L L4D2node

CLC_ClientInfo::ReadFromBuffer

0x000ae860 · 1698 bytes · __thiscall

_ZN14CLC_ClientInfo14ReadFromBufferER7bf_read

Decompiled

undefined (2 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CLC_ClientInfo::ReadFromBuffer(bf_read&) */

byte __thiscall CLC_ClientInfo::ReadFromBuffer(CLC_ClientInfo *this,bf_read *param_1)

{
  bf_read *pbVar1;
  bf_read bVar2;
  undefined4 *puVar3;
  uint *puVar4;
  uint uVar5;
  char cVar6;
  int iVar7;
  uint uVar8;
  CLC_ClientInfo CVar9;
  int iVar10;
  byte local_44;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_28;
  undefined4 local_24;
  int local_20;
  
  local_34 = 0;
  local_30 = 0;
  if (_exit == 0) {
    local_20 = 0;
  }
  else {
    (**(code **)(_exit + 0x50))
              (_exit,&local_34,0,0,0,0,"/data/src/engine/../common/netmessages.cpp",0x9c,
               &ReadFromBuffer(bf_read&)::tm_fmt,"(%s)%s","Unaccounted",
               "CLC_ClientInfo::ReadFromBuffer");
    local_20 = _exit;
  }
  iVar10 = _DAT_0040b9d4;
  local_28 = local_34;
  local_24 = local_30;
                    /* try { // try from 000ae915 to 000ae919 has its CatchHandler @ 000aef68 */
  if (((_DAT_0040b028 != 0) || (DAT_0040b02c == '\0')) &&
     (iVar7 = ThreadGetCurrentId(), iVar10 == iVar7)) {
    if ((char *)*_DAT_0040b030 != "CLC_ClientInfo::ReadFromBuffer") {
                    /* try { // try from 000aede0 to 000aedf1 has its CatchHandler @ 000aef68 */
      _DAT_0040b030 =
           (int *)CVProfNode::GetSubNode((char *)_DAT_0040b030,0x2a097c,&DAT_00000001,0x2a054b);
    }
    CVProfNode::EnterScope();
    DAT_0040b02c = '\0';
  }
  iVar10 = *(int *)(param_1 + 0x14);
  if (iVar10 < 0x20) {
    uVar8 = *(uint *)(param_1 + 0x10);
    puVar4 = *(uint **)(param_1 + 0x18);
    if (puVar4 == *(uint **)(param_1 + 0x1c)) {
      *(undefined4 *)(param_1 + 0x14) = 1;
      *(uint **)(param_1 + 0x18) = puVar4 + 1;
      *(undefined4 *)(param_1 + 0x10) = 0;
      param_1[4] = (bf_read)0x1;
    }
    else if (*(uint **)(param_1 + 0x1c) < puVar4) {
      param_1[4] = (bf_read)0x1;
      *(undefined4 *)(param_1 + 0x10) = 0;
    }
    else {
      *(uint **)(param_1 + 0x18) = puVar4 + 1;
      uVar5 = *puVar4;
      *(uint *)(param_1 + 0x10) = uVar5;
      if (param_1[4] == (bf_read)0x0) {
        *(int *)(param_1 + 0x14) = iVar10;
        uVar8 = ((&CBitBuffer::s_nMaskTable)[0x20 - iVar10] & uVar5) << ((byte)iVar10 & 0x1f) |
                uVar8;
        *(uint *)(param_1 + 0x10) = uVar5 >> ((byte)(0x20 - iVar10) & 0x1f);
        goto LAB_000ae947;
      }
    }
    *(undefined4 *)(this + 0x50) = 0;
    iVar10 = *(int *)(param_1 + 0x14);
    if (iVar10 < 0x20) goto LAB_000ae9c0;
LAB_000ae952:
    *(int *)(param_1 + 0x14) = iVar10 + -0x20;
    uVar8 = *(uint *)(param_1 + 0x10);
    if (iVar10 + -0x20 == 0) {
      puVar3 = *(undefined4 **)(param_1 + 0x18);
      *(undefined4 *)(param_1 + 0x14) = 0x20;
      if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
        *(undefined4 *)(param_1 + 0x14) = 1;
        *(undefined4 *)(param_1 + 0x10) = 0;
        *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
      }
      else {
        if (*(undefined4 **)(param_1 + 0x1c) < puVar3) {
          param_1[4] = (bf_read)0x1;
          goto LAB_000ae981;
        }
        *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
        *(undefined4 *)(param_1 + 0x10) = *puVar3;
      }
    }
    else {
LAB_000ae981:
      *(undefined4 *)(param_1 + 0x10) = 0;
    }
  }
  else {
    *(int *)(param_1 + 0x14) = iVar10 + -0x20;
    uVar8 = *(uint *)(param_1 + 0x10);
    if (iVar10 + -0x20 == 0) {
      puVar3 = *(undefined4 **)(param_1 + 0x18);
      *(undefined4 *)(param_1 + 0x14) = 0x20;
      if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
        *(undefined4 *)(param_1 + 0x14) = 1;
        *(undefined4 *)(param_1 + 0x10) = 0;
        *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
      }
      else {
        if (*(undefined4 **)(param_1 + 0x1c) < puVar3) {
