SVC_SplitScreen::ReadFromBuffer
0x000ad6c0 · 1246 bytes · __thiscall
_ZN15SVC_SplitScreen14ReadFromBufferER7bf_read
Decompiled
undefined (2 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* SVC_SplitScreen::ReadFromBuffer(bf_read&) */
byte __thiscall SVC_SplitScreen::ReadFromBuffer(SVC_SplitScreen *this,bf_read *param_1)
{
bf_read bVar1;
undefined4 *puVar2;
uint *puVar3;
uint uVar4;
uint uVar5;
char cVar6;
int iVar7;
uint uVar8;
int iVar9;
undefined4 local_34;
undefined4 local_30;
undefined4 local_28;
undefined4 local_24;
int local_20;
local_34 = 0;
local_30 = 0;
if (_exit == 0) {
local_20 = 0;
}
else {
(**(code **)(_exit + 0x50))
(_exit,&local_34,0,0,0,0,"/data/src/engine/../common/netmessages.cpp",0x706,
&ReadFromBuffer(bf_read&)::tm_fmt,"(%s)%s","Unaccounted",
"SVC_SplitScreen::ReadFromBuffer");
local_20 = _exit;
}
iVar9 = _DAT_0040b9d4;
local_28 = local_34;
local_24 = local_30;
/* try { // try from 000ad775 to 000ad779 has its CatchHandler @ 000adbe9 */
if (((_DAT_0040b028 != 0) || (DAT_0040b02c == '\0')) &&
(iVar7 = ThreadGetCurrentId(), iVar9 == iVar7)) {
if ((char *)*_DAT_0040b030 != "SVC_SplitScreen::ReadFromBuffer") {
/* try { // try from 000ada70 to 000ada81 has its CatchHandler @ 000adbe9 */
_DAT_0040b030 =
(int *)CVProfNode::GetSubNode((char *)_DAT_0040b030,0x2a0938,&DAT_00000001,0x2a054b);
}
CVProfNode::EnterScope();
DAT_0040b02c = '\0';
}
iVar9 = *(int *)(param_1 + 0x14);
if (iVar9 < 1) {
uVar8 = *(uint *)(param_1 + 0x10);
puVar3 = *(uint **)(param_1 + 0x18);
if (puVar3 == *(uint **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(uint **)(param_1 + 0x18) = puVar3 + 1;
uVar8 = 0;
*(undefined4 *)(param_1 + 0x10) = 0;
param_1[4] = (bf_read)0x1;
}
else {
if (puVar3 < *(uint **)(param_1 + 0x1c)) {
*(uint **)(param_1 + 0x18) = puVar3 + 1;
uVar4 = *puVar3;
*(uint *)(param_1 + 0x10) = uVar4;
if (param_1[4] == (bf_read)0x0) {
uVar5 = (&CBitBuffer::s_nMaskTable)[1 - iVar9];
*(int *)(param_1 + 0x14) = iVar9 + 0x1f;
uVar8 = (uVar5 & uVar4) << ((byte)iVar9 & 0x1f) | uVar8;
*(uint *)(param_1 + 0x10) = uVar4 >> ((byte)(1 - iVar9) & 0x1f);
goto LAB_000ad7aa;
}
}
else {
param_1[4] = (bf_read)0x1;
*(undefined4 *)(param_1 + 0x10) = 0;
}
uVar8 = 0;
}
LAB_000ad7aa:
*(uint *)(this + 0x4c) = uVar8;
iVar9 = *(int *)(param_1 + 0x14);
if (1 < iVar9) goto LAB_000ad7b9;
LAB_000ad868:
uVar8 = *(uint *)(param_1 + 0x10);
puVar3 = *(uint **)(param_1 + 0x18);
if (puVar3 == *(uint **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(uint **)(param_1 + 0x18) = puVar3 + 1;
uVar8 = 0;
*(undefined4 *)(param_1 + 0x10) = 0;
param_1[4] = (bf_read)0x1;
goto LAB_000ad7d7;
}
if (*(uint **)(param_1 + 0x1c) <= puVar3) {
param_1[4] = (bf_read)0x1;
*(undefined4 *)(param_1 + 0x10) = 0;
LAB_000adacb:
uVar8 = 0;
goto LAB_000ad7d7;
}
*(uint **)(param_1 + 0x18) = puVar3 + 1;
uVar4 = *puVar3;
*(uint *)(param_1 + 0x10) = uVar4;
if (param_1[4] != (bf_read)0x0) goto LAB_000adacb;
uVar5 = (&CBitBuffer::s_nMaskTable)[2 - iVar9];
*(int *)(param_1 + 0x14) = iVar9 + 0x1e;
*(uint *)(param_1 + 0x10) = uVar4 >> ((byte)(2 - iVar9) & 0x1f);
*(uint *)(this + 0x50) = (uVar5 & uVar4) << ((byte)iVar9 & 0x1f) | uVar8;
iVar9 = *(int *)(param_1 + 0x14);
}
else {
*(int *)(param_1 + 0x14) = iVar9 + -1;
uVar8 = *(uint *)(param_1 + 0x10) & 1;
if (iVar9 + -1 != 0) {
*(uint *)(param_1 + 0x10) = *(uint *)(param_1 + 0x10) >> 1;
goto LAB_000ad7aa;
