CDispInfo::_GLOBAL__sub_I_GetIntersectingSurfaces
0x00095880 · 745 bytes · __cdecl
Decompiled
undefined (0 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CDispInfo::GetIntersectingSurfaces(GetIntersectingSurfaces_Struct*) */
void CDispInfo::_GLOBAL__sub_I_GetIntersectingSurfaces(void)
{
_DAT_0039ecc2 = 0xffff;
DAT_0039ecbc = 0xffff;
_DAT_0039ecbe = 0;
::vec2_origin._0_4_ = 0;
::vec2_origin._4_4_ = 0;
::vec2_invalid._0_4_ = 0x7f7fffff;
::vec2_invalid._4_4_ = 0x7f7fffff;
::vec4_origin._0_4_ = 0;
::vec4_origin._4_4_ = 0;
::vec4_origin._8_4_ = 0;
::vec4_origin._12_4_ = 0;
::vec4_invalid._0_4_ = 0x7f7fffff;
::vec4_invalid._4_4_ = 0x7f7fffff;
::vec4_invalid._8_4_ = 0x7f7fffff;
::vec4_invalid._12_4_ = 0x7f7fffff;
_DAT_0039ecb8 = 0xffff;
DAT_0039ecba = 0xffff;
::UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
s_DispShadowDecals = 0;
_DAT_0039ecb0 = 0;
_DAT_0039ecb4 = 0;
_DAT_0039ecc0 = 0;
_DAT_0039ecc4 = 0;
__cxa_atexit(CUtlLinkedList<CDispShadowDecal,unsigned_short,true,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CDispShadowDecal,unsigned_short>,unsigned_short>>
::~CUtlLinkedList,&s_DispShadowDecals,&__dso_handle);
DAT_0039eca6 = 0xffff;
_DAT_0039ec9c = 0xffff;
DAT_0039ec9e = 0xffff;
_DAT_0039eca2 = 0;
DAT_0039eca0 = 0xffff;
s_DispShadowFragments = 0;
DAT_0039ec94 = 0;
_DAT_0039ec98 = 0;
_DAT_0039eca4 = 0;
_DAT_0039eca8 = 0;
__cxa_atexit(CUtlLinkedList<CDispShadowFragment,unsigned_short,true,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CDispShadowFragment,unsigned_short>,unsigned_short>>
::~CUtlLinkedList,&s_DispShadowFragments,&__dso_handle);
_DAT_0039ec8a = 0xffff;
_DAT_0039ec80 = 0xffff;
DAT_0039ec82 = 0xffff;
_DAT_0039ec84 = 0xffff;
_DAT_0039ec88 = 0;
s_DispDecals = 0;
_DAT_0039ec78 = 0;
_DAT_0039ec7c = 0;
_DAT_0039ec86 = 0;
_DAT_0039ec8c = 0;
__cxa_atexit(CUtlLinkedList<CDispDecal,unsigned_short,true,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CDispDecal,unsigned_short>,unsigned_short>>
::~CUtlLinkedList,&s_DispDecals,&__dso_handle);
_DAT_0039ec64 = 0xffff;
DAT_0039ec66 = 0xffff;
DAT_0039ec68 = 0xffff;
_DAT_0039ec6a = 0;
DAT_0039ec6e = 0xffff;
s_DispDecalFragments = 0;
DAT_0039ec5c = 0;
_DAT_0039ec60 = 0;
_DAT_0039ec6c = 0;
_DAT_0039ec70 = 0;
__cxa_atexit(CUtlLinkedList<CDispDecalFragment,unsigned_short,true,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CDispDecalFragment,unsigned_short>,unsigned_short>>
::~CUtlLinkedList,&s_DispDecalFragments,&__dso_handle);
s_ShadowFragmentAllocLock = 0;
DAT_0039ec54 = 0;
ConVar::ConVar((ConVar *)disp_dynamic,"disp_dynamic","0",0);
__cxa_atexit(ConVar::~ConVar,disp_dynamic,&__dso_handle);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.