CLC_FileCRCCheck::WriteToBuffer
0x000abdc0 · 976 bytes · __thiscall
_ZN16CLC_FileCRCCheck13WriteToBufferER8bf_write
Decompiled
undefined (2 params)
/* CLC_FileCRCCheck::WriteToBuffer(bf_write&) */
byte __thiscall CLC_FileCRCCheck::WriteToBuffer(CLC_FileCRCCheck *this,bf_write *param_1)
{
CLC_FileCRCCheck *pCVar1;
uint uVar2;
byte *pbVar3;
CLC_FileCRCCheck *pCVar4;
uint uVar5;
int iVar6;
int iVar7;
int iVar8;
uint *puVar9;
uint local_20;
uVar2 = (**(code **)(*(int *)this + 0x24))(this);
uVar5 = *(uint *)(param_1 + 0xc);
if (*(int *)(param_1 + 8) < (int)(uVar5 + 6)) {
*(int *)(param_1 + 0xc) = *(int *)(param_1 + 8);
LAB_000abfe3:
param_1[0x10] = (bf_write)0x1;
}
else {
iVar6 = ((int)uVar5 >> 5) * 4;
uVar5 = uVar5 & 0x1f;
puVar9 = (uint *)(*(int *)param_1 + iVar6);
iVar7 = 0x20 - uVar5;
*puVar9 = uVar2 << (sbyte)uVar5 | *puVar9 & *(uint *)(&DAT_003f2db8 + uVar5 * 0x84);
if (iVar7 < 6) {
puVar9 = (uint *)(*(int *)param_1 + 4 + iVar6);
*puVar9 = uVar2 >> ((byte)iVar7 & 0x1f) | (&g_BitWriteMasks)[6 - iVar7] & *puVar9;
}
iVar6 = *(int *)(param_1 + 0xc) + 6;
*(int *)(param_1 + 0xc) = iVar6;
if (*(int *)(param_1 + 8) <= iVar6) goto LAB_000abfe3;
if (param_1[0x10] == (bf_write)0x0) {
pbVar3 = (byte *)((iVar6 >> 3) + *(int *)param_1);
*pbVar3 = *pbVar3 & ~(byte)(1 << ((byte)iVar6 & 7));
*(int *)(param_1 + 0xc) = *(int *)(param_1 + 0xc) + 1;
}
}
pCVar1 = this + 0x4c;
iVar6 = _V_stricmp((char *)pCVar1,g_MostCommonPathIDs);
if (iVar6 == 0) {
local_20 = 1;
}
else {
iVar6 = _V_stricmp((char *)pCVar1,PTR_DAT_0033c058);
if (iVar6 != 0) {
uVar5 = *(uint *)(param_1 + 0xc);
if (*(int *)(param_1 + 8) < (int)(uVar5 + 2)) {
*(int *)(param_1 + 0xc) = *(int *)(param_1 + 8);
param_1[0x10] = (bf_write)0x1;
}
else {
iVar6 = ((int)uVar5 >> 5) * 4;
puVar9 = (uint *)(*(int *)param_1 + iVar6);
*puVar9 = *puVar9 & *(uint *)(&DAT_003f2da8 + (uVar5 & 0x1f) * 0x84);
if ((uVar5 & 0x1f) == 0x1f) {
puVar9 = (uint *)(*(int *)param_1 + 4 + iVar6);
*puVar9 = *puVar9 & DAT_003f2da4;
}
*(int *)(param_1 + 0xc) = *(int *)(param_1 + 0xc) + 2;
}
bf_write::WriteString(param_1,(char *)pCVar1);
goto LAB_000abed3;
}
local_20 = 2;
}
uVar5 = *(uint *)(param_1 + 0xc);
if (*(int *)(param_1 + 8) < (int)(uVar5 + 2)) {
*(int *)(param_1 + 0xc) = *(int *)(param_1 + 8);
param_1[0x10] = (bf_write)0x1;
}
else {
iVar6 = ((int)uVar5 >> 5) * 4;
uVar5 = uVar5 & 0x1f;
puVar9 = (uint *)(*(int *)param_1 + iVar6);
*puVar9 = local_20 << (sbyte)uVar5 | *puVar9 & *(uint *)(&DAT_003f2da8 + uVar5 * 0x84);
if (uVar5 == 0x1f) {
puVar9 = (uint *)(*(int *)param_1 + 4 + iVar6);
*puVar9 = local_20 >> 1 | *puVar9 & DAT_003f2da4;
}
*(int *)(param_1 + 0xc) = *(int *)(param_1 + 0xc) + 2;
