L L4D2node

SVC_SplitScreen::ReadFromBuffer

0x000ad6c0 · 1246 bytes · __thiscall

_ZN15SVC_SplitScreen14ReadFromBufferER7bf_read

Decompiled

undefined (2 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* SVC_SplitScreen::ReadFromBuffer(bf_read&) */

byte __thiscall SVC_SplitScreen::ReadFromBuffer(SVC_SplitScreen *this,bf_read *param_1)

{
  bf_read bVar1;
  undefined4 *puVar2;
  uint *puVar3;
  uint uVar4;
  uint uVar5;
  char cVar6;
  int iVar7;
  uint uVar8;
  int iVar9;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_28;
  undefined4 local_24;
  int local_20;
  
  local_34 = 0;
  local_30 = 0;
  if (_exit == 0) {
    local_20 = 0;
  }
  else {
    (**(code **)(_exit + 0x50))
              (_exit,&local_34,0,0,0,0,"/data/src/engine/../common/netmessages.cpp",0x706,
               &ReadFromBuffer(bf_read&)::tm_fmt,"(%s)%s","Unaccounted",
               "SVC_SplitScreen::ReadFromBuffer");
    local_20 = _exit;
  }
  iVar9 = _DAT_0040b9d4;
  local_28 = local_34;
  local_24 = local_30;
                    /* try { // try from 000ad775 to 000ad779 has its CatchHandler @ 000adbe9 */
  if (((_DAT_0040b028 != 0) || (DAT_0040b02c == '\0')) &&
     (iVar7 = ThreadGetCurrentId(), iVar9 == iVar7)) {
    if ((char *)*_DAT_0040b030 != "SVC_SplitScreen::ReadFromBuffer") {
                    /* try { // try from 000ada70 to 000ada81 has its CatchHandler @ 000adbe9 */
      _DAT_0040b030 =
           (int *)CVProfNode::GetSubNode((char *)_DAT_0040b030,0x2a0938,&DAT_00000001,0x2a054b);
    }
    CVProfNode::EnterScope();
    DAT_0040b02c = '\0';
  }
  iVar9 = *(int *)(param_1 + 0x14);
  if (iVar9 < 1) {
    uVar8 = *(uint *)(param_1 + 0x10);
    puVar3 = *(uint **)(param_1 + 0x18);
    if (puVar3 == *(uint **)(param_1 + 0x1c)) {
      *(undefined4 *)(param_1 + 0x14) = 1;
      *(uint **)(param_1 + 0x18) = puVar3 + 1;
      uVar8 = 0;
      *(undefined4 *)(param_1 + 0x10) = 0;
      param_1[4] = (bf_read)0x1;
    }
    else {
      if (puVar3 < *(uint **)(param_1 + 0x1c)) {
        *(uint **)(param_1 + 0x18) = puVar3 + 1;
        uVar4 = *puVar3;
        *(uint *)(param_1 + 0x10) = uVar4;
        if (param_1[4] == (bf_read)0x0) {
          uVar5 = (&CBitBuffer::s_nMaskTable)[1 - iVar9];
          *(int *)(param_1 + 0x14) = iVar9 + 0x1f;
          uVar8 = (uVar5 & uVar4) << ((byte)iVar9 & 0x1f) | uVar8;
          *(uint *)(param_1 + 0x10) = uVar4 >> ((byte)(1 - iVar9) & 0x1f);
          goto LAB_000ad7aa;
        }
      }
      else {
        param_1[4] = (bf_read)0x1;
        *(undefined4 *)(param_1 + 0x10) = 0;
      }
      uVar8 = 0;
    }
LAB_000ad7aa:
    *(uint *)(this + 0x4c) = uVar8;
    iVar9 = *(int *)(param_1 + 0x14);
    if (1 < iVar9) goto LAB_000ad7b9;
LAB_000ad868:
    uVar8 = *(uint *)(param_1 + 0x10);
    puVar3 = *(uint **)(param_1 + 0x18);
    if (puVar3 == *(uint **)(param_1 + 0x1c)) {
      *(undefined4 *)(param_1 + 0x14) = 1;
      *(uint **)(param_1 + 0x18) = puVar3 + 1;
      uVar8 = 0;
      *(undefined4 *)(param_1 + 0x10) = 0;
      param_1[4] = (bf_read)0x1;
      goto LAB_000ad7d7;
    }
    if (*(uint **)(param_1 + 0x1c) <= puVar3) {
      param_1[4] = (bf_read)0x1;
      *(undefined4 *)(param_1 + 0x10) = 0;
LAB_000adacb:
      uVar8 = 0;
      goto LAB_000ad7d7;
    }
    *(uint **)(param_1 + 0x18) = puVar3 + 1;
    uVar4 = *puVar3;
    *(uint *)(param_1 + 0x10) = uVar4;
    if (param_1[4] != (bf_read)0x0) goto LAB_000adacb;
    uVar5 = (&CBitBuffer::s_nMaskTable)[2 - iVar9];
    *(int *)(param_1 + 0x14) = iVar9 + 0x1e;
    *(uint *)(param_1 + 0x10) = uVar4 >> ((byte)(2 - iVar9) & 0x1f);
    *(uint *)(this + 0x50) = (uVar5 & uVar4) << ((byte)iVar9 & 0x1f) | uVar8;
    iVar9 = *(int *)(param_1 + 0x14);
  }
  else {
    *(int *)(param_1 + 0x14) = iVar9 + -1;
    uVar8 = *(uint *)(param_1 + 0x10) & 1;
    if (iVar9 + -1 != 0) {
      *(uint *)(param_1 + 0x10) = *(uint *)(param_1 + 0x10) >> 1;
      goto LAB_000ad7aa;
    }
