined4 *)(param_1 + 0x14) = 0x20;
    if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
      *(undefined4 *)(param_1 + 0x14) = 1;
      *(undefined4 *)(param_1 + 0x10) = 0;
      *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
    }
    else if (*(undefined4 **)(param_1 + 0x1c) < puVar3) {
      param_1[4] = (bf_read)0x1;
      *(undefined4 *)(param_1 + 0x10) = 0;
    }
    else {
      *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
      *(undefined4 *)(param_1 + 0x10) = *puVar3;
    }
  }
  else {
    *(uint *)(param_1 + 0x10) = uVar9 >> 1;
  }
  this[100] = (SVC_BSPDecal)(bVar7 & 1);
  this[100] = (SVC_BSPDecal)((byte)this[100] & 1);
  iVar11 = _DAT_0040b9d4;
  bVar2 = param_1[4];
  if (((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) &&
     (iVar10 = ThreadGetCurrentId(), iVar11 == iVar10)) {
    cVar8 = CVProfNode::ExitScope();
    if (cVar8 != '\0') {
      _DAT_0040b030 = (int *)_DAT_0040b030[0x19];
    }
    DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
  }
  if (local_20 != 0) {
    (**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
  }
  return (byte)bVar2 ^ 1;
}

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paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
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Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

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