_GLOBAL__sub_I_g_BSPData
0x00094820 · 368 bytes · unknown
Decompiled
undefined (0 params)
void _GLOBAL__sub_I_g_BSPData(void)
{
int iVar1;
undefined4 *puVar2;
byte bVar3;
bVar3 = 0;
vec2_origin._0_4_ = 0;
vec2_origin._4_4_ = 0;
vec2_invalid._0_4_ = 0x7f7fffff;
vec2_invalid._4_4_ = 0x7f7fffff;
vec4_origin._0_4_ = 0;
vec4_origin._4_4_ = 0;
vec4_origin._8_4_ = 0;
vec4_origin._12_4_ = 0;
vec4_invalid._0_4_ = 0x7f7fffff;
vec4_invalid._4_4_ = 0x7f7fffff;
vec4_invalid._8_4_ = 0x7f7fffff;
vec4_invalid._12_4_ = 0x7f7fffff;
UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
CUtlBuffer::CUtlBuffer((CUtlBuffer *)&DAT_003943e8,0,0,0);
DAT_003943e4 = 0;
puVar2 = &DAT_00394420;
for (iVar1 = 0x40; iVar1 != 0; iVar1 = iVar1 + -1) {
*puVar2 = 0;
puVar2 = puVar2 + (uint)bVar3 * -2 + 1;
}
DAT_00394520 = 0xffffffff;
__cxa_atexit(CCollisionBSPData::~CCollisionBSPData,&g_BSPData,&__dso_handle);
g_TraceInfoPool = 0;
DAT_003942e4 = 0;
__cxa_atexit(CTSPool<TraceInfo_t>::~CTSPool,&g_TraceInfoPool,&__dso_handle);
ConVar::ConVar((ConVar *)map_noareas,"map_noareas","0",0,
"Disable area to area connection testing.");
__cxa_atexit(ConVar::~ConVar,map_noareas,&__dso_handle);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.