}
puVar2 = *(undefined4 **)(param_1 + 0x18);
*(undefined4 *)(param_1 + 0x14) = 0x20;
if (puVar2 == *(undefined4 **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(undefined4 *)(param_1 + 0x10) = 0;
*(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
goto LAB_000ad7aa;
}
if (puVar2 <= *(undefined4 **)(param_1 + 0x1c)) {
*(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
*(undefined4 *)(param_1 + 0x10) = *puVar2;
goto LAB_000ad7aa;
}
param_1[4] = (bf_read)0x1;
*(undefined4 *)(param_1 + 0x10) = 0;
*(uint *)(this + 0x4c) = uVar8;
iVar9 = *(int *)(param_1 + 0x14);
if (iVar9 < 2) goto LAB_000ad868;
LAB_000ad7b9:
*(int *)(param_1 + 0x14) = iVar9 + -2;
uVar8 = *(uint *)(param_1 + 0x10) & 3;
if (iVar9 + -2 == 0) {
puVar2 = *(undefined4 **)(param_1 + 0x18);
*(undefined4 *)(param_1 + 0x14) = 0x20;
if (puVar2 == *(undefined4 **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(undefined4 *)(param_1 + 0x10) = 0;
*(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
}
else if (*(undefined4 **)(param_1 + 0x1c) < puVar2) {
param_1[4] = (bf_read)0x1;
*(undefined4 *)(param_1 + 0x10) = 0;
}
else {
*(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
*(undefined4 *)(param_1 + 0x10) = *puVar2;
}
}
else {
*(uint *)(param_1 + 0x10) = *(uint *)(param_1 + 0x10) >> 2;
}
LAB_000ad7d7:
*(uint *)(this + 0x50) = uVar8;
iVar9 = *(int *)(param_1 + 0x14);
}
if (iVar9 < 0xb) {
uVar8 = *(uint *)(param_1 + 0x10);
puVar3 = *(uint **)(param_1 + 0x18);
if (puVar3 == *(uint **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(undefined4 *)(param_1 + 0x10) = 0;
*(uint **)(param_1 + 0x18) = puVar3 + 1;
param_1[4] = (bf_read)0x1;
}
else if (*(uint **)(param_1 + 0x1c) < puVar3) {
param_1[4] = (bf_read)0x1;
*(undefined4 *)(param_1 + 0x10) = 0;
}
else {
*(uint **)(param_1 + 0x18) = puVar3 + 1;
uVar4 = *puVar3;
*(uint *)(param_1 + 0x10) = uVar4;
if (param_1[4] == (bf_read)0x0) {
uVar5 = (&CBitBuffer::s_nMaskTable)[0xb - iVar9];
*(int *)(param_1 + 0x14) = iVar9 + 0x15;
uVar8 = (uVar5 & uVar4) << ((byte)iVar9 & 0x1f) | uVar8;
*(uint *)(param_1 + 0x10) = uVar4 >> ((byte)(0xb - iVar9) & 0x1f);
goto LAB_000ad8f5;
}
}
uVar8 = 0;
}
else {
*(int *)(param_1 + 0x14) = iVar9 + -0xb;
uVar8 = *(uint *)(param_1 + 0x10) & 0x7ff;
if (iVar9 + -0xb == 0) {
puVar2 = *(undefined4 **)(param_1 + 0x18);
*(undefined4 *)(param_1 + 0x14) = 0x20;
if (puVar2 == *(undefined4 **)(param_1 + 0x1c)) {
*(undefined4 *)(param_1 + 0x14) = 1;
*(undefined4 *)(param_1 + 0x10) = 0;
*(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
}
else if (*(undefined4 **)(param_1 + 0x1c) < puVar2) {
param_1[4] = (bf_read)0x1;
*(undefined4 *)(param_1 + 0x10) = 0;
}
else {
*(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
*(undefined4 *)(param_1 + 0x10) = *puVar2;
}
}
else {
*(uint *)(param_1 + 0x10) = *(uint *)(param_1 + 0x10) >> 0xb;
}
}
LAB_000ad8f5:
*(uint *)(this + 0x54) = uVar8;
iVar9 = _DAT_0040b9d4;
bVar1 = param_1[4];
if (((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) &&
(iVar7 = ThreadGetCurrentId(), iVar9 == iVar7)) {
cVar6 = CVProfNode::ExitScope();
if (cVar6 != '\0') {
_DAT_0040b030 = (int *)_DAT_0040b030[0x19];
}
DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
}
if (local_20 != 0) {
(**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
}
return (byte)bVar1 ^ 1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.