CLC_ClientInfo::ReadFromBuffer
0x000ae860 · 1698 bytes · __thiscall
_ZN14CLC_ClientInfo14ReadFromBufferER7bf_read
Decompiled
undefined (2 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CLC_ClientInfo::ReadFromBuffer(bf_read&) */
byte __thiscall CLC_ClientInfo::ReadFromBuffer(CLC_ClientInfo *this,bf_read *param_1)
{
bf_read *pbVar1;
bf_read bVar2;
undefined4 *puVar3;
uint *puVar4;
uint uVar5;
char cVar6;
int iVar7;
uint uVar8;
CLC_ClientInfo CVar9;
int iVar10;
byte local_44;
undefined4 local_34;
undefined4 local_30;
undefined4 local_28;
undefined4 local_24;
int local_20;
local_34 = 0;
local_30 = 0;
if (_exit == 0) {
local_20 = 0;
}
else {
(**(code **)(_exit + 0x50))
(_exit,&local_34,0,0,0,0,"/data/src/engine/../common/netmessages.cpp",0x9c,
&ReadFromBuffer(bf_read&)::tm_fmt,"(%s)%s","Unaccounted",
"CLC_ClientInfo::ReadFromBuffer");
local_20 = _exit;
}
iVar10 = _DAT_0040b9d4;
local_28 = local_34;
local_24 = local_30;
/* try { // try from 000ae915 to 000ae919 has its CatchHandler @ 000aef68 */
if (((_DAT_0040b028 != 0) || (DAT_0040b02c == '\0')) &&
(iVar7 = ThreadGetCurrentId(), iVar10 == iVar7)) {
if ((char *)*_DAT_0040b030 != "CLC_ClientInfo::ReadFromBuffer") {
/* try { // try from 000aede0 to 000aedf1 has its CatchHandler @ 000aef68 */
_DAT_0040b030 =
(int *)CVProfNode::GetSubNode((char *)_DAT_0040b030,0x2a097c,&DAT_00000001,0x2a054b);
}
CVProfNode::EnterScope();
DAT_0040b02c = '\0';
}
iVar10 = *(int *)(param_1 + 0x14);
if (iVar10 < 0x20) {
uVar8 = *(uint *)(param_1 + 0x10);
puVar4 = *(uint **)(param_1 + 0x18);
if (puVar4 == *(uint **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(uint **)(param_1 + 0x18) = puVar4 + 1;
*(undefined4 *)(param_1 + 0x10) = 0;
param_1[4] = (bf_read)0x1;
}
else if (*(uint **)(param_1 + 0x1c) < puVar4) {
param_1[4] = (bf_read)0x1;
*(undefined4 *)(param_1 + 0x10) = 0;
}
else {
*(uint **)(param_1 + 0x18) = puVar4 + 1;
uVar5 = *puVar4;
*(uint *)(param_1 + 0x10) = uVar5;
if (param_1[4] == (bf_read)0x0) {
*(int *)(param_1 + 0x14) = iVar10;
uVar8 = ((&CBitBuffer::s_nMaskTable)[0x20 - iVar10] & uVar5) << ((byte)iVar10 & 0x1f) |
uVar8;
*(uint *)(param_1 + 0x10) = uVar5 >> ((byte)(0x20 - iVar10) & 0x1f);
goto LAB_000ae947;
}
}
*(undefined4 *)(this + 0x50) = 0;
iVar10 = *(int *)(param_1 + 0x14);
if (iVar10 < 0x20) goto LAB_000ae9c0;
LAB_000ae952:
*(int *)(param_1 + 0x14) = iVar10 + -0x20;
uVar8 = *(uint *)(param_1 + 0x10);
if (iVar10 + -0x20 == 0) {
puVar3 = *(undefined4 **)(param_1 + 0x18);
*(undefined4 *)(param_1 + 0x14) = 0x20;
if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(undefined4 *)(param_1 + 0x10) = 0;
*(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
}
else {
if (*(undefined4 **)(param_1 + 0x1c) < puVar3) {
param_1[4] = (bf_read)0x1;
goto LAB_000ae981;
}
*(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
*(undefined4 *)(param_1 + 0x10) = *puVar3;
}
}
else {
LAB_000ae981:
*(undefined4 *)(param_1 + 0x10) = 0;
}
}
else {
*(int *)(param_1 + 0x14) = iVar10 + -0x20;
uVar8 = *(uint *)(param_1 + 0x10);
if (iVar10 + -0x20 == 0) {
puVar3 = *(undefined4 **)(param_1 + 0x18);
*(undefined4 *)(param_1 + 0x14) = 0x20;
if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(undefined4 *)(param_1 + 0x10) = 0;