    puVar2 = *(undefined4 **)(param_1 + 0x18);
    *(undefined4 *)(param_1 + 0x14) = 0x20;
    if (puVar2 == *(undefined4 **)(param_1 + 0x1c)) {
      *(undefined4 *)(param_1 + 0x14) = 1;
      *(undefined4 *)(param_1 + 0x10) = 0;
      *(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
      goto LAB_000ad7aa;
    }
    if (puVar2 <= *(undefined4 **)(param_1 + 0x1c)) {
      *(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
      *(undefined4 *)(param_1 + 0x10) = *puVar2;
      goto LAB_000ad7aa;
    }
    param_1[4] = (bf_read)0x1;
    *(undefined4 *)(param_1 + 0x10) = 0;
    *(uint *)(this + 0x4c) = uVar8;
    iVar9 = *(int *)(param_1 + 0x14);
    if (iVar9 < 2) goto LAB_000ad868;
LAB_000ad7b9:
    *(int *)(param_1 + 0x14) = iVar9 + -2;
    uVar8 = *(uint *)(param_1 + 0x10) & 3;
    if (iVar9 + -2 == 0) {
      puVar2 = *(undefined4 **)(param_1 + 0x18);
      *(undefined4 *)(param_1 + 0x14) = 0x20;
      if (puVar2 == *(undefined4 **)(param_1 + 0x1c)) {
        *(undefined4 *)(param_1 + 0x14) = 1;
        *(undefined4 *)(param_1 + 0x10) = 0;
        *(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
      }
      else if (*(undefined4 **)(param_1 + 0x1c) < puVar2) {
        param_1[4] = (bf_read)0x1;
        *(undefined4 *)(param_1 + 0x10) = 0;
      }
      else {
        *(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
        *(undefined4 *)(param_1 + 0x10) = *puVar2;
      }
    }
    else {
      *(uint *)(param_1 + 0x10) = *(uint *)(param_1 + 0x10) >> 2;
    }
LAB_000ad7d7:
    *(uint *)(this + 0x50) = uVar8;
    iVar9 = *(int *)(param_1 + 0x14);
  }
  if (iVar9 < 0xb) {
    uVar8 = *(uint *)(param_1 + 0x10);
    puVar3 = *(uint **)(param_1 + 0x18);
    if (puVar3 == *(uint **)(param_1 + 0x1c)) {
      *(undefined4 *)(param_1 + 0x14) = 1;
      *(undefined4 *)(param_1 + 0x10) = 0;
      *(uint **)(param_1 + 0x18) = puVar3 + 1;
      param_1[4] = (bf_read)0x1;
    }
    else if (*(uint **)(param_1 + 0x1c) < puVar3) {
      param_1[4] = (bf_read)0x1;
      *(undefined4 *)(param_1 + 0x10) = 0;
    }
    else {
      *(uint **)(param_1 + 0x18) = puVar3 + 1;
      uVar4 = *puVar3;
      *(uint *)(param_1 + 0x10) = uVar4;
      if (param_1[4] == (bf_read)0x0) {
        uVar5 = (&CBitBuffer::s_nMaskTable)[0xb - iVar9];
        *(int *)(param_1 + 0x14) = iVar9 + 0x15;
        uVar8 = (uVar5 & uVar4) << ((byte)iVar9 & 0x1f) | uVar8;
        *(uint *)(param_1 + 0x10) = uVar4 >> ((byte)(0xb - iVar9) & 0x1f);
        goto LAB_000ad8f5;
      }
    }
    uVar8 = 0;
  }
  else {
    *(int *)(param_1 + 0x14) = iVar9 + -0xb;
    uVar8 = *(uint *)(param_1 + 0x10) & 0x7ff;
    if (iVar9 + -0xb == 0) {
      puVar2 = *(undefined4 **)(param_1 + 0x18);
      *(undefined4 *)(param_1 + 0x14) = 0x20;
      if (puVar2 == *(undefined4 **)(param_1 + 0x1c)) {
        *(undefined4 *)(param_1 + 0x14) = 1;
        *(undefined4 *)(param_1 + 0x10) = 0;
        *(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
      }
      else if (*(undefined4 **)(param_1 + 0x1c) < puVar2) {
        param_1[4] = (bf_read)0x1;
        *(undefined4 *)(param_1 + 0x10) = 0;
      }
      else {
        *(undefined4 **)(param_1 + 0x18) = puVar2 + 1;
        *(undefined4 *)(param_1 + 0x10) = *puVar2;
      }
    }
    else {
      *(uint *)(param_1 + 0x10) = *(uint *)(param_1 + 0x10) >> 0xb;
    }
  }
LAB_000ad8f5:
  *(uint *)(this + 0x54) = uVar8;
  iVar9 = _DAT_0040b9d4;
  bVar1 = param_1[4];
  if (((DAT_0040b02c == '\0') || (_DAT_0040b028 != 0)) &&
     (iVar7 = ThreadGetCurrentId(), iVar9 == iVar7)) {
    cVar6 = CVProfNode::ExitScope();
    if (cVar6 != '\0') {
      _DAT_0040b030 = (int *)_DAT_0040b030[0x19];
    }
    DAT_0040b02c = _DAT_0040b030 == (int *)0x40b034;
  }
  if (local_20 != 0) {
    (**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
  }
  return (byte)bVar1 ^ 1;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

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