          param_1[4] = (bf_read)0x1;
          goto LAB_000ae940;
        }
        *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
        *(undefined4 *)(param_1 + 0x10) = *puVar3;
      }
    }
    else {
LAB_000ae940:
      *(undefined4 *)(param_1 + 0x10) = 0;
    }
LAB_000ae947:
    *(uint *)(this + 0x50) = uVar8;
    iVar10 = *(int *)(param_1 + 0x14);
    if (0x1f < iVar10) goto LAB_000ae952;
LAB_000ae9c0:
    uVar8 = *(uint *)(param_1 + 0x10);
    puVar4 = *(uint **)(param_1 + 0x18);
    if (puVar4 == *(uint **)(param_1 + 0x1c)) {
      *(undefined4 *)(param_1 + 0x14) = 1;
      *(undefined4 *)(param_1 + 0x10) = 0;
      *(uint **)(param_1 + 0x18) = puVar4 + 1;
      param_1[4] = (bf_read)0x1;
LAB_000ae9e3:
      uVar8 = 0;
    }
    else {
      if (*(uint **)(param_1 + 0x1c) < puVar4) {
        param_1[4] = (bf_read)0x1;
        *(undefined4 *)(param_1 + 0x10) = 0;
        goto LAB_000ae9e3;
      }
      *(uint **)(param_1 + 0x18) = puVar4 + 1;
      uVar5 = *puVar4;
      *(uint *)(param_1 + 0x10) = uVar5;
      if (param_1[4] != (bf_read)0x0) goto LAB_000ae9e3;
      *(int *)(param_1 + 0x14) = iVar10;
      uVar8 = ((&CBitBuffer::s_nMaskTable)[0x20 - iVar10] & uVar5) << ((byte)iVar10 & 0x1f) | uVar8;
      *(uint *)(param_1 + 0x10) = uVar5 >> ((byte)(0x20 - iVar10) & 0x1f);
    }
  }
  *(uint *)(this + 0x4c) = uVar8;
  CVar9 = (CLC_ClientInfo)((byte)*(uint *)(param_1 + 0x10) & 1);
  pbVar1 = param_1 + 0x14;
  *(int *)pbVar1 = *(int *)pbVar1 + -1;
  if (*(int *)pbVar1 == 0) {
    puVar3 = *(undefined4 **)(param_1 + 0x18);
    *(undefined4 *)(param_1 + 0x14) = 0x20;
    if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
      *(undefined4 *)(param_1 + 0x14) = 1;
      *(undefined4 *)(param_1 + 0x10) = 0;
      *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
    }
    else if (*(undefined4 **)(param_1 + 0x1c) < puVar3) {
      param_1[4] = (bf_read)0x1;
      *(undefined4 *)(param_1 + 0x10) = 0;
    }
    else {
      *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
      *(undefined4 *)(param_1 + 0x10) = *puVar3;
    }
    this[0x54] = CVar9;
    this[0x54] = (CLC_ClientInfo)((byte)this[0x54] & 1);
    iVar10 = *(int *)(param_1 + 0x14);
  }
  else {
    *(uint *)(param_1 + 0x10) = *(uint *)(param_1 + 0x10) >> 1;
    this[0x54] = CVar9;
    this[0x54] = (CLC_ClientInfo)((byte)this[0x54] & 1);
    iVar10 = *(int *)(param_1 + 0x14);
  }
  if (iVar10 < 0x20) {
    uVar8 = *(uint *)(param_1 + 0x10);
    puVar4 = *(uint **)(param_1 + 0x18);
    if (puVar4 == *(uint **)(param_1 + 0x1c)) {
      *(undefined4 *)(param_1 + 0x14) = 1;
      *(undefined4 *)(param_1 + 0x10) = 0;
      *(uint **)(param_1 + 0x18) = puVar4 + 1;
      param_1[4] = (bf_read)0x1;
    }
    else if (*(uint **)(param_1 + 0x1c) < puVar4) {
      param_1[4] = (bf_read)0x1;
      *(undefined4 *)(param_1 + 0x10) = 0;
    }
    else {
      *(uint **)(param_1 + 0x18) = puVar4 + 1;
      uVar5 = *puVar4;
      *(uint *)(param_1 + 0x10) = uVar5;
      if (param_1[4] == (bf_read)0x0) {
        *(int *)(param_1 + 0x14) = iVar10;
        uVar8 = ((&CBitBuffer::s_nMaskTable)[0x20 - iVar10] & uVar5) << ((byte)iVar10 & 0x1f) |
                uVar8;
        *(uint *)(param_1 + 0x10) = uVar5 >> ((byte)(0x20 - iVar10) & 0x1f);
        goto LAB_000aeac9;
      }
    }
    uVar8 = 0;
    goto LAB_000aeac9;
  }
  *(int *)(param_1 + 0x14) = iVar10 + -0x20;
  uVar8 = *(uint *)(param_1 + 0x10);
  if (iVar10 + -0x20 == 0) {
    puVar3 = *(undefined4 **)(param_1 + 0x18);
    *(undefined4 *)(param_1 + 0x14) = 0x20;
    if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
      *(undefined4 *)(param_1 + 0x14) = 1;
      *(undefined4 *)(param_1 + 0x10) = 0;
      *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
      goto LAB_000aeac9;
    }
    if (puVar3 <= *(undefined4 **)(param_1 + 0x1c)) {
      *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
      *(undefined4 *)(param_1 + 0x10) = *puVar3;
      goto LAB_000aeac9;
    }
    param_1[4] = (bf_read)0x1;