*(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
}
else {
if (*(undefined4 **)(param_1 + 0x1c) < puVar3) {
param_1[4] = (bf_read)0x1;
goto LAB_000ae940;
}
*(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
*(undefined4 *)(param_1 + 0x10) = *puVar3;
}
}
else {
LAB_000ae940:
*(undefined4 *)(param_1 + 0x10) = 0;
}
LAB_000ae947:
*(uint *)(this + 0x50) = uVar8;
iVar10 = *(int *)(param_1 + 0x14);
if (0x1f < iVar10) goto LAB_000ae952;
LAB_000ae9c0:
uVar8 = *(uint *)(param_1 + 0x10);
puVar4 = *(uint **)(param_1 + 0x18);
if (puVar4 == *(uint **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(undefined4 *)(param_1 + 0x10) = 0;
*(uint **)(param_1 + 0x18) = puVar4 + 1;
param_1[4] = (bf_read)0x1;
LAB_000ae9e3:
uVar8 = 0;
}
else {
if (*(uint **)(param_1 + 0x1c) < puVar4) {
param_1[4] = (bf_read)0x1;
*(undefined4 *)(param_1 + 0x10) = 0;
goto LAB_000ae9e3;
}
*(uint **)(param_1 + 0x18) = puVar4 + 1;
uVar5 = *puVar4;
*(uint *)(param_1 + 0x10) = uVar5;
if (param_1[4] != (bf_read)0x0) goto LAB_000ae9e3;
*(int *)(param_1 + 0x14) = iVar10;
uVar8 = ((&CBitBuffer::s_nMaskTable)[0x20 - iVar10] & uVar5) << ((byte)iVar10 & 0x1f) | uVar8;
*(uint *)(param_1 + 0x10) = uVar5 >> ((byte)(0x20 - iVar10) & 0x1f);
}
}
*(uint *)(this + 0x4c) = uVar8;
CVar9 = (CLC_ClientInfo)((byte)*(uint *)(param_1 + 0x10) & 1);
pbVar1 = param_1 + 0x14;
*(int *)pbVar1 = *(int *)pbVar1 + -1;
if (*(int *)pbVar1 == 0) {
puVar3 = *(undefined4 **)(param_1 + 0x18);
*(undefined4 *)(param_1 + 0x14) = 0x20;
if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(undefined4 *)(param_1 + 0x10) = 0;
*(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
}
else if (*(undefined4 **)(param_1 + 0x1c) < puVar3) {
param_1[4] = (bf_read)0x1;
*(undefined4 *)(param_1 + 0x10) = 0;
}
else {
*(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
*(undefined4 *)(param_1 + 0x10) = *puVar3;
}
this[0x54] = CVar9;
this[0x54] = (CLC_ClientInfo)((byte)this[0x54] & 1);
iVar10 = *(int *)(param_1 + 0x14);
}
else {
*(uint *)(param_1 + 0x10) = *(uint *)(param_1 + 0x10) >> 1;
this[0x54] = CVar9;
this[0x54] = (CLC_ClientInfo)((byte)this[0x54] & 1);
iVar10 = *(int *)(param_1 + 0x14);
}
if (iVar10 < 0x20) {
uVar8 = *(uint *)(param_1 + 0x10);
puVar4 = *(uint **)(param_1 + 0x18);
if (puVar4 == *(uint **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(undefined4 *)(param_1 + 0x10) = 0;
*(uint **)(param_1 + 0x18) = puVar4 + 1;
param_1[4] = (bf_read)0x1;
}
else if (*(uint **)(param_1 + 0x1c) < puVar4) {
param_1[4] = (bf_read)0x1;
*(undefined4 *)(param_1 + 0x10) = 0;
}
else {
*(uint **)(param_1 + 0x18) = puVar4 + 1;
uVar5 = *puVar4;
*(uint *)(param_1 + 0x10) = uVar5;
if (param_1[4] == (bf_read)0x0) {
*(int *)(param_1 + 0x14) = iVar10;
uVar8 = ((&CBitBuffer::s_nMaskTable)[0x20 - iVar10] & uVar5) << ((byte)iVar10 & 0x1f) |
uVar8;
*(uint *)(param_1 + 0x10) = uVar5 >> ((byte)(0x20 - iVar10) & 0x1f);
goto LAB_000aeac9;
}
}
uVar8 = 0;
goto LAB_000aeac9;
}
*(int *)(param_1 + 0x14) = iVar10 + -0x20;
uVar8 = *(uint *)(param_1 + 0x10);
if (iVar10 + -0x20 == 0) {
puVar3 = *(undefined4 **)(param_1 + 0x18);
*(undefined4 *)(param_1 + 0x14) = 0x20;
if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(undefined4 *)(param_1 + 0x10) = 0;
*(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
