CLC_ListenEvents::ReadFromBuffer
0x000adc00 · 724 bytes · __thiscall
_ZN16CLC_ListenEvents14ReadFromBufferER7bf_read
Decompiled
undefined (2 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CLC_ListenEvents::ReadFromBuffer(bf_read&) */
byte __thiscall CLC_ListenEvents::ReadFromBuffer(CLC_ListenEvents *this,bf_read *param_1)
{
bf_read bVar1;
undefined4 *puVar2;
uint *puVar3;
uint uVar4;
char cVar5;
uint uVar6;
int iVar7;
int iVar8;
byte local_48;
undefined4 local_34;
undefined4 local_30;
undefined4 local_28;
undefined4 local_24;
int local_20;
local_34 = 0;
local_30 = 0;
if (_exit == 0) {
local_20 = 0;
}
else {
(**(code **)(_exit + 0x50))
(_exit,&local_34,0,0,0,0,"/data/src/engine/../common/netmessages.cpp",0xf2,
&ReadFromBuffer(bf_read&)::tm_fmt,"(%s)%s","Unaccounted",
"CLC_ListenEvents::ReadFromBuffer");
local_20 = _exit;
}
iVar8 = _DAT_0040b9d4;
local_28 = local_34;
local_24 = local_30;
/* try { // try from 000addae to 000addfc has its CatchHandler @ 000adef3 */
if (((_DAT_0040b028 != 0) || (DAT_0040b02c == '\0')) &&
(iVar7 = ThreadGetCurrentId(), iVar8 == iVar7)) {
if ((char *)*_DAT_0040b030 != "CLC_ListenEvents::ReadFromBuffer") {
_DAT_0040b030 =
(int *)CVProfNode::GetSubNode((char *)_DAT_0040b030,0x2a0958,&DAT_00000001,0x2a054b);
}
CVProfNode::EnterScope();
DAT_0040b02c = '\0';
}
iVar8 = 0;
do {
while (iVar7 = *(int *)(param_1 + 0x14), 0x1f < iVar7) {
*(int *)(param_1 + 0x14) = iVar7 + -0x20;
uVar6 = *(uint *)(param_1 + 0x10);
if (iVar7 + -0x20 == 0) {
puVar2 = *(undefined4 **)(param_1 + 0x18);
*(undefined4 *)(param_1 + 0x14) = 0x20;
if (puVar2 == *(undefined4 **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(undefined4 *)(param_1 + 0x10) = 0;
*(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
}
else {
if (*(undefined4 **)(param_1 + 0x1c) < puVar2) {
param_1[4] = (bf_read)0x1;
goto LAB_000adcf7;
}
*(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
*(undefined4 *)(param_1 + 0x10) = *puVar2;
}
}
else {
LAB_000adcf7:
*(undefined4 *)(param_1 + 0x10) = 0;
}
LAB_000adcfe:
*(uint *)(this + iVar8 * 4 + 0x4c) = uVar6;
iVar8 = iVar8 + 1;
if (iVar8 == 0x10) goto LAB_000add47;
}
uVar6 = *(uint *)(param_1 + 0x10);
puVar3 = *(uint **)(param_1 + 0x18);
if (puVar3 == *(uint **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(uint **)(param_1 + 0x18) = puVar3 + 1;
*(undefined4 *)(param_1 + 0x10) = 0;
param_1[4] = (bf_read)0x1;
}
else if (*(uint **)(param_1 + 0x1c) < puVar3) {
param_1[4] = (bf_read)0x1;
*(undefined4 *)(param_1 + 0x10) = 0;
}
else {
*(uint **)(param_1 + 0x18) = puVar3 + 1;
uVar4 = *puVar3;
*(uint *)(param_1 + 0x10) = uVar4;
if (param_1[4] == (bf_read)0x0) {
*(int *)(param_1 + 0x14) = iVar7;
local_48 = (byte)(0x20 - iVar7);
uVar6 = ((&CBitBuffer::s_nMaskTable)[0x20 - iVar7] & uVar4) << ((byte)iVar7 & 0x1f) | uVar6;
*(uint *)(param_1 + 0x10) = uVar4 >> (local_48 & 0x1f);
goto LAB_000adcfe;
}
}
*(undefined4 *)(this + iVar8 * 4 + 0x4c) = 0;
iVar8 = iVar8 + 1;
} while (iVar8 != 0x10);
LAB_000add47:
iVar8 = _DAT_0040b9d4;
bVar1 = param_1[4];
if (((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) &&
(iVar7 = ThreadGetCurrentId(), iVar8 == iVar7)) {
cVar5 = CVProfNode::ExitScope();
if (cVar5 != '\0') {
_DAT_0040b030 = (int *)_DAT_0040b030[0x19];
}
DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
}
if (local_20 != 0) {
(**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
}
return (byte)bVar1 ^ 1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.