_GLOBAL__sub_I_cv
0x00094df0 · 988 bytes · unknown
Decompiled
undefined (0 params)
void _GLOBAL__sub_I_cv(void)
{
vec2_origin._0_4_ = 0;
vec2_origin._4_4_ = 0;
vec2_invalid._0_4_ = 0x7f7fffff;
vec2_invalid._4_4_ = 0x7f7fffff;
vec4_origin._0_4_ = 0;
vec4_origin._4_4_ = 0;
vec4_origin._8_4_ = 0;
vec4_origin._12_4_ = 0;
vec4_invalid._0_4_ = 0x7f7fffff;
vec4_invalid._4_4_ = 0x7f7fffff;
vec4_invalid._8_4_ = 0x7f7fffff;
vec4_invalid._12_4_ = 0x7f7fffff;
UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
s_CvarQuery._0_4_ = &PTR_Connect_002ac5a8;
s_CvarQuery._4_1_ = 0;
InterfaceReg::InterfaceReg
((InterfaceReg *)__g_CreateCCvarQueryICvarQuery_reg,
__CreateCCvarQueryICvarQuery_interface,"VCvarQuery001");
ConCommand::ConCommand
((ConCommand *)cmd1_command,"cmd1",cmd1,
"sets userinfo string for split screen player in slot 1",0,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,cmd1_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)cmd2_command,"cmd2",cmd2,
"sets userinfo string for split screen player in slot 2",0,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,cmd2_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)cmd3_command,"cmd3",cmd3,
"sets userinfo string for split screen player in slot 3",0,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,cmd3_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)cmd4_command,"cmd4",cmd4,
"sets userinfo string for split screen player in slot 4",0,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,cmd4_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)findflags_command,"findflags",findflags,"Find concommands by flags.",0,
(int_____char_const__char *)FindFlagsCompletionCallback);
__cxa_atexit(ConCommand::~ConCommand,findflags_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)cvarlist_command,"cvarlist",cvarlist,
"Show the list of convars/concommands.",0,(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,cvarlist_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)help_command,"help",help,"Find help about a convar/concommand.",0,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,help_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)differences_command,"differences",differences,
"Show all convars which are not at their default values.",0,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,differences_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)toggle_command,"toggle",toggle,
"Toggles a convar on or off, or cycles through a set of values.",0,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,toggle_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)reset_gameconvars_command,"reset_gameconvars",reset_gameconvars,
"Reset a bunch of game convars to default values",0x4000,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,reset_gameconvars_command,&__dso_handle);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.