  }
  *(undefined4 *)(param_1 + 0x10) = 0;
LAB_000aeac9:
  *(uint *)(this + 0x58) = uVar8;
                    /* try { // try from 000aeaee to 000aeaf2 has its CatchHandler @ 000aef7d */
  CBitRead::ReadString((CBitRead *)param_1,(char *)(this + 0x5c),0x20,false,(int *)0x0);
  iVar10 = 0;
  do {
    uVar8 = *(uint *)(param_1 + 0x10);
    pbVar1 = param_1 + 0x14;
    *(int *)pbVar1 = *(int *)pbVar1 + -1;
    if (*(int *)pbVar1 == 0) {
      puVar3 = *(undefined4 **)(param_1 + 0x18);
      *(undefined4 *)(param_1 + 0x14) = 0x20;
      if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
        *(undefined4 *)(param_1 + 0x14) = 1;
        *(undefined4 *)(param_1 + 0x10) = 0;
        *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
      }
      else if (*(undefined4 **)(param_1 + 0x1c) < puVar3) {
        param_1[4] = (bf_read)0x1;
        *(undefined4 *)(param_1 + 0x10) = 0;
      }
      else {
        *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
        *(undefined4 *)(param_1 + 0x10) = *puVar3;
      }
    }
    else {
      *(uint *)(param_1 + 0x10) = uVar8 >> 1;
    }
    if ((uVar8 & 1) == 0) {
      *(undefined4 *)(this + iVar10 * 4 + 0x7c) = 0;
    }
    else {
      iVar7 = *(int *)(param_1 + 0x14);
      if (iVar7 < 0x20) {
        uVar8 = *(uint *)(param_1 + 0x10);
        puVar4 = *(uint **)(param_1 + 0x18);
        if (puVar4 == *(uint **)(param_1 + 0x1c)) {
          *(undefined4 *)(param_1 + 0x14) = 1;
          *(uint **)(param_1 + 0x18) = puVar4 + 1;
          uVar8 = 0;
          *(undefined4 *)(param_1 + 0x10) = 0;
          param_1[4] = (bf_read)0x1;
        }
        else {
          if (*(uint **)(param_1 + 0x1c) < puVar4) {
            param_1[4] = (bf_read)0x1;
            *(undefined4 *)(param_1 + 0x10) = 0;
          }
          else {
            *(uint **)(param_1 + 0x18) = puVar4 + 1;
            uVar5 = *puVar4;
            *(uint *)(param_1 + 0x10) = uVar5;
            if (param_1[4] == (bf_read)0x0) {
              *(int *)(param_1 + 0x14) = iVar7;
              local_44 = (byte)(0x20 - iVar7);
              uVar8 = ((&CBitBuffer::s_nMaskTable)[0x20 - iVar7] & uVar5) << ((byte)iVar7 & 0x1f) |
                      uVar8;
              *(uint *)(param_1 + 0x10) = uVar5 >> (local_44 & 0x1f);
              goto LAB_000aeb78;
            }
          }
          uVar8 = 0;
        }
      }
      else {
        *(int *)(param_1 + 0x14) = iVar7 + -0x20;
        uVar8 = *(uint *)(param_1 + 0x10);
        if (iVar7 + -0x20 == 0) {
          puVar3 = *(undefined4 **)(param_1 + 0x18);
          *(undefined4 *)(param_1 + 0x14) = 0x20;
          if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
            *(undefined4 *)(param_1 + 0x14) = 1;
            *(undefined4 *)(param_1 + 0x10) = 0;
            *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
          }
          else {
            if (*(undefined4 **)(param_1 + 0x1c) < puVar3) {
              param_1[4] = (bf_read)0x1;
              goto LAB_000aeb71;
            }
            *(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
            *(undefined4 *)(param_1 + 0x10) = *puVar3;
          }
        }
        else {
LAB_000aeb71:
          *(undefined4 *)(param_1 + 0x10) = 0;
        }
      }
LAB_000aeb78:
      *(uint *)(this + iVar10 * 4 + 0x7c) = uVar8;
    }
    iVar7 = _DAT_0040b9d4;
    iVar10 = iVar10 + 1;
    if (iVar10 == 4) {
      bVar2 = param_1[4];
      if (((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) &&
         (iVar10 = ThreadGetCurrentId(), iVar7 == iVar10)) {
        cVar6 = CVProfNode::ExitScope();
        if (cVar6 != '\0') {
          _DAT_0040b030 = (int *)_DAT_0040b030[0x19];
        }
        DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
      }
      if (local_20 != 0) {
        (**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
      }
      return (byte)bVar2 ^ 1;
    }
  } while( true );
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)