goto LAB_000aeac9;
}
if (puVar3 <= *(undefined4 **)(param_1 + 0x1c)) {
*(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
*(undefined4 *)(param_1 + 0x10) = *puVar3;
goto LAB_000aeac9;
}
param_1[4] = (bf_read)0x1;
}
*(undefined4 *)(param_1 + 0x10) = 0;
LAB_000aeac9:
*(uint *)(this + 0x58) = uVar8;
/* try { // try from 000aeaee to 000aeaf2 has its CatchHandler @ 000aef7d */
CBitRead::ReadString((CBitRead *)param_1,(char *)(this + 0x5c),0x20,false,(int *)0x0);
iVar10 = 0;
do {
uVar8 = *(uint *)(param_1 + 0x10);
pbVar1 = param_1 + 0x14;
*(int *)pbVar1 = *(int *)pbVar1 + -1;
if (*(int *)pbVar1 == 0) {
puVar3 = *(undefined4 **)(param_1 + 0x18);
*(undefined4 *)(param_1 + 0x14) = 0x20;
if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(undefined4 *)(param_1 + 0x10) = 0;
*(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
}
else if (*(undefined4 **)(param_1 + 0x1c) < puVar3) {
param_1[4] = (bf_read)0x1;
*(undefined4 *)(param_1 + 0x10) = 0;
}
else {
*(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
*(undefined4 *)(param_1 + 0x10) = *puVar3;
}
}
else {
*(uint *)(param_1 + 0x10) = uVar8 >> 1;
}
if ((uVar8 & 1) == 0) {
*(undefined4 *)(this + iVar10 * 4 + 0x7c) = 0;
}
else {
iVar7 = *(int *)(param_1 + 0x14);
if (iVar7 < 0x20) {
uVar8 = *(uint *)(param_1 + 0x10);
puVar4 = *(uint **)(param_1 + 0x18);
if (puVar4 == *(uint **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(uint **)(param_1 + 0x18) = puVar4 + 1;
uVar8 = 0;
*(undefined4 *)(param_1 + 0x10) = 0;
param_1[4] = (bf_read)0x1;
}
else {
if (*(uint **)(param_1 + 0x1c) < puVar4) {
param_1[4] = (bf_read)0x1;
*(undefined4 *)(param_1 + 0x10) = 0;
}
else {
*(uint **)(param_1 + 0x18) = puVar4 + 1;
uVar5 = *puVar4;
*(uint *)(param_1 + 0x10) = uVar5;
if (param_1[4] == (bf_read)0x0) {
*(int *)(param_1 + 0x14) = iVar7;
local_44 = (byte)(0x20 - iVar7);
uVar8 = ((&CBitBuffer::s_nMaskTable)[0x20 - iVar7] & uVar5) << ((byte)iVar7 & 0x1f) |
uVar8;
*(uint *)(param_1 + 0x10) = uVar5 >> (local_44 & 0x1f);
goto LAB_000aeb78;
}
}
uVar8 = 0;
}
}
else {
*(int *)(param_1 + 0x14) = iVar7 + -0x20;
uVar8 = *(uint *)(param_1 + 0x10);
if (iVar7 + -0x20 == 0) {
puVar3 = *(undefined4 **)(param_1 + 0x18);
*(undefined4 *)(param_1 + 0x14) = 0x20;
if (puVar3 == *(undefined4 **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(undefined4 *)(param_1 + 0x10) = 0;
*(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
}
else {
if (*(undefined4 **)(param_1 + 0x1c) < puVar3) {
param_1[4] = (bf_read)0x1;
goto LAB_000aeb71;
}
*(undefined4 **)(param_1 + 0x18) = puVar3 + 1;
*(undefined4 *)(param_1 + 0x10) = *puVar3;
}
}
else {
LAB_000aeb71:
*(undefined4 *)(param_1 + 0x10) = 0;
}
}
LAB_000aeb78:
*(uint *)(this + iVar10 * 4 + 0x7c) = uVar8;
}
iVar7 = _DAT_0040b9d4;
iVar10 = iVar10 + 1;
if (iVar10 == 4) {
bVar2 = param_1[4];
if (((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) &&
(iVar10 = ThreadGetCurrentId(), iVar7 == iVar10)) {
cVar6 = CVProfNode::ExitScope();
if (cVar6 != '\0') {
_DAT_0040b030 = (int *)_DAT_0040b030[0x19];
}
DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
}
if (local_20 != 0) {
(**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
}
return (byte)bVar2 ^ 1;
}
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.