}
LAB_000abed3:
iVar6 = 0;
pCVar1 = this + 0x150;
do {
pCVar4 = (CLC_FileCRCCheck *)V_stristr((char *)pCVar1,(&g_MostCommonPrefixes)[iVar6]);
if (pCVar1 == pCVar4) {
iVar7 = _V_strlen((&g_MostCommonPrefixes)[iVar6]);
if ((pCVar1[iVar7] == (CLC_FileCRCCheck)0x5c) || (pCVar1[iVar7] == (CLC_FileCRCCheck)0x2f)) {
uVar5 = *(uint *)(param_1 + 0xc);
if (*(int *)(param_1 + 8) < (int)(uVar5 + 3)) {
*(int *)(param_1 + 0xc) = *(int *)(param_1 + 8);
param_1[0x10] = (bf_write)0x1;
}
else {
iVar8 = ((int)uVar5 >> 5) * 4;
uVar5 = uVar5 & 0x1f;
puVar9 = (uint *)(*(int *)param_1 + iVar8);
*puVar9 = *puVar9 & *(uint *)(&DAT_003f2dac + uVar5 * 0x84) | iVar6 + 1U << (sbyte)uVar5;
iVar7 = 0x20 - uVar5;
if (iVar7 < 3) {
puVar9 = (uint *)(*(int *)param_1 + 4 + iVar8);
*puVar9 = iVar6 + 1U >> ((byte)iVar7 & 0x1f) | (&g_BitWriteMasks)[3 - iVar7] & *puVar9;
}
*(int *)(param_1 + 0xc) = *(int *)(param_1 + 0xc) + 3;
}
iVar6 = _V_strlen((&g_MostCommonPrefixes)[iVar6]);
bf_write::WriteString(param_1,(char *)(this + iVar6 + 0x151));
goto LAB_000abf60;
}
}
iVar6 = iVar6 + 1;
if (iVar6 == 4) {
uVar5 = *(uint *)(param_1 + 0xc);
if (*(int *)(param_1 + 8) < (int)(uVar5 + 3)) {
*(int *)(param_1 + 0xc) = *(int *)(param_1 + 8);
param_1[0x10] = (bf_write)0x1;
}
else {
iVar7 = ((int)uVar5 >> 5) * 4;
puVar9 = (uint *)(*(int *)param_1 + iVar7);
*puVar9 = *puVar9 & *(uint *)(&DAT_003f2dac + (uVar5 & 0x1f) * 0x84);
iVar6 = 0x20 - (uVar5 & 0x1f);
if (iVar6 < 3) {
puVar9 = (uint *)(*(int *)param_1 + 4 + iVar7);
*puVar9 = *puVar9 & (&g_BitWriteMasks)[3 - iVar6];
}
*(int *)(param_1 + 0xc) = *(int *)(param_1 + 0xc) + 3;
}
bf_write::WriteString(param_1,(char *)pCVar1);
LAB_000abf60:
uVar5 = *(uint *)(this + 0x254);
uVar2 = *(uint *)(param_1 + 0xc);
if ((int)(uVar2 + 0x20) <= *(int *)(param_1 + 8)) {
iVar6 = ((int)uVar2 >> 5) * 4;
uVar2 = uVar2 & 0x1f;
puVar9 = (uint *)(*(int *)param_1 + iVar6);
*puVar9 = *puVar9 & *(uint *)(&DAT_003f2e20 + uVar2 * 0x84) | uVar5 << (sbyte)uVar2;
iVar7 = 0x20 - uVar2;
if (iVar7 != 0x20) {
puVar9 = (uint *)(*(int *)param_1 + 4 + iVar6);
*puVar9 = (&g_BitWriteMasks)[0x20 - iVar7] & *puVar9 | uVar5 >> ((byte)iVar7 & 0x1f);
}
*(int *)(param_1 + 0xc) = *(int *)(param_1 + 0xc) + 0x20;
return (byte)param_1[0x10] ^ 1;
}
*(int *)(param_1 + 0xc) = *(int *)(param_1 + 8);
param_1[0x10] = (bf_write)0x1;
return 0;
}
} while( true );
}
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paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
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calling convention, and argument types straight from the gamedata. Less
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